Can’t be postums. He’s too focused on the world.
Mangler is mostly okay, just needs spawn adjustments
The problem is where they are located/spawn times/amount of ammo they have. Most maps it’s not balanced because it’s not centralized.
I’m tired of people complaining about specifics that was intended like customisation and emblems.
It’s a bit like buying ‘snakes and ladders’ and saying to Hasbro ‘I don’t like climbing ladders I want to climb trees’.
If 343 could respond to some of the stuff that people do complain about they would say:
Go -Yoink!- yourself!
On the other hand prices for customisation and emblems is a legitimate concern.
In ranked this is an issue which I think they’ll address but other games modes I don’t thing they care. Take for example commando and BR in BTB.
Halo 1 through Reach were all obviously good Halos. 4 felt like Halo but with a lot of new things that also made it feel COD like which us Halo faithful liked and didn’t like. 5 still felt like Halo with a bunch of other new things and again had mixed views but still Halo. Infinite just feels off in absolutely everything. Maps, crap release, de-sync. Single player was cool/ different but stale, Everyone runs around in packs down stale 3 lane maps. BTB feels to big for Halo. Might as well -Yoink!- destructive trees and copy battlefield. I don’t know man. Just everything and I mean everything feels off and it annoys me like a lingering paper cut. MCC is much more fun and these games are old as f*** now. lol Heck, even the achievement art suck balls
To me, Infinite feels like a better version of Reach. I want to play the Halo Reach campaign, but I stop myself because of the sandbox (looking at the less effective than sneezing assault rifle). I think 12v12 works well, keeps everyone on the map doing stuff, 6 can attack, 6 can defend.
Why is the Mangler on here? It’s badass and the best weapon in Infinite!