So, in the past games, you can sneak up to someone from behind. Now, if you’re sprinting, you’ll spartan charge, which: 1. Isn’t an instakill from behind, which makes literally no sense and needs to be added or this ability should be taken out. 2. Leaves you stunned and has a timer of disorientation while the enemy can just aim and kill you. This wouldn’t be a problem if they would die from behind, but they don’t, and the game leaves you frozen right in front of them. So, if you want to kill someone from behind, you have to stop sprinting which gives the enemy tons of time to turn around and kill you, or they just start running away around some inevitable corner and you can’t sprint back for a backsmack because you will spartan charge, which won’t kill them and you’ll present yourself as a free trophy in his ‘died of trying to use new additions’ collection. Seriously, there needs to be a way to not do it, like how you can tap melee to not assassinate, because otherwise killing from behind is near impossible unless a highly specific scenario occurs where there is no corners to run around and they don’t just immediately kill you before the stun ends (which barely ever happens). I’m not asking to be the hulk, but if you’re gonna add stuff, make it so you can still do things that have been essential in the past games without doing absurd workarounds, because in it’s current state, you just turn into a hockey puck for the other team to slap around as you slide past not doing any influential damage at all.