The official Halo 5 "Why was I banned?" thread

The system is looking for patterns within your service record, so yes technically it never resets. But you’re only ever going to run into bans like you have mentioned if you have large history of repeat disconnections, quits, idling or team killing. Sure the odd quit or disconnect won’t affect you, but once it recognises a pattern like a bunch grouped together in the space of a week then yeah it’s going to hit a trigger somewhere. You won’t get banned for 1 game, but that 1 game can and will be the trigger the causes the hammer to swing on you.

I had a check over your service record and this was what I counted from your games:
3 DNF in the last week
2 in the week of 7th to 14th Feb
5 in the week of 1st to 7th Feb
4 last week in Jan
3 going back to Jan 1st

> 2533274813317074;361:
> The system is looking for patterns within your service record, so yes technically it never resets. But you’re only ever going to run into bans like you have mentioned if you have large history of repeat disconnections, quits, idling or team killing. Sure the odd quit or disconnect won’t affect you, but once it recognises a pattern like a bunch grouped together in the space of a week then yeah it’s going to hit a trigger somewhere. You won’t get banned for 1 game, but that 1 game can and will be the trigger the causes the hammer to swing on you.
>
> I had a check over your service record and this was what I counted from your games:
> 3 DNF in the last week
> 2 in the week of 7th to 14th Feb
> 5 in the week of 1st to 7th Feb
> 4 last week in Jan
> 3 going back to Jan 1st

so it is counting months back, that’s terrible. That’s going to impact people that stay to play longer vs everyone else who is new. and again, all those DNFs, except for maybe 4-5, were all from server crashes. Never kicked from a game. so whatever pattern it is is overkill. this week. 1 quit, 2 DNFs. all of February, 1 quit, maybe a chance of a 2, rest all disconnects. January 1 quit. December 1 quit. all others were when me and several friends played and the server failed and we all got disconnected from the game. i have very few TKs, much less when i started just playing WZ and WZA mostly and only playing Arena just for the daily win bonus req pack. so idk whats with the algorithm, it needs to be re-looked at.

They need a status of limitations on it. after 3-5 days, the DNF is no longer being counted past that day.

> 2533274847563380;358:
> Does the game really ban you for disconnecting? That really dosn’t sound right.

It doesn’t distinguish between losing connection due to server problem or if someone unplug their Internet or xbox. Granted I’m sure there is a way to incorporate that but it could possibly have been a spendy addition.

I’ve never been banned, probably because I quit/DNF fewer than 1 game per month, and never idle or team-kill. I support the ban hammer for the most part, but a couple things need to be addressed/fixed for the good of the game.

  1. After someone on your team has quit out, everyone remaining on that team needs to be given a “Vote To Forfeit” option in their menu or death screen. If everyone on the team votes to forfeit, it counts as a loss but NO quit/DNF goes on your record. Playing out a slayer game 2v4 when you’re getting stomped is just stupid and a waste of time for both teams. Actually, I’d be in favor of ALWAYS seeing a “vote to forfeit” option in your menu and death screens, which would handle cases where one team refuses to go for the objectives (or core in warzone) and just farms kills. You always have the option to CHANGE your vote, so if the tides change and your team closes the gap, you can un-vote for the forfeit.

  2. Quitting from custom or forge games should NOT be counted against you. Quitting games in warzone or social playlists should count less severely than in ranked playlists.

> 2533274879828279;363:
> > 2533274847563380;358:
> > Does the game really ban you for disconnecting? That really dosn’t sound right.
>
>
> It doesn’t distinguish between losing connection due to server problem or if someone unplug their Internet or xbox. Granted I’m sure there is a way to incorporate that but it could possibly have been a spendy addition.

No, there’s really no way to detect the difference between an honest lost connection vs. unplugging your router. That’s just life.

> 2533274906308237;365:
> > 2533274879828279;363:
> > > 2533274847563380;358:
> > > Does the game really ban you for disconnecting? That really dosn’t sound right.
> >
> >
> > It doesn’t distinguish between losing connection due to server problem or if someone unplug their Internet or xbox. Granted I’m sure there is a way to incorporate that but it could possibly have been a spendy addition.
>
>
> No, there’s really no way to detect the difference between an honest lost connection vs. unplugging your router. That’s just life.

well they can detect if you quit through the quit option. so i think that if they dont detect a quit and it was a disconnect of some kind, but their team was winning, it shouldn’t count because someone will not try to disconnect themselves when they are winning. and again, this is if it’s disconnection and not through quit. we were playing a CTF match today on Torque and we were winning 1 - 0 and than 1 guy left and we lost 1 - 3 and i said “why did you quit, we were winning” and he goes “i didnt, this is -Yoink- i was about 2 get the second flag and the game disconnected me”. seriously, no one quits a match on purpose by disconnecting when they are winning.

> 2533274800212919;366:
> > 2533274906308237;365:
> > > 2533274879828279;363:
> > > > 2533274847563380;358:
> > > > Does the game really ban you for disconnecting? That really dosn’t sound right.
> > >
> > >
> > > It doesn’t distinguish between losing connection due to server problem or if someone unplug their Internet or xbox. Granted I’m sure there is a way to incorporate that but it could possibly have been a spendy addition.
> >
> >
> > No, there’s really no way to detect the difference between an honest lost connection vs. unplugging your router. That’s just life.
>
>
> well they can detect if you quit through the quit option. so i think that if they dont detect a quit and it was a disconnect of some kind, but their team was winning, it shouldn’t count because someone will not try to disconnect themselves when they are winning. and again, this is if it’s disconnection and not through quit. we were playing a CTF match today on Torque and we were winning 1 - 0 and than 1 guy left and we lost 1 - 3 and i said “why did you quit, we were winning” and he goes “i didnt, this is -Yoink- i was about 2 get the second flag and the game disconnected me”. seriously, no one quits a match on purpose by disconnecting when they are winning.

That’s just not true - people may be on the winning team but have a bad K/D and quit because they care more about KD than wins. They may be winning but get invited by a friend to a new game, and quit. They may get bored and turn off their XBone. Too many variables, just can’t figure out “intent” in a disconnect or quit. Only way to deal with it is to treat all quits/disconnects the same. Sucks for people who seem to honestly and accidentally disconnect more often, but that’s just how it goes… try to trouble shoot your connection and meanwhile 343 should help with that for people having disconnection problems.

> 2533274813317074;361:
> The system is looking for patterns within your service record, so yes technically it never resets. But you’re only ever going to run into bans like you have mentioned if you have large history of repeat disconnections, quits, idling or team killing. Sure the odd quit or disconnect won’t affect you, but once it recognises a pattern like a bunch grouped together in the space of a week then yeah it’s going to hit a trigger somewhere. You won’t get banned for 1 game, but that 1 game can and will be the trigger the causes the hammer to swing on you.
>
> I had a check over your service record and this was what I counted from your games:
> 3 DNF in the last week
> 2 in the week of 7th to 14th Feb
> 5 in the week of 1st to 7th Feb
> 4 last week in Jan
> 3 going back to Jan 1st

Since the system seemingly goes back to release day, does it take into account how many games you have played overall versus the number of DNFs you have? I’m asking because my friend dropped last night and was instantly banned (2 minutes so likely a first or second offence I think). He only plays H5 when we are in a party and did not play for a number of weeks recently, He does have some intermittent internet issues but I don’t recall him dropping out in months, basically since release yet one drop last night and he was banned. Curious how this works particularly with the servers disconnecting more frequently lately, my internet is rock solid yet I’m being disconnected more frequently since the February update and the network changes mentioned in the patch notes.

I will say I appreciate the system being in place, the number of quits over the past month or so have been far fewer than at release; however I feel the system should take into account how many overall games you have played if it is going to count DNFs from the day the game was released. If someone quits 2/1000 in close time frames, versus someone who quits 2/10 in the same time frame the more frequent player has a far lower quit percentage yet the system still treats it the same based on what you have said.

While on the topic, does the penalty for quitting ever ease up? By that I mean say you receive a 10 minute ban for multiple offences, then behave yourself for a long period of time, would the next ban at some point down the road still be cumulative or are players rewarded for good behaviour over periods of time?

This is more for my own curiosity than a complaint, the system just seems somewhat inconsistent at times.

i want to know if i can get a lifetime ban from halo 5
somebody knows if this can happen?
343 you dont have the right to ban me from a game that i paid for it, people quits most of the time becouse u did a frustraiting game like
bad respawns, bad balance teams, bad servers, bad damage system, sometimes i have to melee 3 times to get the kill or the weapons sometimes deals more damage in one game and deals less damage in the next game, u know all this and do nothing to fix it, u only said lets make a ban system
its like your car stops becouse u violate the speed limit

I just got banned for quitting one match. One damn match that had half my team quit before me.

> 2533274792176067;368:
> Since the system seemingly goes back to release day, does it take into account how many games you have played overall versus the number of DNFs you have?..
>
> While on the topic, does the penalty for quitting ever ease up? By that I mean say you receive a 10 minute ban for multiple offences, then behave yourself for a long period of time, would the next ban at some point down the road still be cumulative or are players rewarded for good behaviour over periods of time?..

It will quite likely take into account the amount of games you finish vs those you don’t, but really it’s looking for patterns of quitting. Like quitting a lot in short periods, quitting 13 games in a row, consistent disconnections, etc… I don’t have full details on how it all works though, my posts are based what I have read from 343 and from other users and what I have observed myself myself from users posting about their experiences and looking at their stats. In theory the system should ease up if you have more completed games than DNF’s / AFK’s, this will reduce the chance of the system detecting any patterns of offences in your account history.

> 2533274806714915;369:
> i want to know if i can get a lifetime ban from halo 5
> somebody knows if this can happen?
> 343 you dont have the right to ban me from a game that i paid for it, people quits most of the time becouse u did a frustraiting game like
> bad respawns, bad balance teams, bad servers, bad damage system, sometimes i have to melee 3 times to get the kill or the weapons sometimes deals more damage in one game and deals less damage in the next game, u know all this and do nothing to fix it, u only said lets make a ban system
> its like your car stops becouse u violate the speed limit

From what I know, lifetime bans would only be put in effect for the most serious of offences (cheating / modding / etc). They do have every right to ban though, regardless of you paying money for the game. When you buy a game you are basically paying for a licence to use it, you don’t actually own the software so you are bound to terms of that licence that comes with it. Part of the agreement is that the company can restrict your ability to play if you don’t follow their rules, they’re well within their rights to do this. If they weren’t, there would have been lawsuits years ago.

Regarding your last analogy about the car, if you violate a speed limit then of course you should be punished. You are a danger to others drivers and pedestrians and could cause a serious accident. Comparing that to banning someone in a video game is ludicrous :confused:

I avoid quitting at all costs now because it seems that if I quit ONE TIME, I get a half hour ban. Feel free to check my records as you please. I used to quit a lot, and got a temp ban for it, so I stopped quitting so often. I then quit twice and got banned. After that, I quit ONCE, and got banned for an hour. I didn’t quit again for a few days after that, but today I quit ONE MATCH due to bad teammates, and got banned for a half hour. Fix your stuff 343, I want to play the game that I spend 60 frickin dollars on. Oh, and, by the way, I’ve only had the game for about two weeks.

hey awesome guys i just got home from work and sit back to play some halo the first game was epic but after the game ended i got a lost conection error so no xp for me.
i thought probably a bug but i started playing another match and richt after it ended i got the same eror so now i’m -Yoinking!- banned for 8 hours because this is happening to me all day long if 343 is listening please un ban me because its friday and i want to play some halo 5 my gamertag is: grainedtoaster 9
(sorry for my bad english)

> 2533275019658549;372:
> I avoid quitting at all costs now because it seems that if I quit ONE TIME, I get a half hour ban. Feel free to check my records as you please. I used to quit a lot, and got a temp ban for it, so I stopped quitting so often. I then quit twice and got banned. After that, I quit ONCE, and got banned for an hour. I didn’t quit again for a few days after that, but today I quit ONE MATCH due to bad teammates, and got banned for a half hour. Fix your stuff 343, I want to play the game that I spend 60 frickin dollars on. Oh, and, by the way, I’ve only had the game for about two weeks.

your’e lucky you got banned for half hour i got banned 8 hours because i’m getting so many lost connections lately.

> 2533275019658549;372:
> I avoid quitting at all costs now because it seems that if I quit ONE TIME, I get a half hour ban. Feel free to check my records as you please. I used to quit a lot, and got a temp ban for it, so I stopped quitting so often. I then quit twice and got banned. After that, I quit ONCE, and got banned for an hour. I didn’t quit again for a few days after that, but today I quit ONE MATCH due to bad teammates, and got banned for a half hour. Fix your stuff 343, I want to play the game that I spend 60 frickin dollars on. Oh, and, by the way, I’ve only had the game for about two weeks.

Yeah there’s a simple solution to your problem. Stop quitting like a poor sport. Solved.

Having bad teammates is not a reason to quit. Your service record shows you quit 21 games in the last 2 weeks. That’s 3 games you quit every 2 days… That’s totally unacceptable sportsmanship. Nobody wants to play in games with anyone who behaves like that. Sounds like the ban-hammer is doing its job by giving you a cool-down period.

I am not here to dispute any bans but I do have this to say.

The banhammer this time around is a bit sensitive, a bit harsh in my opinion.

I have been playing halo since CE and all the way up to Halo 5 and everything in between. Now grant it bans have been changed though out this time and I think bans are a good thing because there are several jerks online. However, prior to Halo 5 I had never been banned from a video game much less a halo game in my life. I have been banned several times in this game. Twice because the dedicated servers kicked me out of several games. Trust me my connection is fine. I have good internet. I work from home and never have any issues with internet on my computers. And when I am done working I shut those connections down so they don’t interfere with my gaming connection. Also when these drops happen my xbox live connection is still intact just the connection to the halo servers are cut. The other bans have been from me quitting. But I don’t quit a lot but if it is 2 on 4 and we are loosing by 30 I will drop. But I did this in reach and halo 4 and had no issues. I understand that these bans are in place to keep people from quitting so much but it doesn’t seem to be working.

Anyway rant over just saying it bans people way too easily. A quit here or there when the game is out of hand should not be worthy of a ban.

> 2533274792672719;376:
> I am not here to dispute any bans but I do have this to say.
>
> The banhammer this time around is a bit sensitive, a bit harsh in my opinion.
>
> I have been playing halo since CE and all the way up to Halo 5 and everything in between. Now grant it bans have been changed though out this time and I think bans are a good thing because there are several jerks online. However, prior to Halo 5 I had never been banned from a video game much less a halo game in my life. I have been banned several times in this game. Twice because the dedicated servers kicked me out of several games. Trust me my connection is fine. I have good internet. I work from home and never have any issues with internet on my computers. And when I am done working I shut those connections down so they don’t interfere with my gaming connection. Also when these drops happen my xbox live connection is still intact just the connection to the halo servers are cut. The other bans have been from me quitting. But I don’t quit a lot but if it is 2 on 4 and we are loosing by 30 I will drop. But I did this in reach and halo 4 and had no issues. I understand that these bans are in place to keep people from quitting so much but it doesn’t seem to be working.
>
> Anyway rant over just saying it bans people way too easily. A quit here or there when the game is out of hand should not be worthy of a ban.

I’ve said before - there needs to be a “vote to forfeit” option at all times, perhaps in the death screen or menu screen. if your whole team votes to forfeit, the game ends in a loss, without any quit penalty. You can change your vote at any time until the game ends.

> 2533274906308237;377:
> > 2533274792672719;376:
> > I am not here to dispute any bans but I do have this to say.
> >
> > The banhammer this time around is a bit sensitive, a bit harsh in my opinion.
> >
> > I have been playing halo since CE and all the way up to Halo 5 and everything in between. Now grant it bans have been changed though out this time and I think bans are a good thing because there are several jerks online. However, prior to Halo 5 I had never been banned from a video game much less a halo game in my life. I have been banned several times in this game. Twice because the dedicated servers kicked me out of several games. Trust me my connection is fine. I have good internet. I work from home and never have any issues with internet on my computers. And when I am done working I shut those connections down so they don’t interfere with my gaming connection. Also when these drops happen my xbox live connection is still intact just the connection to the halo servers are cut. The other bans have been from me quitting. But I don’t quit a lot but if it is 2 on 4 and we are loosing by 30 I will drop. But I did this in reach and halo 4 and had no issues. I understand that these bans are in place to keep people from quitting so much but it doesn’t seem to be working.
> >
> > Anyway rant over just saying it bans people way too easily. A quit here or there when the game is out of hand should not be worthy of a ban.
>
>
> I’ve said before - there needs to be a “vote to forfeit” option at all times, perhaps in the death screen or menu screen. if your whole team votes to forfeit, the game ends in a loss, without any quit penalty. You can change your vote at any time until the game ends.

I like this idea a lot. I don’t think it will completely fix the issue as some people would not vote for the forfeit to be a jerk but it would help some of these issues. Nice idea Jester. 343 listen to this please.

Hello, I have been banned for 3 days for ending a custom game. The game ran out of time after I was practicing some jumps on Plaza. I was then banned for 3 days! I would really like to enjoy Halo over the weekend, but this kind of stuff that keeps randomly occurring is absolute bs. For real please fix this issue. (Link of being banned after game) Gamer DVR - Xbox clips, Twitch clips and streams, Xbox screenshots, Xbox videos, Xbox DVR and more on Gamer DVR!

Is there a cap on ban time? I was just banned for 30 hours. Seems excessive. Att least it will keep me from spending my weekend in front of the TV.