I thought this was interesting in the vidoc…
Josh mentions the new threat, which is much worse than anything Chief has ever faced, and Kiki then says this brings an opportunity for new gameplay.
And it looks like we’ll be able to do a lot more with movement and dealing damage to deal with this new threat, which is also harder than before, which I think is awesome, as it intensifies both sides, and looks like it will create more complex, intense gameplay. I’ve always wanted something like this ever since I first read the novels where the Spartans can run 35-40 mph, punch through steel doors, dodge missiles, and leap 5 meters into the air.
So, needless to say I’m very excited for this change, I just hope it’s implemented well in multiplayer, but I’m confident it will be. They mentioned progression, but I don’t think it’s going to be anything like CoD or BF. My guess is there’s only going to be 1-2 abilities you can have instead of 3-4 perks, killsteaks, and all kinds of weapon attachments. If there’s anything wrong with it, and it doesn’t work, I’m sure 343i would tweak it. They’ve shown that they care through the TU and all the other updates they let us know about.