The gaming industry really is terrible to consumers in this generation, the reason is down to modern technology. The ability for games companies to patch and update their games through online connectivity means they can be very lazy when it comes to testing and shipping a working game. If we went back 10 years the MCC would of never of been released as it was, because back then if a game was released that didn’t work or had severe bugs it couldn’t be patched and it would be a disaster for the company and even bankruptcy. Now though, they are rushed, sold and fixed later. How many recent big games can you mention that have had terrible releases that don’t work on launch? How many big games can you remember from your childhood that had terrible releases that didn’t work on launch? and don’t use the argument that “games are a lot more complicated now” that’s no excuse, the games get patched and work eventually so it’s not impossible for them to work but that should all be done pre-release, with proper games testing and server load testing before being put on sale. What other industry in the world has common business practice like this?
Another issue is DLC and season passes. This is a difficult issue because i don’t begrudge game companies making some extra money off their investment. However its at the stage now where companies will develop DLC and the main game at the same time, no longer is it after the game is released they work on making DLC. DLC is now released on day one and with season passes for many updates sometimes costing more than the actual game itself. With content clearly taken out of the main game and sold again. star wars battlefront is the current glaring example of this.
Halo 5. i’m pretty confident that halo 5 will work on release because after the MCC it would be an absolute disaster for the company and i’m sure Microsoft cracked the whip on that.
however next anti consumer thing that’s happening is “released post launch” why has this become a thing? Why has it become a thing for a game to have a release date and not be finished? It’s not good on a consumer level or for the game franchise as a whole. Gamers are a fickle bunch and generally move on very easily for proper retention and game enjoyment a game such be released with as much variety, options and features as possible. Big chunks of the game should not be left out on launch also multiplayer playlists should not be left out on launch. It’s only hurting the population base, everyone on these forums is most likely willing to wait it out and will be reading and following the progress of the new features. That isn’t the case of the majority of the fan base who won’t even know that forge is coming out in december or BTB and other playlists will be released soon. They will just buy the game and what they see is what they think there is.
At this point it probably not possible to release forge on day 1 but 343 please at least add atleast 5 more playlists to multiplayer to give a good variety of experience don’t funnel people. I never play snipers or infection but they should be in and doubles and BTB should definitely be in
EDIT after seeing that halo 5 is now 11th most played xbox game and has been slowly slipping and losing player base. I thought i would resurrect my opinion i had way before the game released about the lack of playlists/content and features would kill the playerbase. I hate to say i told you so but i saw this coming, halo 5 is a great muliplayer game, its smooth, balanced and plays great but you killed it by releasing next to no variety in gameplay.
It is also clear that maps and forge were intentionally left out of the release so that there could be a constant stream of content “to keep people interested and playing” this does not work people get bored and leave. If you watch “the sprint” video series you can see forge working and was used to make the BTB maps wayyy before release, there are also other maps that have been made but not released (a lava rig remake pretend to be surprised when its released). This is a terrible community tactic i write this in hopes someone at 343 will see and maybe just release everything they held back.
there needs to be more social playlists, more maps, possibly dip into community forge made ones, GAMETYPES! oddball, king of the hill why the hell were these left out anyway? i’m not a casual but there needs to be fun wacky gamemodes like action sack, grifball, infection, rocketrace. another thing why finally add double team after 2 1/2 months and then plan to remove it after 4th jan.
thanks
