The importance of Huragok (Engineers) in Halo 6

Hello everyone,

I am writing this post to highlight significance of the engineers in Halo 6. They should indeed play a vital role, and here’s why:

After the human-covenant war, humanity began acquiring Huragok, most of which had knowledge from the time of the Forerunners. This explains the major technological advancements seen in Halo 4, compared to the state of UNSC technology in Halo 3. These engineers are stationed upon every UNSC ship by the time of Halo 5, 2558, and they make technological advancements wherever possible. They were allowed to reproduce, each new engineer inheriting the knowledge of its parent(s). These engineers are essentially organic computers; biological AI. They learn, and serve humanity, with no opposition. It’s like an AI without rampancy, they have no reason to fear humans, and the UNSC takes good care of them. We give them new tech to work with, and they make it even better. Did I mention they live for technology? So it’s really a win-win situation, and here’s how they tie in to Halo 6.

When Cortana calls for all species to join her revolution, the engineers will certainly not be convinced. They essentially share the same value as us, and will support humanity and its allies against any potential threat. They have nothing to gain from joining Cortana, and will certainly remain with humanity over the Created. Despite the fact Cortana now controls the Prometheans, these engineers are aware of Forerunner knowledge that could give us the upper hand. One engineer can make a major difference, we essentially have a fleet of them. I strongly believe these engineers will play a vital role in countering the Created. Not only are they resistant to Cortana’s persuasion, but they are pure intelligence which understand the Domain and how to deal with forerunner tech better than anyone else, and faster. Despite Halsey’s exceptional intelligence which was certainly a valuable asset, there’s nothing new that she or any other scientist can deal with better than the engineers. They are faster, and more efficient in every way than any other human. We’ll need them, and should certainly see them in Halo 6. With them, we won’t have to worry about not understanding anything, troops can be sent in with a definite goal assuming the Huragok have analysed everything necessary. I don’t believe they’ll continue to play a background role, they’re now going to be more important than they’ve been for the past 5 years.

What are your thoughts? How do you think the engineers will tie into Halo 6, if at all?

  • Spartan

As you said, Humans take exceptionally good care of the Huragok working with them, and whenever the threat of attack arises, the Huragok are secured to safe locations before all else. Being as we play as a super-soldier, any scenario warranting our presence will be devoid of human-allied Huragok.

It’d be cool to see a bit more of them and how they’re helping humanity, but I’m not sure how it would translate well into a game.

There’s a more concrete reason why they could be important. Apparently they can be used to disconnect Guardians from Cortana’s control.

plus not to mention that a huragok can defeat a guardian so I would imagine them being very important in halo 6legacy of onyx spoiler

> 2533274889282194;4:
> plus not to mention that a huragok can defeat a guardian so I would imagine them being very important in halo 6legacy of onyx spoiler

I’m gonna have to end up reading this book, but holy -Yoink- my backlog is so -Yoinking!- massive right now, I’ll take forever to finish all of this.

I sense an idea of Vergil returning.

Well, I doubt we’d see them in open combat (way to valuable for that) but like, having one float around a social space like we had in Halo 5 would be cool. Maybe you can like, get weapon upgrades from them and when you’re done with the transaction you give their heads a pat.
Really, Huragok need more love.

> 2533274883501878;2:
> As you said, Humans take exceptionally good care of the Huragok working with them, and whenever the threat of attack arises, the Huragok are secured to safe locations before all else. Being as we play as a super-soldier, any scenario warranting our presence will be devoid of human-allied Huragok.
>
> It’d be cool to see a bit more of them and how they’re helping humanity, but I’m not sure how it would translate well into a game.

> 2533274907200114;7:
> Well, I doubt we’d see them in open combat (way to valuable for that) but like, having one float around a social space like we had in Halo 5 would be cool. Maybe you can like, get weapon upgrades from them and when you’re done with the transaction you give their heads a pat.
> Really, Huragok need more love.

I intended to refer to seeing them in cutscenes, they should certainly be kept away from the battlefield. We may never seen one in combat at all, and that would make perfect sense, though we should certainly see them in cutscenes.

> 2533274907586463;6:
> I sense an idea of Vergil returning.

I doubt this, because he was a Covenant Huragok. He may not have the Forerunner knowledge that Trevelyan Huragok have, but surely he has learned form them. I assume all Huragok are on the same level now, though Virgil isn’t really that special over any other Huragok, besides the fact he’s the first Engineer captured by humanity.

> 2533274817408735;3:
> There’s a more concrete reason why they could be important. Apparently they can be used to disconnect Guardians from Cortana’s control.

> 2533274889282194;4:
> plus not to mention that a huragok can defeat a guardian so I would imagine them being very important in halo 6legacy of onyx spoiler

I didn’t know any of this, and that makes my suggestion far more of a big deal. Thank you for letting me know, though I may be far from reading Legacy of Onyx.

> 2533275005949844;5:
> I’m gonna have to end up reading this book, but holy -Yoink- my backlog is so -Yoinking!- massive right now, I’ll take forever to finish all of this.

What are you reading at the moment? Know any great thread(s) for media?

> 2533274870561521;8:
> > 2533275005949844;5:
> > I’m gonna have to end up reading this book, but holy -Yoink- my backlog is so -Yoinking!- massive right now, I’ll take forever to finish all of this.
>
> What are you reading at the moment? Know any great thread(s) for media?

I’m reading Gunship Ace at the moment.

While this is a great idea, I would like to ask some questions. Where did you learn that there is one on every UNSC ship? while this was stated as one of the UNSC’s goals, it was never known to have been completed. They are a key tool and can take on a Guardian, but they would be way too close to combat, which contradicts what you previously said. How would this work?

> 2535455873256264;10:
> While this is a great idea, I would like to ask some questions. Where did you learn that there is one on every UNSC ship? while this was stated as one of the UNSC’s goals, it was never known to have been completed. They are a key tool and can take on a Guardian, but they would be way too close to combat, which contradicts what you previously said. How would this work?

Huragok can “reproduce” very quickly, it’s very realistic to assume the UNSC has at least one on every ship, certainly within 4 years. I don’t know how they ‘take on’ a Guardian, and I’m not sure what you are referring to by what I ‘previously said’, so I can’t evaluation the apparent contradiction. Whether Huragok disable Guardians remotely or not, they are fragile and must be kept away from a firefight. Something realistic to assume is that there is now strong shielding that can be equipped to all Huragok, and potentially protective armour if they’re needed out in the field. Although, they would also have explosives strapped onto them, just like with the Covenant.

If they did it would feel like another 343’s magical-world-saving/destorying-device-that-pops-out-of-nowhere.
Yes they’ve been in Reach and H3: ODST, but imagine as a non-lore or simply a core-game fan you just told, “Oh yeah and this floating jellyfish will be needed to save the galaxy, here are 4 minutes of exposition on how it will work.”(looking at you H4)

i actually had no idea about the hurragoks contributions to humanity post-war that’s pretty awesome

> 2535464649080366;12:
> If they did it would feel like another 343’s magical-world-saving/destorying-device-that-pops-out-of-nowhere.
> Yes they’ve been in Reach and H3: ODST, but imagine as a non-lore or simply a core-game fan you just told, “Oh yeah and this floating jellyfish will be needed to save the galaxy, here are 4 minutes of exposition on how it will work.”(looking at you H4)

Halo is a product of its lore, every game being made to suit those who aren’t aware of its past is not a reasonable decision. Imagine how ridiculous it would be for a cutscene to have to explain everything that’s newly integrated for new players who aren’t familiar with any past games. It’s not rational, ever. Therefore it’s completely normal for the Huragok to come ‘out-of-nowhere’, and would make a lot of sense in reality. What’s that about Halo 4?

> 2535443284720420;13:
> i actually had no idea about the hurragoks contributions to humanity post-war that’s pretty awesome

I strongly suggest you read the books. If you want to learn specifically about the post-Covenant war era, then start with the Kilo-Five trilogy. Let me know if you get into them.

> 2533274870561521;14:
> > 2535464649080366;12:
> > If they did it would feel like another 343’s magical-world-saving/destorying-device-that-pops-out-of-nowhere.
> > Yes they’ve been in Reach and H3: ODST, but imagine as a non-lore or simply a core-game fan you just told, “Oh yeah and this floating jellyfish will be needed to save the galaxy, here are 4 minutes of exposition on how it will work.”(looking at you H4)
>
> Halo is a product of its lore, every game being made to suit those who aren’t aware of its past is not a reasonable decision. Imagine how ridiculous it would be for a cutscene to have to explain everything that’s newly integrated for new players who aren’t familiar with any past games. It’s not rational, ever. Therefore it’s completely normal for the Huragok to come ‘out-of-nowhere’, and would make a lot of sense in reality. What’s that about Halo 4?

I’m referring to the Liberian scene in H4, which was just a giant exposition “Hey, I see you didn’t read the 3 forerunner trilogy, here’s what happened.”
If those who did not read the excessive lore material will not know the Engineers can rebuild and remake any technology, and to many who haven’t read Legacy of Onyx they’ll have to explain the duck is happening there.
Did you really believe 343 is going to put this in 1 game(no evidence suggest they’re going to release a new spin-off), along with trying to fix the many problems from H5 and make it work? They don’t have a great track record of making games or even decent stories.

They will be important…for The Banished…Run little demons!!!

> 2533274951753761;16:
> They will be important…for The Banished…Run little demons!!!

Yes it’s quite worrying the Banished have acquired Huragok, but the UNSC is certainly technologically more advanced, and I can’t see the Banished as a major threat for the entire UNSC military.

> 2533274870561521;17:
> > 2533274951753761;16:
> > They will be important…for The Banished…Run little demons!!!
>
> Yes it’s quite worrying the Banished have acquired Huragok, but the UNSC is certainly technologically more advanced, and I can’t see the Banished as a major threat for the entire UNSC military.

I can’t see the Banished keeping them very long…they’re awfully violent with slow results, and Huragok are essentially balloon super-computers made of flesh.