The game is not ready for SWAT, yet

That one would be interesting with the Bulldog instead of the M45.

Literally it’s just desync that’s ruining the entire game. SWAT makes it even more visible, it’s horrible.

Game type variety has been an issue with every Halo and not for just Swat, or Slayer Exp which we called it in the original HCE to go with Slayer Pro. - never liked the name Swat. I don’t think the weapon variety should be in a single game type, as it should be different game types, like one with Stalker Rifle and one with Sidekick or even one with a Sniper or Shock Rifle. I also would not be against Grapple in Swat, even though I despise Equipment normally.

I am a supporter of the de-scope functionality as I was in the original HCE too. It required you to be more tactical than just poke out in the open and expect to shoot accurate from range. However, I do think it could be an option that it can be turned off if desired.

I give this a 2/10 Troll

descoping when shot has always been a part of Halo. Zooming in in Halo is not like other FPS games and shouldn’t be done all the time. More often than not, you don’t want to be scoped in. This is the way Halo has always been and the way it should stay.

Worst thing in swat is behemoth or whatever it’s called, far too open for sure.

Other than that though its pretty good, I’d say it plays different than others but take some time and you’ll get better.

I would add mouse is abit easier for quick reactions but both inputs are decent to use. While my mouse was better I did get 24-2 on controller (roughly that anyway)