The Halo CEA grenade.

For the TU, PLEASE either - make the grenade do a LITTLE bit less damage. currently if a grenade lands right at your feet when you have no shields, It will bleedthrough and damage a little bit of your health. Besides that, the splash damage is too powerful. If a grenade gets thrown at your feet, you can’t really walk away from it to minimize damage, making AL or sprinting away or evade or jetpacking away necessary. If we aren’t gonna have AA’s in the Playlists for CEA, we need to have nerfed grenades

Either - increase fuse time for anniversary playlist
Or - make it an option to have the grenade do the splash damage it did in halo 2 and 3. (for headlong)

It HAS to be nerfed, IMO. There already very powerful.

Extend the timers to that of CE or lower the damage to that of Halo 3.

I would prefer a timer extension.

> Extend the timers to that of CE or lower the damage to that of Halo 3.
>
> I would prefer a timer extension.

It should be an option to have it how it normally is, or Halo 2 style, or Halo 1 style

make the fuses CE length.

Grenades fixed.

What?

It was perfect in the beta, then it got nerfed.

It’s a grenade, not fireworks. It SHOULD be powerful. There’s something wrong with the game when it’s more effective to punch a guy or shoot him with a pistol than to use military grade explosives.