Here is the url address to the comment I posted above:
http://halo.xbox.com/forums/general/f/14/t/34847.aspx
(apologies, I could not add it in that post because I exceeded the 7,500 character limit per post)
Here is another thread that is interesting:
> I read in the Be Fair 343 thread about player and stats carry over I
> wanted to make a dedicated thread
>
> What are your thoughts on the following?
>
> Imagine Halo 4 coming out, you play it, alot, you unlock all the armour, get to top rank, then halo 5 comes out
>
> Do it again? Not exactly
>
> Armour
> More armour varieties are better. Doubling the armour in Halo 5 from Halo 4 would be great. Yes, disk space is a problem, but let’s ignore that.
> You spend all this time unlocking the armour, and it’s you, your personality, the way you want people to see you. So let’s carry it over. Any armour you unlocked in Halo 4 will be unlocked in Halo 5. If you unlock armour in Halo 5, that’s also available in Halo 4, then you unlock it there too. Same to Halo 6, carry yourself over
>
> Rank
> There needs to be more ranks. Ranks based on skill, ranks based on play time, etc. This would only apply to play time rank, obviously. But if you get to the top rank in Halo 4, then you should start at a high level in Halo 5. Maybe 10% of your old rank, rounded down?
> Reach level 50, start at level 5
>
> Credits too, 10% of your credit amount
>
> fileshare
> my god this would be nice. If 343 wants to do so, have Halo 4 maps playable with Halo 4, on the same engine, maybe tweeked spawns and such, so if you make a nice map in 4, play it in 5
>
>
> Thoughts?
>
> my battery is dieing, if I need to edit, I will later
