Even thought this is the second part of my post some of the most important stuff is in here
(Not to say that I don’t think any of it isn’t important)
Forge:
Alright so forge in Reach changed everything. Im not really writing this to talk about the forge system itself but more about the maps. I think that we don’t need a giant forge world, what I would like is two completely different completely forgeable maps. So like a Foundary and Sandbox. (One should be fairly big so we do have space to build but not a forge world. This solves two big problems:
- Screen Lag since you don’t have to deal with a whole forge world
- Diffrent textures-with two different maps we get different textures and looks of items so people don’t complain on how everything looks the same.
Theater:
I loved the extinsion of theater in Halo 3 it was a great idea. I think its fine how it is but here are a couple of things I and the community would like to see.
1.Four people watching in theater at once.
2.Slow Mo button- so when your recording a film and something epic is about to happen you bring it into slow mo then you click it again to go back into regular speed.
Playlist:
Now Im coming back to where are started, playlist. Like I said earlier the playlist should be composed of mostly classic gametypes with a few AA or whatever playlist this will allow for both sides to be happy.
This is how I think the playlist should be:
Social:
Social Slayer: 5v5 slayer games No AA
Team Objective: 4v4 objective games No AA
BTB: 8v8 objective and Slayer based games (Gravitate more towards objective)
Squad Battle: 6v6 objective/slayer based games AA
Another AA exclusive playlist.
DLC playlist: When it comes out 5v5 objective slayer games with and with out AA
(Now you might think that this is a small social playlist, but I will explain in the next part.)
Ranked:
Team Slayer: 4v4 slayer games
Team Doubles:2v2 slayer/objective games
Evolved Slayer: 4v4 slayer games AA
Lone Soldier: Free for all 8 players
Team Skrimish: 4v4 objective games.
So we don’t need a lot of playlist I feel that is a problem in Reach because your dividing the community up within a game. I mean what is the point of having playlist with less then 1,000 people in them so less playlist the higer pop in the ones in. ( This however is not the main reason for the lack of playlist)
Custom Game Browser:
Yes I said it. The whole community would like this its a great idea. Basically its like a matchmaking system kinda like Halo CE PC. You go in and there are rows of every custom game playing. You can start one yourself if you want and if you do it sends you straight to the custom game lobby where you set up the game and go.
Anyways when your searching for a game you can look at info on the game for example:
Party Leader:*****
Number Of Players:10/16
Gametype: Infection
Exact Gametype: Fat Kid
Map: Foundary
Exact Map: Omega Journey
Message: Mic needed/Everyone is invited/Map testing!
If this was added to Halo it would make far more advanced then any other FPS on the 360 to date. Also this allows for better ways to show off forged maps and testing them.
It by having this you do not need Living Dead, Action Sack, Grifball, etc in Matchmaking.
Now there has been argument in these forums about should you earn EXP for playing. NO, but you should be able to earn Credits after every game as long as I posted earlier Credits dont have to do with ranking up.
Also in conclusion this would be a great way to really see how drop in and drop out works in Halo.
Armor Customization:
In past Halos each game seems to allow more customization so i think its time to raise it a bar. Instead of only allowing to paint your spartan two colors allow a color for each armor piece so:
Chest:Black
Right Arm: White
Left Arm: Red
Helment: White
etc.
IN conclusion just listen to the community but do your own things also. I don’t expect much of this to even be thought about as well as put in, but just make sure to listen to the community and what the majority of people want, because lets face there they ones buying it.

