The experienced and the inexperienced

One thing that I am worried about is… why is 343 catering to the newcomers? The new weapon drop system, Forerunner vision?
I quote from Louis Wu:

> It DOES let you see through walls (at least a limited number of walls; you can see people sort of near you) - but 1) you don’t have very much of it (it runs out really quickly) and 2) it doesn’t help you figure out where someone is if the geometry is really complicated. I guess this will become less relevant when we know the maps inside and out. It’s really useful when someone dips behind a wall and then tries to fake you out… you can tell where they’re going.
>
> It also screws up colors, so if you’re in the middle of a multi-person firefight, it adds more confusion than it removes. I’d say used judiciously, it’s pretty cool - <mark>but as Frank [O’Connor] said, a good player won’t really need it.</mark>

I just feel that this is not a good idea. If you are playing a game of chess against someone who is really good, and you, who has never played before, you will lose. It separates the experienced from the inexperienced. But for the newcomer, it allows them to strive to do better and better, until one day, they have a chance of beating the better players. And you feel good about yourself after. And even you you didn’t win, you know that you’re becoming a better player. It’s a good feeling.

But if you are playing a game of chess against someone (and I’m just using chess as an example), and they let you win, you don’t truly feel like the winner. So if 343 just gives the newcomers all the tools they need, like Forerunner vision, it could cause problems.

That’s my opinion. Thanks for reading. Don’t forget, November 6th!

Does it matter? So what if newer players now know where the rockets spawn. If you’re really so much better, you’ll have no problem taking them back or getting to them first.

Players will actually have to earn power weapon spawns, much like the killstreak rewards in CoD. Then they can choose the spot where the weapon’ll drop, without anyone else knowing. So experienced players will still have a much better shot at getting that power weapon.

First; this isnt Chess, its halo
Second; this isnt Halo:CE, its Halo 4
Third; To be honest, the better players now have it a lot easier. Now instead of a kid who happens to be in the right place when a weapon spawns, now everyone knows when and where it will drop.

Hardcore-ers lol, will now just make a push and set up around the drop. Have fun noob-ers lol.
Personally I am going to have to wait and see how it works before I make an opinion, but I am still looking forward to the game, as any REAL Halo fan should.

> Does it matter? So what if newer players now know where the rockets spawn. If you’re really so much better, you’ll have no problem taking them back or getting to them first.

That’s pretty horrible logic.

It’s as if you don’t want 343 to bring new fans into the fold.

Yeah, I’m not really a fan of them catering to the new players. I liked it back when you actually had to practice and get good at a game.

> > Does it matter? So what if newer players now know where the rockets spawn. If you’re really so much better, you’ll have no problem taking them back or getting to them first.
>
> That’s pretty horrible logic.

Edit. I think I’ve misinterpreted this thread…