So the Mk 6 helmet is in Infinite, or at least some variation of it… so my question is; can we get every variant from previous games as well?
Halo 2 Anniversary: has a very high resolution version of the Halo 2-3 variant. - Halo Reach: has a variant with a black visor peice instead of the helmet being fully coloured like in 2-3. The Reach one is my personal favorite. - Halo 4: has a slightly different take on the helmet, but still pretty cool. - Halo 5: Also has a variant similar or identical to H4’s. - Halo Infinite: this one is a slightly new version of the helmet, it closely resembles the one from Halo 2 anniversary. There is also a damaged version which I liked. (Actually it would be cool if we could add battle damage to all the helmets if we so desired)So like I said, I would like to see all of these variations return, as all of them have something slightly different to offer each player. Personally I really would like to have the Halo Reach version for my Spartan.
I like this idea. It’d be cool to have different variants of armour that isn’t just an added piece to the side. It’d be cool to eztented this for other armours that have had different looks to them between games.
Just so we’re clear, every mark 6 helmet in every game is different. Like drastically. Atleast to my brain. So it’s kinda impractical to implement all MK VI’s (Although I’d advocate for it, if possible, like Halo 5’s “Remember Reach” Req Packs)
Halo 2 is slimmer but sharper than the halo 3 helmet. most noticeable around the cap and jaw
Halo 2 Anniversary helmet is a new take on the HALO 2 helmet. Retaining features exclusive to the halo 2 helmet whilst streamlining some areas.
Halo 3 is a completely new model, fat around the mouth. Less sharp, and has a Nose Job (Halo 2 didn’t really have a nose at all)
Halo Reach is an updated halo 3 model with a sharper cheek and extra neck polys.
Halo 4 is… Well. a new take.
Halo 4/5 multiplayer is a new take.
Halo 2 Anniversary Multiplayer is a completely new model from the halo 4/5 multiplayer one.