My opinion for Halo 4:
-Take from Halo CE - 3 weapon mechanics and add to it, don’t try to rework anything, unless it really needed it.
-Back to Halo 2 - 3 movement speed and gravity (obviously seeing we’re Master Chief again). But hopefully we see something as revolutionary as armor abilities, that doesn’t disrupt the flow of the gameplay like armor lock and the occasional jet pack did.
-Beta, will really help. Actually have a decent time frame between the beta and the release date. In other words, the beta should be real early next year so we can have a REAL say on what needs changes for the long term effect, not just what’s bugged.
-I know its a quick CGI cutscene a year n a half advance but fix what seemed off about chiefs armor, his legs seemed lacking and his back seemed back with the jetpack, please no armor abilities. Liked them in Reach but that’s about it.
-A working transport fighting vehicle, doesn’t quite have to be a pelican but would be nice to have more than a falcon, where we can have multiple passenger seats and 1 - 2 guns.
-Start with a wide variety of enemies, while we don’t know our story yet atleast have a shout out to the old Covenant number of enemies to square off against. (Elites, Grunts, Jackals, Hunters, Drones, Brutes, Skirmishers) Hopefully all the enemies have unique abilities, not like all the other shooters where its just guys with different guns where it doesnt matter once you kill them anyway.
-Epic battle. Not quite done yet, and by epic i mean hundreds of enemies on screen at a point, while it is only the beginning of the new trilogy might as well start with some hint at expansive battles.
-Lots of customization for multiplayer, 3 had great selection, and reach gave us the armory with multiple different subsections from helmet to kneepads, keep it simple but in an abundance. I dont think we need armor effects, but style paints, but nothing extreme could be cool.
-Start with a healthy number of multiplayer maps, with a solid 3 of each type meaning; Small (Guardian), Medium (Last Resort), Large (Sandtrap).
-Please have forge, it’s safe to assume you will, with a possible forge world like Reach.
-The whole motion blur thing while moving in Reach got a little annoying after awhile in my opinion.
-A new burst weapon that isn’t the BR, nothing against the BR, just something new with a possible little blowback.
-Seeing chief is crash landing on an “alien” structure. he’s bound to possibly not have any weapons that we aren’t used to, this leaves a huge door for some creativity.
-A pistol, a real pistol.
-Many, MANY different vehicles. While this has never been a problem in Halo, it looks like (from my assumption) a forerunner planet so that’s bound to have quite the selection.
-12v12 multiplayer matches.
-Epic music is a must, I don’t know who’s composing for the game, I’m assuming Marty isn’t seeing he works for Bungie but it’d be nice to bring him in on a couple things to give the Chief his due when it comes to the music.