The Effect of Armor Mods

After using a few Armor Mods in Warzone that are supposed to increase a physical attribute of your Spartan, I cant help but feel a few of 'em need to be buffed, like Upgraded Shields, Automedic, Death from Above and Increased Strength. Upgraded Shields need to significantly upgrade your shields more than they already do. I’ve heard you can survive a sniper headshot with that mad equipped, but never experienced it. Still one shot. Maybe increase them so that you can survive one slash from a sword, but it’ll leave you with half of a health bar. Automedic needs to recharge your shields faster than they currently do. Enough said. Death from Above could increase the shockwave of you’re ground pound, with heavily increased damage, and Increased Strength could have you killing other Spartans with one punch. Of course, then the REQ cost for these mods will be increased as well. The Upgraded Shields and Automedic mods could be bumped up to 7 REQ points, and Death from Above could cost 8, and Increased Strength will cost 9

Increased strength does let you kill another Spartan with one melee. That is what it does.
Auto medic does shorten the length of time it takes for your shields to recharge.
Death from above does make ground pounds more powerful.
Upgraded shields increase your shields a but. I.E. 5 BR shots instead of 4 for a kill. So yes, you can survive a sniper headshot and just lose your shields.
These are already powerful, without becoming OP.

They feel kinda subtle in some cases, but they do make a difference in really dicey situations if you pay attention closely.

Upgraded shields definitely doesn’t need a buff imo. It allows you to take a sniper to the head or a bayonet melee and survive which is super useful end game. And increased strength is a good way to counter someone using upgraded shields. The rest i can’t really comment on as i haven’t seen a reason to use them over some of the others.