The perfect Banshee

In my opinion, it would be a combination of H3: ODST, Halo: Reach and Halo: Combat Evolved.

-The speed, evasive movements and plasma bomb of Reach’s banshee.
-The look of ODST’s banshee.
-The ability of keeping static of CE’s banshee. You can see this here: http://youtu.be/RGYeRs67QaU (at 2:41).

Also, I would add a skill of “kamikaze” smashing it on a enemy, after jumping out of it.

What would you add?

We can also talk about Warthog’s passenger view in Halo: CE :slight_smile:

Maybe if it was only on campaign. In MP it would be too easy to stay out of range and just work on people from the sky.

i just saw a video and i know how imgoing to get the fly a banshee acheivment.

Lets talk gameplay wise here…

You want the hella powerful Reach banshee, but with the ability to hold still and hover?

OP much?

having the banshee still would make the landings much…more controlled :stuck_out_tongue:

rest assured my good fellows, 343 will not let us down in this regard

Only if the graphics are not Reach.

Also, how about ability to do barrel rolls without tricks? Firing upside down? Going as fast as space Banshees? A third projectile? Ability to camo? Being launched a really long distance via glitch when getting out at the right time?

> Lets talk gameplay wise here…
>
> You want the hella powerful Reach banshee, but with the ability to hold still and hover?
>
> OP much?

In books, it can keep static

> Lets talk gameplay wise here…
>
> You want the hella powerful Reach banshee, but with the ability to hold still and hover?
>
> OP much?