The mangler was nerfed. 343 doesn't care about the community and casual players, only whiner pro players crybabies

Casuals say it is fine, because it is for them.

Like I said, pros can have a weapon be OP because they know how to exploit that weapon, while the casuals can’t.

In an online video game, the vote of the many should always outweigh the vote of the few.
Ranked playlists? Now that’s another story, since that is where the pros spend most of their time and if you want to become a pro, that is where you will spend your time, then by all means, balance it around the pros.

But social playlists should be balanced around casuals

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Yes?
Did I say it wouldn’t? Or did I say imbalances at higher level play may not be noticeable at lower levels because those players still have more stuff to learn? And that what they experience as unbalanced, is more likely to stem from inexperience than actual game imbalances.

Hah, only because you don’t want to acknowledge the similarities to what’s being suggested, and instead focus on minute details, which has nothing to do with the premise of different balancing depending on skill level. No, chess pieces don’t get changed on a regular basis, however that has nothing to do with altering balance for low level and high level play differently.

But sure, let’s take DotA then. Sniper, Pudge and Rikki were back in the day popular Pub stompers. Going in Solo as any of those heroes and being somewhat capable could allow you to utterly decimate the enemy team basically on your own, at lower levels of skill. Yet, the higher up you came, the less they were used because there were other heroes enabling far better tactics than either of the three were capable of handling, and tactics learned which dealt with these heroes to keep them supressed.

Balancing doesn’t happen around players / participants who are learning.

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Um, yeah, it does, because when you alter balance you have to learn how to use the new weapon, you never have to relearn the pieces in chess.

Are you seriously comparing a MOBA to an FPS?

That’s why they should balance it around the pros in ranked, balance around the casuals for social.

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Did you play early halos? Melee moshpits were some of the most fun i ever had playing. Now people just cross map hide+BR. Its stale af dude

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Yeah that part is misleading. What was nerfed was the 1 shot+melee kill combo. The melee on weapons was nerfed so now you’ll have to get 2 shots to actually register through poo connections and desync before a melee hit will finish the job

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Hmmm its like they could create a game mode where the ar is not a factor or any other weapons or something

Nah thats too sinple lets nerf a gun because a vocal minority is screaming op and asking for nerfs instead of the people from the competitive scene who were asking for it to be treated it like a power as in its concept it’s absolutely a power weapon

Like i find it funny how you’re praising the nerf because that means people will use the terrible shotgun replacement thats known as the bulldog more often

The way i would’ve handled the situation would either remove the mangler from competitive or treat it like a power weapon followed by a minor buff to the bulldog as it’s damage is awful up close as a shotgun shouldn’t take 3 shots most of the time up close to secure a kill on a shielded enemy

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They tend to do that a lot heck i was talking about how we could see the og shotgun in a update for infection as the bulldog doesn’t fit that game mode and no joke they came in acting smug saying stuff unrelated to infection and just wanted to suck off the bulldog

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Here’s the thing, the AR is fine as a Tier II pickup where only one’s on the map, like in ranked. At least, in its current state. You know what I’d do?

Increase Damage.
Decrease Magazine Size.
Remove headshot multiplier.
Reduce Rate of Fire.
Reduce maximum spread.
Increase minimum spread.

That makes it a closer range machine that’s consistent no matter where you hit on someone’s body. That would make it entirely unique in its niche too, and make the Sidekick - a headshot precision weapon - a fantastic foil to it. You want a balanced AR that’s a good starting weapon that you can ARGUE whether or not it’s worth trading or not? Use that setup. 32 rounds, increased damage, no headshots, a mix of spread adjustments and… you’re golden. That’s the perfect AR balance.

The comp community does not WANT BR - ONLY. None of us want that. We want a more balanced sandbox.

It literally does 10% less melee damage. That’s not a nerf. That’s a debuff to its melee. It’s still a 3-shot machine. How about you use the bullets it has for once, instead of using it like a cudgel?

It’s not a replacement. It’s a different weapon. By the way it sees a lot of great use in higher skill levels because it’s GOOD. If it was bad, like the pulse carbine, you wouldn’t see it used. The Bulldog is fantastic.

We didn’t want it removed. We wanted it adjusted to either Tier II in its current iteration, or adjusted downwards. I honestly prefer what they came up with. They clearly want several on the map and want a good precision weapon at the Tier I slot, a handcannon at that, but they definitely don’t want it being used the way a Tier II weapon can. The Heatwave, by the way, is also amazing.

The Bulldog does not need a buff. It is exactly where it should be. If it were buffed, it would occupy the Tier III slot with the energy sword. You know not what you ask for - and if it’s the classic shotgun, wait a couple of seasons.

But you will not see the classic shotgun and energy sword spawn at the same time outside of fiesta or infection. You won’t. They occupy too similar of a niche.

In every situation, the old shotgun was superior to the sword. That’s why they changed the shotgun. Let the sword outperform in that niche, but let the shotgun occupy an entirely different niche.

Frankly I will take a bulldog over the classic any day of the week. The only time the classic shotgun wins is at point blank, where the bulldog can outshoot it beyond melee distance - the only distance the shotgun works at.

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The bulldog has the most inconsistent rate of fire i’ve ever seen in any first person shooter ever. Full stop

That gun is not fantastic. Shotgun used to be the most effective counter for an energy sword wielder, now its useless in that situation. It needs to return to being a one shot kill up close.

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That is a nerf also it doesn’t make sense to nerf the melee aspect of it when the gun HAS TWO BLADES on it specifically for melee

Edit to include the definition of nerf from dictionary . com

Slang. (in a video game) to reconfigure (an existing character or weapon), making it less powerful:
The game development team nerfed several guns in the recent update.

Its alright and i like it but i wouldn’t call the bulldog a good shotgun or a good replacement for the og shotgun

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The gun is literally designed to be used in melee.
Would you put blades on a gun and then ask people why they melee with it so much?
Oh wait, what are you doing right now…

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Ok where’s the og shotgun and why is the bulldog a shotgun if its not good at being a shotgun

You’re literally treating the bulldog like its not a shotgun and using that to praise it over the classic the point of a shotgun is to be a powerful close range weapon and has people pointed out already it sucks for its main purpose and you wondered why the bulldog didn’t fit infection and when given the answer you proceeded to insult people saying that people couldn’t make up their minds and and that they are saying the bulldog is too good or too bad in general play

As someone who likes the bulldog it is a awful shotgun replacement and no matter what 343 said until the classic shotgun returns it will be considered a replacement as its the shotgun that represents the unsc in infinite

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Now to steer this back to the mangler if they were going to nerf its damage they should’ve nerf the shooting aspect of it to achieve a similar result as it would make more sense that a banished weapon would prioritize brutality over precision which is why they basically added two blades to the equivalent of a explosive magnum

yeah that’s why they nerfed the AR in H5 and took it out of team arena, why they completely changed the radar in H5 team arena, why H5’s BR was nerfed into the ground, why spartan charge and ground pound were removed from team arena. because us casuals asked for it?

NO the pro players did, get off your high horse, since 343 started working on H5 all they have cared about is the competitive scene

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Heck i could’ve sworn that 343 admitted that they were catering to the competitive scene and were ignoring a majority of the casual scene around the launch of halo 5 although i could be completely wrong

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on the other hand during the first few months of MW2019 ACTi vision’s IW nerfed the 725 shotty and m4 like 5-6 different times when us casuals complained about it

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So? It was overperforming.

Gameplay > Fluff, every time.

Bulldog good take L no further debate on it sorry got more to do with my life.

You…
What are you even talking about?

You’re writing fan faction at this point, 343i has been nothing but chasing the “Competitive” scene since Halo5.

Their Still ignoring Pro’s of course, despite giving usually good change suggestions,
But now their not listening to ANYONE.

I don’t know where you got thing annoying level is self-assured aggrandizement,
but you need to stop with it.

its really, REALLY annoying.
When you throw out non-sense claims, and then when someone called out of for those claims being nonsense.
You completely ignore it.

You’re being worse than the 343i Shills on the Steam Forums,
And they don’t even moderate everything there.

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Except when it comes to casuals apparently

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