Sprint vs no sprint, Advanced movement vs classic halo, Aim assists vs nothing.
As was said by chief in CE “ENOUGH”!
After combing through plenty of this forum and seeing so much divide over the years I feel like I have a solution to the major issues of divide amongst the community.
Here is my idea and solution. Its actually simple in idea and I feel with Infinite still in testing this could be implemented. Simply have two completely separate playlists one for classic players where the multiplayer plays like classic halos 2/3 no crazy sprint mechanics no cambering and that classic aim feel that so many are accustomed to. Then to accommodate the new type of play the implement what we are seeing currently. The maps already are set up for the smaller tighter gameplay that H5 mistakenly errored on. So I feel like this idea could be implemented. It also will once and for all settle the debate on which one actually stands the test of time. Most fans already know this answer but that is semantics at this point.
Sidenote that we will probably see this weekend when playing is the crazy addition of vehicle damage mechanics which I’m sure will drive even more divide in the community. Its time 343 just accepts the fact they have a torn community and really no side will truly get what they want unless something like what I mentioned is added. As I said before now is the time this could be added.
Sidenote #2 I ask the people that don’t want the aim changed and or the bug fixed (personally I think its a bug but who knows) How sweaty does one have to be just to play the campaign on release? If people can’t hit anything as it stands the game will 100% fail if the campaign is infuriating to play.