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> > I’m not going to talk about the bugs and the overpowerned AI’s in warzone firefight, but instead the logic.
> >
> > To begin, I get dropped faster by grunts and Jackles than I do elites, why is this a thing? A superior race with honor being their main code is less of a threat than a grunt with a plasma pistol, or a Jackle with a needler.
> >
> > Why do spartans feel like they are made out of playdough? Like you’d think highly trained, augmented supersoldiers outfitted with titanium armor that’s more expensive than a fleet of frigates wouldn’t get dropped by a measly 5 shots of a plasma pistol. Or even by some shots of the bolt shot. In the books, Linda was walking around with basically two holes in her armor, and her injuries were so serious that Hasley had to give her surgery and implant two flash-cloned kidneys and a liver to fix her. If she lived through all that, why can’t we survive something that’s not even seven fold of that?
> >
> > Vehicles are practically made out of plastic. If you don’t have wheelman on, theyre destroyed so fast by Prometheans and their stupid 100% accuracy light rifles. No point on exaggerating that, except that it can literally take 10 shots to put a banshee in critical condition.
> >
> > There’s some more here to be mentioned, but I think you get the point. Spartans shouldn’t struggle with taking on grunts, Jackles, crawlers, etc, and we shouldn’t get dropped in 3 hits.
> >
> > For one more instance, in multiayer it takes two melee hits to take down a spartan. In FF, a soldier can run up to you and one hit you with a slap. WHAT?
> >
> > But yeah. Now I’m done.
>
>
> For the melee animation for soldiers is slower and players are able to dodge. Also warzone firefight is based on around heroric-legendary difficulty so you are more or less weak.
> Vehicles not really. unless you are talking about ghosts or gungooses then they are really paper.
> They can 3 shot us because it only takes 1 pistol shot to the head for them so who is at the disadvantage.
> Well cause they are lesser elites then the others during a normal round ?
> Either way WZFF is meant to be tough otherwise its just a easy free farm place.
> In the end i understand what u mean by the players being extremely weak but remember that we have reqs and its easier to kill them than for them to kill us. Especially in later stages when u spawn vehicles. Also in case people mention about vehicles being shot down instantly, dont spawn in the battlefield especially when banshees are around 
"For the melee animation for soldiers is slower and players are able to dodge."
Not always, since Soldiers rare flinch and their melee hitbox is huge.
"Also warzone firefight is based on around heroric-legendary difficulty so you are more or less weak."
It’s based on Legendary__+__, not even close to heroic. Even in Legendary I can ignore every other shot in Campaign.
“They can 3 shot us because it only takes 1 pistol shot to the head for them so who is at the disadvantage.”
The only complete 1 shot enemies are Grunts with no shields, Jackals if you move their shields, and Crawlers. Even Watchers survive more than that. So to answer your question, we are.
“Either way WZFF is meant to be tough otherwise its just a easy free farm”
But WZFF isn’t tough. It’s tedious and a REQ sink on top of it. How difficult any match is almost entirely depends on what map you get and what rounds you get in that map.
“In the end i understand what u mean by the players being extremely weak but remember that we have reqs and its easier to kill them than for them to kill us.”
We can all be equipped with Nornfangs for all I care, any two enemies can put you down in under 3 seconds. Any boss won’t even feel them.
*“Also in case people mention about vehicles being shot down instantly, dont spawn in the battlefield especially when banshees are around :(”*Gee I sure wish I can choose where I spawn my vehicles so that doesn’t happen.