Take a dive into the artist, er map, currently known as Warhouse.
Im a bit confused, is the mining ship and platform the same? Are they connected? Confusion.
Love the art
Enjoyed the Bulletin.
Not bad for the MP update. But I really wish we could get some Invasion updates. : /
Warhouse…(change the name please lol) Sounds like a fun map. Thanks for the concept art. 
Happy to see the final stages of the transition is coming to an end.
Yay? In all honest truth I can’t say I am as hyped as last weeks bulletin.
Arena fix is good. Rest of the Reach stuff I don’t really care about but seems harmless. Still no ZB objective though?
Warhouse sounds pretty good. Symmetrical map with some verticality to it. The space part I’m not crazy about I’m sure that will be fixable.
Very nice bulletin, as usual
And it looks like I have a Sabre to pilot
Ω
Cool changes. Still won’t play because no bleed, but they finally made a simple change to The Arena that should have happened since day 1.
I am curious as to what user-made maps were removed from Super Slayer. Whatever they were, I am not pleased with this.
I’m ambivalent about the removal of Elite slayer from Super Slayer. I don’t really like the game type, but I don’t understand why if we are to have it, it can’t be played 4v4 with the TU.
The change to the Powerhouse map, the reduction of the BTB Heavies winning score, and the deletion of Jet Pack from Arena are good changes.
The addition of party restrictions to Super Slayer is great, but I would have liked an explanation as to why this can’t be done with all playlists, especially Team Slayer.
reading… concept art is fantastic! & hopefully the waypoint file browser, well at least a skeleton/beta version of it, will be up before summer so at a minimum we can access new files via the web.
It’ll be hard to get by those 3 months or so otherwise…
unrelated: why is it taking so long cough 2 months cough to upload a batch of new avatars 
When Bungie announced the date it was a somber moment. I can’t help to think I was the only hoping for a change of mind for 343. I personally will miss everything we are about to lose, especially the API. 343, I’m dissipointed, however I hope this means an API will be in Halo 4’s future.
Im kinda confused about part of the post. Will the nameplates, Blue flame, red flame, will still be useable/selectable after the transition?
Will we ever see user maps for Invasion, or is it pretty much a lost cause now?
That art is incredible, never seen art like it before! There’s something about the way the layers are built up and the textures are used that just blows my mind.
I have one issue with the bulletin, and that’s the concept art images, is there a way for you or the web time to make it so every time I save the images the don’t save as “Image.jpg” every time?
was expecting alot more
Not much to work with, but here’s my feedback:
“We explored several ideas for the theme, including a space platform, a spooky science experiment, and a jungle-bound UNSC facility for bio research. We settled on the space-platform idea, which eventually evolved into a stratospheric gas–mining ship. This idea offered not only more explanation for gravity, but also greater opportunities for orienting players.”
So, you have these crazy, new ideas for a theme, yet you stick with the overdone “A grey ship in space” theme? Grr. Seriously. A jungle-themed level? That’d be badass! A spooky level? Again, crazy - foreign to Halo - something new!
But no. It’s just the generic, grey (like we need more of that shade) spaceship theme. We got that in Orbital. We got that in Anchor 9. We got that in Condemned. It’s tiresome, and it’s also worthy to note that all of those maps are very unfavorable.
However, Wraparound’s theme makes up for this map’s theme.
I hate sounding so negative in response to your bulletins. I know that you only write the news and don’t make it, so no hard feelings or anything.
Please tell them to reconsider on the theme if it’s not too late. That theme is weak.
Cool Bulletin! Warhouse Concept Art look amazing (though I wish we could have a few in-game screenshots of the map; the same with Wraparound).
Good to know Super Slayer will be getting party restrictions, I can finally return and enjoy it once again! 
Overall, I enjoyed the bulletin.
why take Uncaged and Pinnacle out of SWAT, they were my favorite maps in that playlist, actually awarded a good setup
…is sad now :’(