The gameplay loop is beyond frustrating

I loved Halo 5 since day one and I actually dislike a lot in halo 5. I love very specific things in halo 5 and I clearly point out why and what they are. I’m not advocating for Halo 5 as a whole

On top of that I also mention classic as one of my main points

The grand point is that Sprint byitself doesn’t work. Never has worked. It was tried in halo 4 and it still didn’t work.

I can clearly state what was good and bad about each halom I was never that person to all of a sudden like something because of nostalgia. I still hate reach for example.

Thanks for a good time indeed haha

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Actually I ranked on Halo 5 the whole time for having req packs and microtransactions.

I literally say that infinite is WORSE than Halo 5s reqs.

Halo 5s launch was bad. Halo 5 story was bad. The spartan charge was bad. I can most definitely point out it’s flaws and already have in the past.

Strong arguments have been made against Sprint many times. I’m not alone in this.

Yes. That factors in as well.

I thought I was going crazy and maybe was the only one thinking that about this guy.

Unironically OP says infinite maps are stretched out to accommodate the 8% sprint speed boost while holding up H5 as having great maps - which were actually stretched out and required movement combos to get around - LOL.

Most rotations in HI maps are super quick without spamming sprint-slide. Anyways, you bring up counterpoints and OP just ignores them.

Apparently the HCS players aren’t “high level players” because I didn’t see non-stop sprint slide spamming like OP is claiming is required. What do i know though, I don’t need to spam them to make rotations so clearly I’m a very low level player too :man_shrugging:

Edit: still waiting on those tons of clips where the initial sprint speed boost caused an enemy to get away after they put themselves in bad position and also how innate thrust in H5 doesn’t suffer from this.

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Actually in halo 5 the maps were smaller. You were able to walk everywhere and thrust from ledge to ledge. In fact that’s how a played most of the time.

I would thrust slide to close the gap on someone trying to “escape” and I would get to him because it was fast enough. Halo infinite isn’t fast enough. Your either too slow or already in a melee battle. There is no in-between . In halo 5 you could thrust away from a melee OR thrust slide to someones position. And again. Look at plaza from Halo 5. There were enough sight line blockers that you could walk everywhere. And enough jumps where you didn’t have to depend on the Sprint to get anywhere

Without clamber, Sprint, and slide you are locked in your position and if you make a wrong jump you can’t save your self with clamber. This is a higher skill gap than infnite.

In halo 5 your speed wasn’t capped so the skill gap raised because each move had a counter and so on.
The stabilize was a very important abliity. It allowed you to reach places without the spring jumping
Which made gameplay far more faster.

I played with and still play with an elite controller. I was always faster than a claw player in halo 5

I never said Halo infinite is complex. Im saying that Sprint byitself doesn’t work

And yes it is about the gameplay loop because rim litterally talking about the meta THAT USES THE GAME PLAY LOOP.

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Reading this thread and laughing. You all fell for the bait. OP loves Halo 5 to death and no one can debate this.

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Actually no. Compare plaza and compare streets.

Plaza has tight routes. A lot of sight line blockers and close ledges that you can thrust from ledge to ledge with.

Streets is open. Call of duty style map because all you can do is Sprint.

Go back to each game and measure the width of the paths. Halo infinite is far wider. Far more stretched out and more open than ever before

You didn’t need combos do get around. In fact it just added to your skill. High level play esspically 1v1s were all about walking and thrusting and the occasional thrust slide to close the gap.

I have a lot of things to do in real life so those clips are coming. Don’t worry about that

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Thank you for being the voice or reason here.

I like ALL halos

Halo 5 happens to be the last Halo so obviously I’m talking about it and comparing it because that’s what I was playing for 6 years regaurdless if I liked it or not

It’s even funnier that I mention classic but they totally ignore that.

Classic over infnite

Halo 5 over infnite.

I can have BOTH opinoins at the same time

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I also love classic Halo and you guys never want to admit that I mention classic

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OP is Sus af and we’re just warning everybody about them :joy_cat:

I just find it all laughable really… Like if you love Halo 5 so much just play Halo 5, I don’t get it. I play Halo 5 (Warzone Firefight is dope) and I don’t feel the need to trash Infinite 24/7.

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He contradicts himself on so many occasions I’ve just given up on replying to him.

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I’m literally talking about classic IN THE SAME POST.

Why are you stuck on halo5?

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Since day one you never given me an argument on any of my points.

Classic over infinite.

But no.

You want to ingore that

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Gameplay loop: player gets destroyed, creates post on Infinite forum to complain about how “awful” Infinite is. Vows to never play again. Days later (same day??), logs in to Infinite, plays games, gets destroyed - posts on forum to complain…

Infinite is so terrible that the people complaining about it keep playing. Yup, makes perfect sense.

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I never said I wouldn’t play again. LITERALLY.

Why are you putting words in my mouth

And why are you assuming I’m “getting destroyed”.

I see the flaws IN MY OWN GAMEPLAY. Win or loose Sprint by itself is a problem and that is my grand point.

Yes. I play the game. And? AND? this fourm is for feedback.

I feel things can be better. So I post my frustrations.

If it was up to you then no one would voice any discomfort or any concern

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My goodness. Stretched out means to get from point to point, not opening sizes :man_facepalming: the midship remake in H5 is extremely stretched out. To make it to the other side as fast as in previous halos, you must sprint the entire time. You can only get there faster with advanced move ment techniques. That’s the definition of stretched out.

Tons of cross map sightlines in both streets and plaza. The fact that you are somehow trying to compare them though doesn’t even make sense.

If course you don’t NEED sprint slide to get around in H5 but nor do you in HI. They just add to the skill ceiling because you can optionally use them to get from place to place faster. The argument isn’t about If you can traverse the map without sprint slide (thrust for H5) . Both let you get around without any movement techniques… It’s opt in for H5 and HI. You just don’t like HI’s version because it’s not a clone of H5’s.

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I don’t disagree with you on everything, you just contradict yourself at every turn.

You say Halo 5 is a better game because it has more content than Infinite, yet Halo 5 released with no forge, no btb, no split screen co-op.

You say Halo Infinite’s campaign should have released as an add on to Halo 5 because it was a more complete game, yet by this very same logic Halo 5 should have released as an add on to Halo 4 because that game had more content.

You say sprint in Infinite breaks map flow/design (even though it barely adds on to walking speed) yet maps in Halo 5 were designed with all these abilities in mind you had no other choice but to sprint and use abilities to keep up with the “gameplay loop”

You say Infinite has the most predatory monetization system yet Halo 5 had a lootbox (slot machine) system that preys on people with gambling addictions. You also deny Halo 5 had a pay-to-win mechanic.

Shall I keep going?

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I actually HATE. Truth from Halo 5 because it’s stretched out.

That’s why I mention plaza because you can’t cross map from plaza to snipe BUT you can cross map on truth.

This is why reading is important because I use specific maps for a reason.

No. The Sprint slide doesn’t add to the skill ceiling by itself. It detracts from it because your either going too slow or when you get to close you can’t get away.

In halo 5 you were able to thrust away.

In classic nobody was Sprint sliding at you

Idk how your not seeing my argument here.

Halo infinite is not a version of Halo 5. It’s Halo 4 with clamber and slide.

Halo 5 RELEASED better and IS currently better.

I never defended Halo 5s launch and I wanted infnites launch to be BETTER than Halo 5s.

Get it now?

I don’t see why Halo infinite should have multiplayer. It should’ve released just as a campagin and that’s it. It doesn’t have to be attached to Halo 5.

In halo 5 you were actually forced to walk a lot because of the sheilds not regening when shot. Like I said I actually played Halo 5 mostly walking and thrusting .

There has been times where it’s been proven that Sprint alone messes up maps.

Either way. I would rather classic over infinite which would get rid of ALL distance problems to begin with.

AGAIN. FOR THE THOUSANDTH TIME IM NOT DEFENDING REQS FORM HALO 5. I NEVER WANTED THEM. NEVER DEFENDED THEM. AND I NEVER PAID FOR THEM EITHER.

If it were up to me there WOULD BE NO MICROTRANSACTIONS

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