Get rid of load outs topic: This is a dumb idea…this is basically a response to the whole getting rid of new ideas topic. Load outs allow you to get the kinda armor equips you want with ease…rather than having to fight for them. I think getting rid of them would hurt the over all experience. If we all had to fight for all the different armor abilities…all the good ones would only go to the most skilled players…thus limiting the experience & strategy…I don’t mind fighting for power weapons or even advanced armor abilities…but I would find it very irritating to have to fight for everything. In face I wouldn’t mind taking the Load-outs a bit further ALA the Call of duty series & being able to pick your standard rifle (needle, DMR, BR, AR, etc) & side arm (Plasma Pistol & Magnum) right from the get go.
Halos failing narrative: I’ve said it before, & I’ll say it again…the series is spinning its wheels in terms of plot. Mainly because characters are never fully developed, leading to a massive inability to care for the characters your playing as. Master Cheif was the biggest “blank slate” or “stereotype” character I’ve ever seen…hell he’s worse than the CoGs from Gears of War!!! At least they have personalities!!! To know anything about John that makes him human you have to go looking threw the expanded lore…and even then there’s not too much to see. The story of the original trilogy was carried by the over all plot & supporting cast in my opinion…reaching its peak in Halo 2 with the story of the Arbiter…& its sad he was developed more than the chief given John was the main character…then thrown over bored in Halo 3. All these rumors about a Re-make of halo CE worry me…I don’t want more of the same crap. I want a more plot driven story, with a more developed cast ALA ODST. HELL ODST HAD A UNDERLINING LOVE STORY AT ITS CORE!!! And, if we’re going back to Master Cheif…for the love of god give him more characters to bounce off of & us more to play as. I want more of the ODSTS!!!
Bigger big teams: I don’t know why this hasn’t been done yet; moreover, I used to play PC shooters over dial up 10 years ago that doubled or tripled the player count compared to what we see today in Halo: Reach. We didn’t even have that much in the way of Lag (counter strike, tribes 2, Unreal, etc). Why can’t this be done on the 360!?! I’d also like to see more multi-man vehicles like the Falcon (my fave), & the Warthog…this kinda team work is very rewarding to me when its pulled off. I’ll copy & paste a few of my ideas from an old post on Bugie.net.
"My last comment would be that it would be nice to have more & different vehicles. It’s just we’ve had the same thing for near forever now, & some new editions would be great! If I may make a recommendation, I would include The HRUNTING/YGGDRASIL armor…or at least a less powerful prototype version (which would make sense given the time line). I think it would be awesome to have a mechanized suit armor, & it might be an idea to even just have it run out of fuel after a while…or over heat after a while forcing the pilot to eject or go down with the ship after a while. A powerful version could also turn the tide of battle for a team that’s really getting beat badly. Why is it so frail? I would also like to see a transport ship of some time, sort of like the ones in Tribes 2. Which mind you, Reach reminds me of tribes 2 in many a different way. Which isn’t a bad thing; moreover, Tribes 2 is still one of my favorite shooters to this day…and very few games have manged to tap into its magic since. It might be an idea to give the Covenant the Phantom, & like wise the human forces the Pelican. These units would be amazing in [http://halo.wikia.com/wiki/Phantom]Invasion.
Outside of these few complaints, you have made an amazing game bungie! And in my opinion, is far better than Halo 3. I would also like to thank you for invasion, which in my opinion is an amazing. I think this mode could make the multilayer expedience in reach & I would like to see it expanded: new maps, new weapons, new objectives, & new vehicles to help it. Don’t be afraid to make the maps huge either, just add Vehicles to help cross the map. Look at this game for [http://en.wikipedia.org/wiki/Tribes_2]inspiration. I think the ultimate goal of this mode would be to have multi-player experiences in single player style objective levels…cut scenes between objectives might be a good idea to help pull you into an epic feel of the game. If this can’t be addressed before launch, it would make an awesome DLC pack. you’ve done something great with Reach Bungie…don’t break it – kudos!!