The overall multiplayer is to slow

So why are people running away in halo infinite?

Why is the melee situation getting worse by the day? I’m not talking the way it works. I’m talking about people.using it in their play style

I’m getting in to more trades than ever before

Why? Because people can’t engage eachother.

You keep saying “escape ,escape’ escape” but your forgetting one crucial thing that everyone ALWAYS leaves out.

You can close the gap.

All those people “running away” in halo 5 would get caught by my thrust slide and vise versa. There was no escape if you can make the same exact plays. If someone used their thruster to “get away” that means he used his thruster better than you. End of story.

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welcome to halo. where its about the gunfights and out strafing your opponent instead of parkour.

this game is about getting down your gunplay, map awareness and map control. Not about running around and getting kills based on who saw who first.

Halo infinite went back closer to the CE 2 and 3 style of halo which are still some of the best and most competitive gun play focused shooters ever made.

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First off. halo infinite has a faster ttk than halo 3. the br alone is about .2 sec faster. And it still has sprint even if it is slower, slide, and clamber. How can u say its slower than 3? hell i wish it was even closer to halo 2/3 ttk and speed

secondly if halo 5 is so much better, then go play it. If there are people out there that agree with u then u will have people to play with…on halo 5!

but for what im sure is most halo fans. Halo Infinite >>>>>>>>>>Halo 5. and is much closer to CE,2 and 3. with 5 being one of the worst halo games released.

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Tim to kill means nothing in this argument.

I’m not talking about the speed in which people die. I’m talking about the pace of the game

The game could having flying ablities and still be slow. Why? Because setup matters. Certain things only work with certain things. Sprint only works with the abilites. Sprint doesn’t work by itself. When you put Sprint by itself it slows down the pace of the game because they can no longer engage as fast. But they have enough to run away so the gun fights halt to a crawl.

In classic Halo the maps were tighter because of no Sprint so you can engage a lot quicker

In halo 5 the abilites allowed you to engage a lot quicker

In halo infnite everything is at a stand still because little Timmy refuses to come out of his corner because he’s one shot

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What’s funny was the parkour was the layer on top. Not the rule. People used parkour to engage MORE. Now people are engaging less and relying on melees MORE. Which is the opposite of a shooter

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You mean the parkour assisted by rocket boots?

Halo 5 tried to hard to modernize a beloved shooter and, in the end, disappointed a lot of fans.

Infinite got the gameplay down while rewarding players who master it’s movement tech. It’s a win-win for fans of h5 and 3.

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My guy I presented video proof at the highest level of public play dismantling your claims about dash, and yet you still dig your feet in, gaslight yourself and subvert the narrative like you always do, every time, without fail.

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how can ttk mean nothing then say gun fights last super long lmao!

Pace of the game is on par with classic halo, but actually still a bit faster than ce 2 and 3.

sprint doesnt even need to be in the game at all. and if all you are doing is running around trying to make it “faster” than youre doing it wrong anyways. you should only be running at certain times, when u are more positive u wont be engaged or to get to a positon faster. the normal walk speed is fine for most all other times and is how all the best halos were.

Maps like turf, zanzibar, gemini, burial mounds, collossus, tombstone, all existed you know. thats just halo 2, and most those are bigger than many of infinits maps.

Making maps “tighter” encourgas more of that Melee crap u keep mentioning. its the more open maps that have more LOS for br usage

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stop playing ar start quickplay and play competitive and u will see more engagement

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Yep.

Go to 2:33 in the video and you’ll see it.

My personal favorite was 5:20

Dashing out of the line of sight from the initial aggressor after whiffing the shot while simultaneously transitioning to engage a flanker. Then casually jumping behind a recessed pillar to avoid that fight too because dash isn’t the only defensive tool in Halo 5’s toolbox.

Because if you keep running around in a circle your sheilds will recharge in this game. Meaning I might get you one shot but you can rengange after running around the whole map waiting for your sheilds to recharge.

So yes. The time to kill means nothing if you can just slip away

The pace is slower than 3 and 3 was a slow game. In halo infnite your often re engaging instead of finishing fights.

So then remove Sprint. I’m waiting

Actually no because you didn’t have Sprint to close the lunge gap. So no tighter maps with no Sprint did not encourage that melee BS

What? You mean people hiding behind walls? Because all they can do is pot shot with the BR?.

you call that skill my guy?

Currently if your not good at the pistol. Your not good peroid. The BR is not an indication of skill

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dont miss your shots and they wont get away. lmao. u can literally run away even faster in halo 5 wtf?? In ANY halo title, all players are the same speed (with exception of things like pick ups) so wether u and your enemy both run at halo5 speed w/boost or infinite speed. the gap between u and an enemy running away will be the same since the distance between u will be based on the equal speeds you are moving. youre argument makes no sense

the pace is not slower in infinite than halo 3. i still play halo 3 and halo 2 and ce multiple times a week. i play infinite and mcc almost daily. and i can assure you infinite is still faster. But infinite is still much closer to classic than 5 by far.

if u sprint at me to “close a lunge gap” im going to kill you because as your sprinting im shooting your head. your examples are things you only would see in low lvl play lol

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lmfao ok so im sure all the pros suck then. Ever since the br was introduced in halo, it has been the main indication of skill in all halos its in. and will be. u are just a halo 5 kid. the only real pistol that was praised for skill is the halo ce pistol.

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Lol. “Don’t miss your shots”

Can’t believe I have to explain this.

But hello. The ablities and Sprint is what makes you miss your shots.

Your telling me you never slide under a sniper bullet before?

If I go to shoot someone and my trigger pulls and the bullet comes out. The other player has two options. Either walk away around the corner or Sprint away around the corner. Which one has a greater chance for you to escape? That’s right. The Sprint.

It doesn’t matter how you spin it. The Sprint. Especially the Sprint slide let’s you get away from things you shouldn’t have. I do it my self with my own gameplay. I’ll do a little zig zag and boom and in lunge distance.

In classic Halo I couldn’t do that. In halo Halo 5 if I did that then they would be able to thrust backwards away from it.

Halo infinite is quite literally the worst version of Halo we have because it encourages running away and melee battles rather than engaging more and with guns.

Actually no. In the highest level of play people are trading. And they are trading a lot. If I close my lunge on you then your already dead. My double melee is going to kill you before any gun you have unless it was a power weapon and even then we would most likely trade

@Nebulizer4270 welcome to the forums…all people are going to generally say it’s… This is halo… Not cod… This is pretty much the community for thee most part.
But enjoyed Halo 5 more thank anything Halo… So you aren’t alone.

Yet… They can magically jump over another person’s head and then get a magical speed burst that locks on to the enemy to smack them in the back of the head.

They also get this magical speed burst to thrust and smack another player in the face.

Not being a jerk, it just doesn’t make sense… One of the primary reasons lack of Sprint was so silly for years lol but just my opinion.

This is absolutely not how Halo 5 played though!
Just pointing out the truth… Your prefer what you prefer but that certainly was not how Halo 5 played.

again, u could do that EVEN FASTER in halo 5 what is your point?? Halo 5 sprint/slide/boost was FAR easier to use for escapes than infinite. so if a slow sprint and weak slide bother u in infinite how the hell can u say u like h5 so much? lmao

non of the other issues u are mentioning are things i ever deal with or see enough to be a problem. so maybe its the people in your mmr idk? Most my kills and fights are gun battles or even grenade kills or deaths.

And running away to avoid death is a smart move either way and part of halo. You never heard of Strongside b4? he coined a lil thing called strongsiding. look it up. And before sliding there was gandhi hopping. surviving is just as important as killing