The gameplay loop is beyond frustrating

I’d not like to see the maps become as large as the ones in Battlefield and Tribes, but it might be nice to have movement that’s fun.
Maybe they could adjust the maps vertically?
I haven’t seen a map like Prisoner, Lockout or Sword Base in a while.

I think the designs are the problem.

I meant people grappling towards each other to melee.

I think I remember seeing people using cones to jump, but that was way too advanced.
Also, you brought back some horrible memories of enemy teams accidentally killing me with cones in Halo 3…

Read, then you won’t have 160 long posts

It’s like, you’ll lean into your screen with tryhard posture when having to carry and it’s not always the most comfortable for the boys.

The throwables like the sheild are static and don’t not affect movement

The grapple,thruster, and repulsor are all movement tools that no one should have exulsicely at any time.

They should either be removed or give one of them as a permanent movement tool.

Anything to make it equal

You know how to do curb slides and ramp slides in infinite, you do not know how to do the jumps in his latest infinite videos - trust me!

Trust me I do. I bet I have moves they haven’t even done yet.

But that’s neither here nor there because those moves pale in comparison to the hundreds of moves available in halo 5. Which I already learned all of them. Meaning whatever new jumps you think I’m don’t know trust me I been knew them

And my grand point is equal starts across the board regaurdless of what meta you bring up

You could double jump with some thrown equipment in Halo 3.

I’d like to see that, but I don’t think they’re unbalanced as they are.

Name one - now

You won’t even leave this forum to look at a YouTube video before you do the “I know everything” reply you do every day.

Exactly but they were external. Not attached to the spartan

Double super sliding. I just did one today and it almost froze the game

Why does it matter if they’re attached or not when they can still affect movement?

This is a huge mischaracterization.
A) base sprint speed is faster than many previous iterations
B) sprint is single digit percentages faster than base speed, AFTER a second of ramp up time. Your point just doesn’t stand on its own.

Straight up just not true. Many clamber jumps can be made with very precise crouch jumps in HI maps - it just doesn’t seem that way at first. There are also many ghost jumps or jumps like them off subtle geometry around the maps to streamline traversal but that require pretty high skill to pull off. Where as many of the “popular” crouch jumps in H2/H3 were relatively simple to pull off, the ones in HI require a lot more precision.

Mostly a subjective statement. The first statement I disagree with when you look at the whole map collection.

For one Halo 3 didn’t have a grapple, repulsor, thruster

The equipment in that game affected the game differently

:joy::joy::joy:I’m done

I’m following my own advice…

3 Likes

Without trying to do movement combos. You are slow.

Yeah. I know. I barely use clamber. I do use those crouch jumps but there is free this time around because the gameplay is mostly in the open areas anyways.

Lmfao pro gamer moves almost had his pc explode

2 Likes

Wait. You don’t know about double super slides?

You said name one. I did

It might as well have with all of the various movements you could do.

The equipment in Halo 3 was really powerful.
Except for the Regenerator.

Why not?

I’ve seen people gltich themselves where it breaks the game. Not impossible. My screen froze a good two seconds when I did the move today

You almost froze the game… You’re too funny

I said name one in his video, as you said you knew all his jumps