The most popular forge map

Which of the 3 forge maps (Erosion, Impact, Ravine) do you think will be the most popular of the forge maps for creating a map? I’m guessing that Impact will be used most often for forging a map mostly because I plan on forging on this map when the game releases. I’m not so sure about what the halo community thinks about this so that is why I ask you guys this question. Here’s a visual representation of all 3 of the maps.

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*Original post. Click at your own discretion.

Impact

space.

Not Erosion, that’s for sure.

I dont know which will be most popular but im very excited to play with Impact.

Impact.

Because Space.

But I find myself drawn to Ravine for some reason.
(Probably the Grass)

I have a feeling I will be making most my remake maps on ravine, but I plan to use all the environments at some point.

Impact

Erosion doesn’t look enticing in anyway

Ravine reminds me too much of Reach Forge world.

the most popular map will probably be ravine because the map is the most familiar out of all of them.

I think all of the maps have there strengths and weaknesses so I think each will be used somewhat.

Erosion because of the huge interior space (grifball court) and the possibilities with the terrain

The huge flat, indoor space on erosion is going to be a big draw, seriously. A lot of small maps are gonna be coming out of that. It’s gonna be where a lot of the competitive MLG maps are gonna sprout from. Also, maps of that nature that are not necessarily MLG.

Other than that, impact is going to be another big draw just because of the pre-set scenery. I mean, c’mon, it’s space! I can see a bulk of infection maps coming from that. Imagine an alien gametype popping up. Ugh, that would be awesome.

Ravine . . . well . . . it looks like a compacted forge world. It’s more of the solid map, no real draw to it. I gotta think that after Reach’s abuse of that kind of environment, it will be the weakest of the three. Don’t get me wrong though, it still looks nice.

> The huge flat, indoor space on erosion is going to be a big draw, seriously. A lot of small maps are gonna be coming out of that. It’s gonna be where a lot of the competitive MLG maps are gonna sprout from. Also, maps of that nature that are not necessarily MLG.
>
> Other than that, impact is going to be another big draw just because of the pre-set scenery. I mean, c’mon, it’s space! I can see a bulk of infection maps coming from that. Imagine an alien gametype popping up. Ugh, that would be awesome.
>
> Ravine . . . well . . . it looks like a compacted forge world. It’s more of the solid map, no real draw to it. I gotta think that after Reach’s abuse of that kind of environment, it will be the weakest of the three. Don’t get me wrong though, it still looks nice.

now thinking about it, the interior space in erosion probably will be a big attraction to many of the forgers looking for a nice big flat space to forge on. Now I think that either Erosion or Impact will be the most popular map for forging a map.