The Killcams are terrible

Am i the only one with this problem? Like when playing Infection and i get infected, it shows that the zombie slashed the air and i got infected somehow, this (for me) makes the killcams extremely pointless, and why don’t they always show up?.. seriously, if they’re going to copy something from Call of Duty at least do it right :confused:

This is a known issue…all killcams are extremely buggy. Maybe they will fix it in the TU, maybe they will get rid of them.

They had a final kill killcam for a little while, but it was also super buggy so they got rid of it.

> This is a known issue…all killcams are extremely buggy. Maybe they will fix it in the TU, maybe they will get rid of them.
>
> They had a final kill killcam for a little while, but it was also super buggy so they got rid of it.

Didn’t they test it before releasing the game or what? Also, Call of Duty’s killcams aren’t that buggy, they’re laggy but not buggy

they serve no purpose. raise your hand if you think they do cricket sound

they need to be removed, i don’t need a replay of someone hiding a behind a corner shattering me with a boltshot

I meant that everyone on Halo 4 has buggy killcams…my bad.

They probably did testing on them, but internally it is likely they worked fine. I think the issue comes from the distance between players geographically and differences in internet speeds.

Same reason the game can have some lag issues. I really don’t have that much trouble with lag, except in Grifball…yikes.

Maybe they will work better if they prioritize good connection in searches or give us those options back. I never watch them anyway so they can just remove them.

> i don’t need a replay of someone hiding a behind a corner shattering me with a boltshot

You have nearly twice as many kills with the Bolt Shot than you do deaths …

Meh, I don’t mind them. If they were gone I wouldn’t miss them either.

I agree. Why are they even in the game? Can we get an answer on that?