Around a month ago you could scroll through forums/social media and find folks debating whether or not controller AA was too strong, and that MnK was outmatched when it came to competitive play. Within these forums, controller players swung by the masses to blindly defend their input of choice without actually taking anything into consideration. For those of us that have solid experience using both inputs, it is clear as day that controller is by far superior in Halo Infinite. And what I have feared the most for this game has unfortunately happened, the debate has fizzled out, considering the bulk majority of MnK players have simply quit the game.
Separating playlists by input is not the right play. It divides friends who want to climb ranked together, and with itās current implementation, relies on RNG and getting good teammates, since you cannot matchmake with a full team. I really hope itās in the pipeline to make adjustments between inputs, or this game is missing out on the entire MnK +PC player base.
Thatās only because for every single MnK user that comments on this issue, you have a hand full of controller players that will defend it and most of those controller players donāt even have the other input to compare it to.
Iām not fueling anything. Itās just so many people get defensive very easily, this whole controller vs MnK is worse than fanboyism. The biggest difference is, thereās a hand full of people here, like myself, that has both and can compare the two. Most, not 100% but very close, of controller players only have and only use controller, yet they type here like they have first hand experience with the two and will continue to defend controller like their life depends on it. Itās just sad.
Then I have someone here claiming that I said that I never owned a console and Iām purely a PC gamer, never have I once said that. I questioned him on it, and he avoids it. At no surprise, heās a controller player.
I made a comment about someone being a controller user, stating that he doesnāt know what itās like on MnK. He took that as an insult, that I called him a controller user. So quick to just to defense mode.
I donāt understand, if a controller is so OP and the obvious choice for video games then why not just use a controller instead of giving up or resorting to cheating?
This is whatās happening. Not all MnK players are jumping to rollers, but a lot are. Thereās a few here that admit to it, but donāt like it. We (not we as in MnK players, but we as in gamers in general) want there to be a more even playing field. This can only better the game as a whole.
Or they got better at the game, stopped looking for excuses, and donāt want to admit it publicly.
Halo has predominantly been played on console for 20 years. Haloās only been mainstream on PC for, like, 2 and a half. Itās too early in Haloās relevance on PC to have this ādiscussionā.
You make it sound like thereās a ton of people discussing it to begin with.
Thereās at most 75 active users on here max, with a handful of people to begin with thereās only a handful of controller users too.
To be very fair thereās very little extensive experience with crossover input use to begin with. My stance remains use what āyouāreā comfortable using, but donāt draw conclusions unless āyouāreā willing to put valid time and effort into the input āyouā bash.
The thing with this debate is that there are a lot of players out there on both inputs who are not performing the way they think they should be.
For controller players who fall into this category, they get defensive because they think the game will get more difficult if aim assist gets dialed down. What these players fail to realize is that aiming will become more difficult for all controller players, thus making a lot of gun fights more even and less dependent on who shoots who first.
There is a ton of traffic with the issue, but I wasnāt trying to imply thereās tons of topics about the issue. What Iām saying is, the traffic is due to the ones defending controller. For every single person you have exposing controllers advantage, you have numbers defending it.
I couldnāt express that enough. I was saying people are getting defensive as if we wanted them to dial down your controller and only your controller. Nobody cares to see the bigger picture, itās all about them.
I totally get that the playing field needs to be level for all players, I mean thatās only fair, but if one specific thing is working better than the other thing, wouldnāt it be smarter to utilize the controller over the MnK? At least until things are adjusted properly.
I personally, have not tested the MnK input because I play on console, but I have been told by quite a few PC players that the MnK is way better. Again, I donāt have any first-hand proof, but to be honest, I really never bothered with this thought because Crossplay with PC is relatively new. I guess with Microsoft forcing this Crossplay more and more, they are going to have to figure something out at some point.
They tried crossplay back in 2007 with Shadowrun, game was not all that great. I believe that was the first game ever for crossplay.
In general, MnK vs controller is subjective. One may feel MnK is better for them, another may feel controller is better for them. It really comes down to personal preference. What isnāt subjective, though. Talking about Halo here, a native MnK player should not be able to pick up a controller and be as good, if not better than they are with MnK, thatās whatās happening. Iām not saying that is happening with every MnK only player but, itās happening more than itās not. A native controller player going to MnK will struggle, as they should because the input is new to them but with how controller is, theyāll most likely never be as good as they are with controller.