THE OFFICIAL HALO FEEDBACK THREAD

> It would be cool if we got some more Maps for reach like actual maps, not forge maps, maybe some remakes? and PLEASE DONT make so many changes to Halo 4 that it doesnt even feel like Halo… im sure alot of people would agree with me that we want Halo to stay HALO.

I actually feel as though the problem isn’t that there are too many forge maps, but that they are all from forge world. I feel as though we need more “forge worlds”. Obviously there can be a base map in these maps, so it’s not like it would take up an original map space, but this would allow there to be much more of a diversity in the maps we play. I would personally love a covenant/snow themed forge map, a sand box style map that’s as big as sandtrap, and maybe a city/human themed forge world. This would allow more of a variety, and in my opinion increase the longevity of halo reach’s life.

I’ve always liked the idea of mixing Firefight with Invasion. Having objectives to complete along with endless waves of enemies would be a cool idea.

I have seen a Halo 4 Trailer out on YouTube, and it states that it will be coming out in a few years. I have a huge suggestion for that game to put out on Forge. My dream to add on Forge is to enable to place A.I’s throughout the map. Adding things like Marines, Brutes, Grunts, Hunters, Spartans that have the ability to shoot at enemies, may it be with colours, or Covenant Troups. Please make this dream come alive either with some Update with Halo Reach or in the future Halo video games. Thank you for your time!

I would like to see more customization. Like as much as possible for the Haloverse. If you can’t do facial features that’s fine. Just do more detailed armor customization as possible. That’s one of my favorite things about Halo is the customization of it. It has become better and better every time a new one comes out. So I trust it will continue to become amazing.

We really need to be able to have AI enemies help us test out our maps. Like what CoD does w/ Basic Training. It will also ensure that Halo will always live on after the servers are cut like Halo 2. We could then play the maps whenever we want w/ AI enemies.

Hope so

> I have seen a Halo 4 Trailer out on YouTube, and it states that it will be coming out in a few years. I have a huge suggestion for that game to put out on Forge. My dream to add on Forge is to enable to place A.I’s throughout the map. Adding things like Marines, Brutes, Grunts, Hunters, Spartans that have the ability to shoot at enemies, may it be with colours, or Covenant Troups. Please make this dream come alive either with some Update with Halo Reach or in the future Halo video games. Thank you for your time!

make your own mission… mmmm

THINGS TO CHANGE:
- For active camo to look the same in your first person view as it does to others. As of now if you looks 50% invisuble, you are actually like 80% invisble to everybody else. Just use active camo, move around a little, and view it in theatre while swithcing from 1st person and 3rd, and you’ll see a huge difference. Making it so it stops flickering in 1st person would be nice too.

  • I’d also like to see the secondary emblem “four diamonds” to go back to how it was in 3, in reach it’s just a duplicate of “4 plots”. It’s annoying to see an emblem removed, more so when it’s just replaced with a emblem already present in game.

  • Can we please get purple and green, not red and blue? I know we can’t have indivual shades of purple and green, or make it so spartans are always green and elites purple, but just make it so the forced color is changed to those two.

- Change arena. Personally, I think you should just apply arena type ranking to every playlist, and then people can look at their preformance without having to go play a certain playlist or gametype.

  • Make use of ALL of Boneyard in non-invasion games, as of now only half of the map is used.

THINGS NOT TO CHANGE

- Don’t touch bloom. Every halo game has had it, this is the first time it’s directly visible, like how we have had health in every halo game, it’s not not always been shown on the HUD

  • Leave grenade damage as is, or even increase it a bit, not quite to beta levels. These are military grade explosives, not fireworks.

here i have to say this it seems theres more people playing infection based custom games u know y coz bugie didnt give enough alterable traights for slayer,kingof the hill,teritories,race,invasionand especially juggernaut

on that note i agree with the second statement below were (JABBERWOCK xeno) talks about emblems weras i think you should be able to fully customize and emblem with 16 thumbnails and fo it to be placed on your body were ever you wantit unlike reach were its not even on the body like h3 itwaz and for h4 its were ever you want but the waist coz well people can be tupid and immiture sumtimes

Dear 343, All I ask is no AAs and No Bloom for Halo 4 so Halo can finally be fun again. Thanks

-Crysis

> Dear 343, All I ask is no AAs and No Bloom for Halo 4 so Halo can finally be fun again. Thanks
>
> -Crysis

This

To me Halo 4 would be good with H2 maps, Halo 3 gameplay (reach seems more noob friendly), with some of Reach’s Armor Abilities and have Reach’s netcode.
Halo 2 had the best maps, Halo 3 had better gameplay, and halo reach has less BS that happens in it. things don’t seem to be as random as h3 was. h3 coding sucked, reach’s coding rocked. I think sprint and the jetpack could stay in for h4 but have OS and invis pickups from H3. And as far as bloom, I don’t mind it but I think I would be happy if it was completely removed. since bloom wouldn’t work too well with a 3 round burst i wouldn’t think anyway. and I think medpacks should be removed

maybe adding forums for each of the halo games here so we can find topics quicker for the games we play. As well as some features from bungie.net for here as well. We have to move from there to here and some things from home (bungie) would be nice to have here as well.

BS Angel, 343 Industries - Whoever is maintaining and supporting a title update for Reach: Here are my thoughts.

  1. There needs to be incentive to win. Right now, you don’t have to win games in Matchmaking - so people don’t. There is no value on winning a game since the losing team will also get equal if not more credits. Yes there are teams that win the games together - but this is a problem for random players. Teams don’t cooperate to score an objective and “outslay” the enemy team. Its frustrating.

If you have to reduce credits to the losing team, or change something into a 1-50 ranked style; that would be appreciated.

  1. Armor Lock. Armor lock is most frustrating in 4v4 gametypes and playlists. If has no place in their. It brings back Halo CE’s “30 seconds of fun” that happens continuously. If too long. Players like fast paced action. Armor Lock does have a place in Halo Reach because of its “Anti-Vehicle” use. Constant spamming at close quarters on a 4v4 map like Asylum, Countdown, Zealot, Powerhouse, Uncaged, Affinity and many more is beyond frustrating for fast paced gaming. Its something that gives a player a 2nd chance as a “do-over” when they’re outplayed. It should only be in Invasion and BTB - Slayer only.

  2. Make your other teammates CLEARLY visible in Invasion. I am a heavy Invasion player myself and always search with a full team. However its EXTREMELY frustrating that you cannot see anyone else except for your “battle bro”. There are many times I have fully betrayed teammates in vehicles and I cannot tell it was them. You cannot properly coordinate attacks without knowing where over half your team is.

Keep the “battle bro” spawning system, its fine. I only request that you make the waypoints CLEARLY visible on my other 4 teammates.

Dear 343i,

Please leave Reach the way it is. It’s fine. Everyone that wants it changed (AA & Bloom nerf) are the vocal minority. A lot of these people (not all) are also under the age of 17 and refuse to adapt. The only viable complaint I have heard is the ranking system for Arena. I like that it resets after time, but the bronze, gold & onyx classes need to go. The vocal minority is right when they say bring back 1-50 ranks, but only do it if they reset every few months. This will cut down on second accounters and de-rankers. It would make Arena fun for the competitive. Plus, what are we to do once the small minority of players reach the global rank of Inheritor (not that I’m even close)? Thanks for your time.

It most likely won’t happen due to it not possible or too expensive but it would be awesome if we could seen our armour effects in the lobby.

bloom is bad, (it was added to make the game spam free… choose … spam free… or fun?)

AAs are stupid in so many levels.

halo reach died in 2 months…

and is SLOWLY rebuilding. and regaining players

I think Forge should come back in Halo 4, but it should be a Computer Program that allows you to fully create the geometry, structure, and layout of the map. Then place exact weapon/object placements without fiddling with your thumbsticks/coordinates, and without the game engine creating issues such as drag.

It aught to allow you to skin every line/surface you create from a well of categorized skins that appear in the game, spawn sounds from categorized sound pools, and spawn gadgets such as water sources, as well as creating “dedicated zones” with separate water levels. You can also change the lighting of any sector you create, and define properties such as texture opacity to create custom windows/interesting barriers. As well as applying “fog/effects” to sectors to change hue, coloring, and maybe even create backwash/esque sight hindering and weather effects.

Once your map is finished, you can transfer it into Halo Reach via your file share.

This concept is inspired heavily by a program I used to create/edit maps in Doom II called Doom Builder (look it up if curious).

You had the slightly limited ability to create nearly ANYTHING. Even manipulating the game engine to create multiple stories that exist in the same vertical space, which was physically impossible in vanilla Doom 1 and 2.

Possibilities were limited almost entirely by imagination.

Now unlike Doom Builder you wouldn’t necessarily be able to input your OWN textures/skins/sound/objects. But that’s simply because the Doom Community over the years is… trustworthy. The Halo community is still vast and immaturity still flourishes.

But even then I’d certainly say having access to ALL THE RESOURCES IN THE GAME to create your maps, and being able to shape those resources in any way you see fit is alot better than a limited selection of objects/effects.

You may even be able to unput scripted events! Doom Builder had this function. Fully functional doors, switches, traps, earthquakes, map-changing happenings, elevators, treadmills etc. Anything you want to be interactive is possible.

Not only that, If handled properly, I think this program COULD theoretically be a small, easy to install/low PC requirement program, that pulls all it’s resources from an online server. Basically, in order to Forge you will need little more than a crappy computer and the internet. Both of which you will need to transfer your map through File Share anyway. And I’m sure even casual forgers will find this system much easier to work with than Forge. Especially if their imaginations are still limited to the small things that can be made in forge. Which hopefully this major improvement to freedom would… expand.

> Dear 343i,
>
> Please leave Reach the way it is. It’s fine. Everyone that wants it changed (AA & Bloom nerf) are the vocal minority. A lot of these people (not all) are also under the age of 17 and refuse to adapt. The only viable complaint I have heard is the ranking system for Arena. I like that it resets after time, but the bronze, gold & onyx classes need to go. The vocal minority is right when they say bring back 1-50 ranks, but only do it if they reset every few months. This will cut down on second accounters and de-rankers. It would make Arena fun for the competitive. Plus, what are we to do once the small minority of players reach the global rank of Inheritor (not that I’m even close)? Thanks for your time.

Not to sound mean but are you kidding me? Nothing is wrong with Reach?

What about Living dead betrayals? Why not fix the glitch when a zombie “betrays” a human when infecting them?

What about fixing the Gauss warthog so it doesn’t shoot through forge world objects?

What about not being able to see other teammates in Invasion?

What about Glitching through walls with armor lock?

What about the lack of incentive to win Matchmaking games?

What about Arena being a completely separate planet of matchmaking? Meaning the ranking system of Arena has nothing to do with the rest of the game.

What about the Plasma Launcher “despawning” on only after 8 seconds of dropping it?

What about Bro Slayer HLG spawning?

These are just things that are essential to the game and should be fixed for a better expierence. These aren’t even opinions on the matter and are simply broken bugs in the game. I just want all of these fixed at least.

Please do not include Armor Ability’s in Halo 4! They created very unbalanced gameplay and destroyed some key Halo elements: Armor Lock ruined vehicles, Jetpack ruined map control, Sprint ruined sword and spawned sword block… (plz no sword block either)