The Lengendary SpnkR, what it'll be like?

I’m going to assume that it will feature another base trait boost. Preferably to increasing jump height with the SpnkR. I’m hoping that unlike the green rocket launcher, this will be the only one out of the 2 to lock on to vehicles. The green 1 shouldn’t allow that. So only the Hydra and the legendary Rocket should lock onto vehicles.

How do you think it will perform? Don’t even think about simply increasing splash damage.

faster rockets, larger blast radius.

I’m hoping it’ll lock on to campers :stuck_out_tongue:
jk

> 2533274933081761;3:
> I’m hoping it’ll lock on to campers :stuck_out_tongue:
> jk

Be careful what you ask for, it may very well lock onto you one day. Then a shocked expression will arise from the depths of your face, while on the receiving end of the Legendary SpnkR, thinking, “this can not be!”

Legendary tales of this legendary weapon are the stuff of legends!!!

I doubt it’ll be as slow to fire and reload as the CE model BUT I think it will make just as big as splash. Give it Halo2’s all-vehicle lock on or Reach’s aerial only???

I could only say once I see all of the vehicles.

> 2533274933081761;3:
> I’m hoping it’ll lock on to campers :stuck_out_tongue:
> jk

> 2533274821174589;4:
> > 2533274933081761;3:
> > I’m hoping it’ll lock on to campers :stuck_out_tongue:
> > jk
>
>
>
> Be careful what you ask for, it may very well lock onto you one day. Then a shocked expression will arise from the depths of your face, while on the receiving end of the Legendary SpnkR, thinking, “this can not be!”

Curses! You saw through my post and deduced my favorite strategy ever! Jk

Srs though, I’m betting lock on will be involved in some way, perhaps a faster projectile?

What if this rocket launcher is the one chief used to destroy the Pillar of Autumn? I hope in game it has halo 2 lock on and maybe additional thruster distance when in the air.

I want an increased mag size. Seriously, only two rockets in that massive drum?

This is -Yoink-. Keeping that generic green tube. Just adding it as a legendary weapon does not fix this problem!!! This weapon will be in one map and forge and maybe one campaign mission but still keep the other one just to keep familiarity to new players. All of these changes to the beta just keep the older players at bay for a small amount of I me until they can get a bigger fan base from newer players. I’m fed up of pathetic fixes for huge problems.

> 2533274850926786;9:
> This is -Yoink-. Keeping that generic green tube. Just adding it as a legendary weapon does not fix this problem!!! This weapon will be in one map and forge and maybe one campaign mission but still keep the other one just to keep familiarity to new players. All of these changes to the beta just keep the older players at bay for a small amount of I me until they can get a bigger fan base from newer players. I’m fed up of pathetic fixes for huge problems.

We don’t care. We’re here because we’re excited about this. Go whine somewhere else.

> 2533274863266427;7:
> What if this rocket launcher is the one chief used to destroy the Pillar of Autumn? I hope in game it has halo 2 lock on and maybe additional thruster distance when in the air.

I doubt it lol, i dropped that launcher :frowning: