The list of BS we have to deal with on a DAILY bases

Can’t be postums. He’s too focused on the world.

3 Likes

Mangler is mostly okay, just needs spawn adjustments

The problem is where they are located/spawn times/amount of ammo they have. Most maps it’s not balanced because it’s not centralized.

I’m tired of people complaining about specifics that was intended like customisation and emblems.

It’s a bit like buying ‘snakes and ladders’ and saying to Hasbro ‘I don’t like climbing ladders I want to climb trees’.

If 343 could respond to some of the stuff that people do complain about they would say:

Go -Yoink!- yourself!

On the other hand prices for customisation and emblems is a legitimate concern.

In ranked this is an issue which I think they’ll address but other games modes I don’t thing they care. Take for example commando and BR in BTB.

Halo 1 through Reach were all obviously good Halos. 4 felt like Halo but with a lot of new things that also made it feel COD like which us Halo faithful liked and didn’t like. 5 still felt like Halo with a bunch of other new things and again had mixed views but still Halo. Infinite just feels off in absolutely everything. Maps, crap release, de-sync. Single player was cool/ different but stale, Everyone runs around in packs down stale 3 lane maps. BTB feels to big for Halo. Might as well -Yoink!- destructive trees and copy battlefield. I don’t know man. Just everything and I mean everything feels off and it annoys me like a lingering paper cut. MCC is much more fun and these games are old as f*** now. lol Heck, even the achievement art suck balls

To me, Infinite feels like a better version of Reach. I want to play the Halo Reach campaign, but I stop myself because of the sandbox (looking at the less effective than sneezing assault rifle). I think 12v12 works well, keeps everyone on the map doing stuff, 6 can attack, 6 can defend.

Why is the Mangler on here? It’s badass and the best weapon in Infinite!