X-post from Matchmaking, as it seems most conversation for H4 matchmaking is occurring here (not sure why the mods haven’t made an announcement that Matchmaking related things should be moved to the Matchmaking forum, but I digress)
Now, I don’t know if this is an issue for much of the forum community, but I know it is frustrating for me, many of my friends, and I’m sure thousands of other gamers.
The bottom line? Sometimes people just want to relax, other times they want to put their try hard -Yoink!- on. I would think very little of the community wants to try their absolute hardest every game.
In Halo 4, we have what is essentially “ranked” gameplay it seems, matching players as if they were playing Arena in Reach or Ranked in H3. This is good for when players want to play competitively, but not so much when players are trying to relax.
With the way H4 matches are currently set up is that you cannot have fun playing with people who have much higher or much lower skill than you. Most of my friends whom I like to play with aren’t that good, and when they play with me, they go negative every game and get frustrated.
Also, 3v4 games, which happen quite frequently, are a serious issue when it comes to how H4 matches players. At minimum, JIP needs to be fixed to at least allow fair games if true skill continues to be this tight. On top of this, it seems that teams of 4 can match “randoms”, another serious problem when it comes to tight-true skill matches.
In my opinion, the best solution is simply to return to the dichotomy that H3 and Reach had, having both ranked and social.
I personally don’t care too much about how ranks are shown in ranked playlists, whether it’s on waypoint or in game or even there at all, so I will leave that for other players to delve into. Honestly, even if there was just “ranked” and “Social” but the ranked playlists simply had tight matches and social had loose matches would be fine with me. Of course, I would prefer in game ranks, but I understand if that is not a possibility. All that matters is that we have separate areas to best serve players of varying skill levels and moods.
I have always been a player who prefers to relax in social, and really don’t know how much longer I can spend playing this game with no playlists which I can just zone out and play for fun. I am sure that there are many others who feel the same way.
Please support this thread if you agree, and/or please provide a thorough argument against the return of ranked and social. honestly I would love to hear some objections, because I really see no reason that such a system shouldn’t be implemented.