The new MCC update is bigger then Halo: Infinite season 2

You left out the two new cores and the rest of the Reach content, plus more MK VII armor.

No I didn’t. I’m sorry it wasn’t clear.
The Lone Wolves core is with Season 2. No additional points since season 1 established this is the baseline.
One core is for future events, leaving it in vague plans territory and yoroi set the baseline.
Any additional reach and mk 7 content is either vague event plans. Within season 2, or under additional store content, which is again, set by season 1 as the baseline.
In my arbitrary system, you don’t get points for saying what you were originally going to do. That stuff is the bare minimum. You don’t earn any favorable points for doing the bare minimum.
Technically I shouldn’t even include the cutscene for what I said above about the bare minimum set by season 1. But they plan to include story themed events with the cutscene and season 2 so I consider that new since season 1 did nothing but the academy with that cutscene.

customization does not count as new content, gameplay is new content.

Honestly I don’t jive with leaving entirely new playermodels and permutations out. I GET it, but I don’t jive.

That’s cool. And I’m not saying they are bad. I’m just saying in comparison to season 1, having more cores and armors is the standard. Its good! I love all of the looks so far, but that is what a season entails for Infinite. Not having them would have been a shock.
Honestly, I was expecting them to go for either Halo 3 or 4/5 cores before something original like this. So that’s extra props to the Infinite team.
But, they set a standard. They aren’t going beyond it.
MCC Could have just finished the fixes and flood firefight and called it quits. Co-op crossplay looked like a pipe-dream, yet they are just starting on that! It isn’t a full season of content, but they added more than expected.

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