History of player customization in Halo Games:
Halo CE: 1 primary colour
Halo 2: primary and secondary colour,species and emblem
Halo 3: Helmet, shoulders, chest, species, primary and secondary colour (and armour detail) and emblem
Halo Reach: Helm, visor, shoulders, wrist, chest, utility, kneepads, primanry and secondary colour and emblem.
Now for Halo 4, how do you guys think 343 can out-do reach on the scale of player customization? This is my wishlist:
RGB colour editor (like photoshop selection) or alot of base colours
and the ability to colourize any peice of your armour seperately. (I was really dissapointed with Reach after I saw Jorge’s orange chest with red upper-armour and didn’t get.)
I want every peice of armour to be changable (the general areas)like:
Helmet Visor
Shoulders Chest
Forarms (both of them)
Hand plates
waist
Both thighs
kneepads
shins
and possibly boots
Also (don’t flame) I think a cool thing would be the Emblem editor fro Black Ops (lots of customization, very versitile) without the need of rank to “purchase” layers of emblem. Also, I hope the emblem placement is similar to ODST, (how it was large on the center of the chest plate), Reach’s emblem was nearly non-existent.