The commando takes practice, pacing to feel good.
Ravager is garbo
Disruptor has its uses
Plasma Pistol needs its emp back
That’s what swaps are for, or you can just choose not to do them
That’s ok, it’s well tuned and works pretty good.
It’s clear there are more weapons hidden in the game, it’s a 10 year title I’d imagine there’s going to more stuff to drop. Patience, it’s been 3 weeks of beta.
Randomized or not (Quickplay only that is) power weapons still exist to be controlled and used effectively to one’s advantage. This is the case on nearly all maps.
Again random isn’t necessarily a bad thing
This can be rectified on a personal level, and shouldn’t be considered a problem. Fine tuning is expected.
I would chalk this up to Beta status, I’m only speculating but I’d bet a weeks earnings that we see some of this change within the first few weeks of the game launching.
Nor was anything like this ever talked about. Forge is the next biggest inclusion if I’m not wrong.
This does need some work. The bones are there, but it needs some more features and options.
This is a bit unfortunate I gotta admit
Very confusing honestly
Well there is, it’s just super cloudy in its functionality
Needs work, but it isn’t a make or break feature.
Only if you only focus on the challenges in that way. So many players feel “forced” to get these challenges done a certain way, they don’t take a step back and approach it in a more passive manner. You’re not forced to do anything, those are your own inhibitions at play.
It’s not difficult to get them down in an offhand manner.
