The Flood faction playable

Ok, i’m going to talk about the flood. First of It needs to be playable, when they attack units it infects the other team there is a ability that’ drops a flood bomb so what this flood bomb dose is taking all air units down, and infects all units all the units around the bomb.the flood can only be unlocked by completing the campaign on normal/heroic difficulty. The leader is Gravemind,he has the ability to go underground and come up and destroy half of the units health can not be healed. the flood is the hero faction. I think my idea is very good who thinks it is. This bomb is a 5/10 min cd. ok going to talk about the base, the turrtes need to have a flood spore that shoots out 10/5 flood spores/ and those shooting sticky things, just an idea :wink: to put hate to this

Gravemind makes the area all infected and makes flood spores and turns stuff green smoke around it.

Thats awesome!

I think that the Graveminds hero power should be to use telepathy to drive enemy units insane in a limited area and attack each other. I also think that once the flood colony base is fully upgraded it should become a gravemind and it should become a super unit that is also a mobile base.

Sounds OP, remeber UNSC and Banished player still gotta have fun.

> 2535465398782494;4:
> I think that the Graveminds hero power should be to use telepathy to drive enemy units insane in a limited area and attack each other. I also think that once the flood colony base is fully upgraded it should become a gravemind and it should become a super unit that is also a mobile base.

Ah yes, the thread necromancer himself. Good thing he got banned until 2552.

The gravemind… great idea!!!

Good idea, but the way you describe it is awful. He sounds crazy OP. Compare the UNSC hero unit (one of the three spartans) against the gravemind himself, they don’t stand much of a chance do they? Even master chief could have been killed by Gravemind and was helpless to stop him.