KEEP IT NICE!
Let’s talk all things E3 and Halo 4.
Spartan Ops.
Story.
New enemies.
Covenant.
Multiplayer.
MLG hosted live 4V4 exhibition with 8 pro players.
Sandbox auditions.
And anything else you guys can think of!
Keep it nice, keep it civil, and let’s have fun.
Now for my ideas.
Spartan Ops: Like what I am hearing. New missions every week. My biggest hope is that there will me more missions based on stealth rather than run and gun play. I like that type of objective in any shooter and hope to see it around.
Story: I hope we go back to Halo at some point. I know we will spend most of the time on this new shield world. ( Reqreum? Sorry if I molested the name.)My only worry is this “cinematic experience.” I hope to God I wont be mashing the A button to open doors, jamming LB RB over and over to pull our selves up ledges, and crap like that. Just a simple beatdown and jump like past Halos.
New Enemies: I am calling for forerunners. From what we saw in the CEA terminals it has to be.
Covenant: Are they at war with us again along side the new enemies? Or are some of them ignorant to the fact the war is over? Can’t wait to see.
Multiplayer: Not excited in the least. Biggest disappointment so far. I find nothing appealing to my personal taste. I hope a classic playlist is in order because nothing I have seen speaks to me as a player. I’m just getting it for campaign as of now.
MLG 4v4 Exhibition: MLG is my football. What can I say? If it involves Halo, I love it no matter what. I know all the players, teams, personalities, ect. Haven’t missed an event since 2007. Can’t wait to see top tier gameplay and I hope it’s not an exclusive in house viewing. I hope there is at least one match played on spikeTV.
Sandbox: I hope to see more sandbox items. The bigger the better. I hope it goes back to CE standards. No weapon is useless. Every gun has their nich and if used correctly the better player wins. I wonder what the new enemies arsenal will provide. New sniper? A rocket launcher type weapon? So many possibilities.
Armor abilities: Iffy on the subject, but it seems they tone down the AA’s a bit so they do not have an overpowering role over the golden triangle. Which is a good thing. But in campaign it will be fun. Can’t wait to spy on enemies and see what else a role AA’s will take as far as story goes.
That’s my 2 cents! Let’s get hyped for E3, everybody!!