The glow in BTB is too strong

Btb is a -Yoink!- show at the moment and part of it is the fact that you are impossible to miss since you glow. It’s impossible to sneak past on the side of someone’s fov since you’re just a giant red glowing orb.

They need to tone this down, people feeling “unique” is not worth completely rooting the gameplay.

5 Likes

It shoulve never been included in the game to begin with. There is so much information on my screen now a lot of times I can’t tell what is happening on the map.

1 Like

What makes it worse is you have these dumb fireteams that are a completely separate colour to your overall team. It’s so difficult to see who is a friend or foe.

2 Likes

Having Red and Blue teams would fix this. Although I don’t see that coming back since the color white was $20 and the color blue was $5.

Since they charge money for customization we gona be stuck with the glowy outlines. IDK how this is going to work for game types that involve more than two teams.

2 Likes

you might be able to use 3dmigoto to disable the shader (if it is a shader that is)

not sure if it’ll work online though, but since there’s no 3rd party anti cheat, i guess it could.

3dmigoto is not a cheat tool btw it’s a shader hunter, for disabling annoying effects in games.

Pointless disabling it for me, when I’ll just glow for everyone else

1 Like

Yup, all it needs is a minor toning down.

I think the fact that you’re looking at a target that lacks a team nameplate is enough visual info at long range to be able to tell it’s an enemy. No need for the outline to be so strong.

Hell, Rainbow Six Siege gets away with having friend or foe be determined by team having a white outline and enemies having nothing at all.