The Halo Infinite default Keyboard bindings suck

Ever since the Gearbox port, and continuing into MCC PC, the bindings have always been:
1 - Swap weapons
2 - Swap grenades
Q - Melee
F - Throw grenades
But for some reason, Infinite has it as:
Mwheel - Swap weapons
N - Swap grenades
V - Melee
G - Throw grenades
Also, in Reach, sprint was bound to Shift because it was an armor ability, and in 4 it was bound to C. Infinite has it bound to C, but if you ask me, it should always be Shift, like it is in 99% of PC games, and especially FPS games.

Now sure, they can be rebound easily, although it would be nice to be able to have a preset for it, like what exists for controllers, a “Classic” and “Modern” setting, if you will.

They have a forum they will unlock for PC specific input. Voice your opinions there and they’ll eventually see to it. I feel the same way, at the very least, about the weapon swap. Mousewheel for weapon swap is fine, until you scroll too fast and you switch from your current weapon… to your current weapon. But that’s what these tests are for. To gauge how everyone feels about the various systems.