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> > > > > Does the game really ban you for disconnecting? That really dosn’t sound right.
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> > > > It doesn’t distinguish between losing connection due to server problem or if someone unplug their Internet or xbox. Granted I’m sure there is a way to incorporate that but it could possibly have been a spendy addition.
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> > > No, there’s really no way to detect the difference between an honest lost connection vs. unplugging your router. That’s just life.
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> > well they can detect if you quit through the quit option. so i think that if they dont detect a quit and it was a disconnect of some kind, but their team was winning, it shouldn’t count because someone will not try to disconnect themselves when they are winning. and again, this is if it’s disconnection and not through quit. we were playing a CTF match today on Torque and we were winning 1 - 0 and than 1 guy left and we lost 1 - 3 and i said “why did you quit, we were winning” and he goes “i didnt, this is -Yoink- i was about 2 get the second flag and the game disconnected me”. seriously, no one quits a match on purpose by disconnecting when they are winning.
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> That’s just not true - people may be on the winning team but have a bad K/D and quit because they care more about KD than wins. They may be winning but get invited by a friend to a new game, and quit. They may get bored and turn off their XBone. Too many variables, just can’t figure out “intent” in a disconnect or quit. Only way to deal with it is to treat all quits/disconnects the same. Sucks for people who seem to honestly and accidentally disconnect more often, but that’s just how it goes… try to trouble shoot your connection and meanwhile 343 should help with that for people having disconnection problems.
but that is because they chose to quit. this is disconnection. joining someone would be a detected quit easily. and sorry but no one “gets bored” on a winning team and sacrifice a free win. and K/D people are -Yoinks!-, plain and simple. they should remove stats in general. or better yet, give us a choice. if you don’t play for stats you can choose to have no stats recorded and therefore if you lag out, its not going to effect you because you dont play for K/D i think stats are stupid and personally i would love to have them turned off. i think people that play for stats are actually noobs. most of those that care for K/D anyways go into WZ matches just to boost theirs. and before someone gets all butt hurt triggered, no im not saying everyone who plays WZ is a stat booster, there are just some that play to boost their stats. and just like cheaters, people that care about K/D will do anything to boost their k/d. Hell, instead maybe make it count -10 on k/d. i wouldn’t mind because i dont play for stats so if i get accidentally disconnected because servers failed, i will have one less thing to be mad about besides lagging out of a winning game.
and again with "Too many variables, just can’t figure out “intent” ya and the game can’t figure out if the server crashed or they quit but they count that on us. “oh but it doesn’t count 1 or 2 disconnects” wrong, it uses them as a statistic to later determine a ban so we get punished with DNFs and everyone thinks that person is a quitter when it was the servers fault. you guys put soooooo much into punishing people and you wonder why Halo isn’t as big as it is, you have an over the top banhammer that turns people off. even one of the most competitive FPS games that some people care about K/D and W/L etc allows people to quit, free of charge. that’s Battlefield. maybe instead of “omg i hate when people do ______ lets punish that. I hate when people do _______ as well and also ______ lets put more bans on them. Bans arent punishing enough. lets make the first offense a 1 month ban. No its not good enough now, make it 6 months for first offense. and 2 offense a year and than a perma ban” Lets take a history lesson. Lets go back to the days of Halo Reach when Bungie was in charge. They had the most ridiculous punishments for bans. lets not play nostalgia here of the happy memories. lets remember how bad the ban was. Remember how people said “oh the ban algorithm wasn’t wrong in reach, all you got punished deserved it” the brainwashed repeated that stuff over n over. and 343i came in and said “sorry no it isn’t. there is broken bits, something are just too ridiculous to ban them for. there are people getting wrongly banned and we have some many people getting banned it’s turning people away from Halo. We re-did the algorithm. and we removed some of the punishments and no longer the 1st strike 1 week, 2nd strike 1 month, 3rd strike a perma ban. All people who were perma ban were forgiven and the ban goes, 1 day, 1 week, 1 month and than after that its just 1 month” Seriously soooooo many people, like myself were getting wrongly banned. I had a friend play split screen in FFA and i got banned because it though i was cheating because i was wrecking my friend and the brown-nosers, who couldn’t admit the banhammer is at fault, said “well you shouldnt have a friend play that sucks that you kill alot in matchmaking” oh im sorry, i didnt know certain people wer4e not allowed to play a game. seriously, it builds a bad rep when a banhammer is being too -Yoink!- with its punishments. go back to something simple and easy not this “you wont no if that next game you quit you get banned.” thats dumb “we remember everything you did since you started playing” so no forgiveness from something from December and use that to determine a punishment in march. that’s ridiculous. say you get to quit 1 match without punishment. if you are winning and you drop out through connection, its not counted 1 time. if its a 3v4 or 2v4 you can have to option to vote forfeit or leave without being punished because its now an unbalanced match. yesterday, the game i talked about earlier on here, the went 3v4 and the guy that left got disconnected, he didnt want to leave we were winning and no one ever JIP the rest of the match so it was an unbalanced match. thats not fair and than being told “you have to spawn die spawn die spawn die to give the enemy free kills to boost their k/d because if you quit you get punished” that isn’t fair at all. no more “that’s just how it goes” to excuse the problems.
its like people said “oh holy ban hammer, you are perfect, no one can say anything is wrong with it”
“well actually here is a proble m i found _______”
“DEATH TO THE NON-BELIEVER”
“but this is a legitimate problem”
“well we cant fix it so that’s just how it goes”
And as stckrboy said, the game can detect the quit option. just not the purpose or accidental disconnection.