Hello 343i, how you doing? I’m doing great!
I was wondering why did you not put team throwback as team slayer from the beginning because this is Halo and then put infinity Slayer as a separated game type, now I feel like I’m back in Halo again!
Now there’s just some minor physics issues like why can’t we go in the same direction after we’ve slightly bump on something while we are in the air while using the jetpack, because its a jetpack not wiring from some special FX Movie, because in movies the wiring would make us fly in the other direction instead of the direction we want to go but in real life a real jetpack would make us go the direction we want to go, really I can’t even begin to recall all the times I could have avoid death because of that phenomenon, clearly Halo Reach jetpack physics were much better and I’m not even starting to talking about the thrust power of the jetpack which in my opinion should be at least 20% faster and the usage time of the jetpack IMO is ridiculously too short, I know that you didn’t want people to rain death on the plebians below but it should have had a least 3 more sec.
Other issues, would be that any bump smaller than a foot that might come in your way while you’re walking or running will cut you short to a complete stop, because of computers physics, but in reality anyone would just step over it like its no big deal, really this is something that should have been in the game a long time ago. Also I wanted to mention that the weapons, grenades etc that a player drops on the ground when he die disappear way too fast and I mean way too fast, really it should be about 1.2 times more than what was in Halo 3 for both weapons, grenades and equipments.
Also, it is important to be able to climb, look at Crysis, it has been a feature since its been release and its the most incredible feature they have, now image the day that Halo would have such feature, it would be both beneficial to the game and the Halo community. Now you to understand that the biggest deal in Halo is the freedom of movements and if your restrict the community’s movement it will inevitably ruin the flow of the game and lets not even talk about the frustration of players trying to bend those rule, I’d say give everyone climbing & Sprinting but seriously it should be at least 12 sec. & 10% faster and if a player start sprinting again after depletion they should be able to sprint for at least 4 sec. and then it would have the same recharging rate as Halo 4.
Also sliding should be part of Halo while using the left joystick while running, you hold it to slide, it would bring Halo to a whole new level and it would be amazing if we could be shooting at the same time as sliding, it would be perfection.
Add these 343i and you will have no complaints about movements in future Halos, now is something I wanted to talk about for a long time, I belive Halo should Halo a lot more melee weapons because there is a great lack of it, and they should have specs like weapons, perhaps range, damage, stability, accuracy, etc, really there should be a lot more melee weapons, please bring in the game the Famous Spartan Machette & the Katana, also it would be sick to bring back the Elite Spear from Halo Wars Cinematic and much much more!
Also one thing I’ve preferred to see is the falcon instead of the Mantis, why you ask, its because there is much more fun to pack more people in a vehicle than just one and go on a Road Trip to do Killing Frenzy all over the place or maybe do some Falcon vs Falcon fights, I’m not saying that the Mantis was a bad idea on the contrary it was a great idea (but I preferred the original design from the Halo Legends) but what I’m saying is just that the Falcon would have giving a better fun ratio than the Mantis and it is highly mobile & an aerial vehicle that can carry two gunners, so see the math here, and the Banshee is less fun by being slower in its aerial maneuvers and cannot do stationary flight, so Falcon win all the way, but I understand that you had to do some sacrifices put on the new stuff first, but please don’t do that anymore or for anything else!
Also I wanted to specially mention that in the future Halos that you guys should not take a feature of Halo and make it and option or some kind of support upgrade, really Resuply was a very bad idea, whoever had this idea should get fired because it takes away the whole fun of Halo & not putting weapon spawn throughout the map was another grave mistake, so lets not change the Halo formula which is shooting, melees, grenades, awesome movements (free running style) with weapons spawns & dropping everything when you die and with Armor Abilities & Also, yes also Equipments because its the perfect Halo formula for the community! Also how great it would be if for the long drops to the ground we could just hold the left joystick and do a barrel roll to avoid death, that would only give 1/4 of the actual damage, genius huh, please put it in the game!
Also I wanted to mention that Halo needs a proper weapons customization feature with a clear Halo panel of Damage, Range, Rate of Fire, Accuracy, stability, Reload Time, Equip Time, Magazine count and Attachment Count just like other shooters and have a visual menu display like Ghost Recon Future Soldier, for those who say that Halo should stay with the level of customization that it has which is stock is clearly afraid of change & can’t conceive the idea that Halo can envolve into a more real & authentic game franchise and beside all of those customization should at most have a 7% increase in their field (Damage, range, Rate of Fire, etc.). And also there should be lots of attachments & scopes to the weapons, like a little Shotgun, Grenade Launcher, Sticky Detonator, Flame Thrower, Crossbow, Spartan Laser, Railgun, SMG, Dagger, and of course each of these attachments would have a 3 - 5 hit per kill except for head shots who would take 1 - 2 hit per kill and the scopes would have different zooming capabilities & visions like infrared vision, radar vision & enhance vision (from Halo 3 ODST) which we you could cycle with the D-pad, and for the attachments, we could access them by holding the ‘‘weapon swap’’ button (Y), and of course weapons could not have the same category attachment (like a shotgun cannot have a mini shotgun attachment or a grenade launcher cannot have a grenade launcher attachment and so on) and the attachments would be a lot less powerful then their full weapon equivalent like half to a third of its full weapon equivalent power, its time that Halo be like a real life shooter!
Thanks 343i, and keep making Halo games much much much more awesome!
PS: For the second season of Spartan Ops, I would like that every mission be like the last two missions of season 1, where there is vehicular warfare, heavy weapon warfare, long distance warfare, infiltration & stealth warfare, heavy aerial warfare, grenades battles & gruntpocalypse warfare and lots of heavy ennemies (Hunters) warfare. Thank you so very very very much!