I personally feel 343 doesn’t fully understand the Forerunners.
And, NOT just because you tried to tell us more about them. I’d have been Ok with that.
IF you actually understood what exactly the Forerunners were in Halo 1, 2 and 3.
The Forerunners, in Halo 1, 2 and 3, are not an alien species. They were ancient humans. I know, right now I sound a little crazy, so hold on, allow me to explain.
Lets go back to before Halo 4’s campaign. Our last outing as Cheif was Halo 3, we haven’t seen The Librarian or Didact in game.
We only have mentions of them in Halo 3’s terminals. Now, notice how none, NONE, give mention of a Human Forerunner war or Promeatheans, or even the Speices themselves.
Human-forerunner Wars, taking the mantle and promeatheans were created by 343, and not Bungie.
So back to why Forerunners were ancient Humans.
Well, for a start, it actually fits the Narrative of the Prophet led Covenant. We Know The Prophets hid any knowledge that the Humans were the “Reclaimers” from covenant speices (in game reference being Truth saying to Johnson “that last secret dies with all the rest”)
If the Prophets knew this, it explains why they hide it, as it undermines their whole religion by finding out the creators of the Rings are just Humans, not Gods, and it goes to further explain why the prophets felt Humanity needed to be eradicated
The Gravemind actually refers to Cheif as “child of my enemy”
The Monitor actually refers to all Humans as relclaimers, not just some Humans as we see in 343’s Halo.
How about All Forerunner tech just Happens to recognise Human touch? And is programmed to to Help Humans (again, I mentio that the idea of the Mantle was a 343 addition)
The Monitor’s last major monologue in Halo 3 LITERALLY SAYING “You Are Forerunner”
Thats all exposition based evidence, heres the best part.
Metal Forerunner architecture (In Halo 1, 2 and 3 at least) is very ancient temple and monolithic, and resembles real world ancient Human Temple architecture. Which contrasts Greatly with the distinctly Alien Forerunner architecture of Halo 4 and 5. It also explains the more “traditional” Aztec/Mayan Forerunners temple structures in Halo 2
Furthermore, the natural terrain of All Forerunner installations in Halo 1, 2 and 3 is made to mimic real world, earth like locations. From the trees, to the rocks to the colour pallet, it’s made to feel like earth, the Forerunner home world, because they were Human. You think we started in that Jungle in Africa in Halo 3 for no specific reason? No, that was done to parallel Jungle locations from previous Halo games.
But, sadly, these major points seem to have been missed by 343, and the retconning has made parts of Halo 1, 2 and 3 feel redundant and pointless and hell, the reason for Prophets wanting to destroy Humanity seem lost to. The change from Ancient Human to Alien Species has broken elements of the original trilogies underlying stor that was so excellently subtle in it’s showing of these parts it’s went unnoticed to Many, and the butchering of what the Forerunners were allowed to pass, and that is a sad thought.