-Im am not a BR fanboy, im just going to give logical reasons why this gun needs to be nerfed/removed if it will continue to be a starting weapon-
Let me just get into it and say that the range on this gun is absolutely insane you shouldn’t start off with a weapon that can act as a miniature sniper rifle, maps like ragnarok, exile, and any other open map with little cover makes map movement impossible playing CTF and BTB Two heavily populated playlists every game can turn into a stand still because people cannot push forward or maneuver around the map. (Having insta spawns is only making matters worse.)
The added aim assist on this gun makes it a monster in close range combat as well. Let me just say, i have been using the BR out of pure nostalgia i would lose close range fights to the AR 50/50 percent of the time but ever since i switched to the DMR i rarely lose ANY fight long range or short range no matter what the other player was using.
The fact that you cant get shot out of scope is only making this gun more over powered The aim assist + range + not getting shot out of scope = really 343 what in the world were you guys thinking. (Not getting shot out of scope is another issue that i wont be getting into now because it applies to every weapon)
I believe MM would improve significantly if the BR was the only starting weapon instead of sharing that privilege with the DMR, hear me out first.
The main reason would be that the Br would allow map movement because the range on the gun is fair, people playing the Obj playlists would actually be able to hold the Obj or actually make a push for it because the enemy team wouldnt be able to cross map them right off of their spawn.
The DMR just makes matches against good players stagnate(im saying this out of experience, experience i have gained from playing high level halo the stuff i have seen in game numerous times.
This gun in its current state is really ruining the game IMO it needs a fix or needs to be removed from the starting loadout and become an ordinance drop.
DMR… Designated… Marksman… Rifle…
Marksman… Rifle…
Rifle…
Rifles have incredible range, it doesn’t need nerfing. If you want to blast someone away who has a DMR, just DMR them back or get in close and blast them with your more powerful BR (which is more powerful btw… just)
The DMR is fine, quit complaining. Get in closer range, where the BR will destroy it. The aim assist is a little too much though, I’ll give you that. That’s the only issue though.
There should NEVER be aim assist, learn to aim, everybody.
If the DMR is removed, then people will just go to the light rifle and that will become “over powered”.
The BR is a terrible weapon in this game. It is amazingly underpowered. Removing the DMR would not “fix” anything. Everyone would start using the Light Rifle and Carbine over the BR.
Halo has always been about a utility weapon, and the DMR is the perfect utility: it is consistent, is beaten by niche weapons within their niche(not at medium range because the medium-range weapons are trash).
Your problem with the DMR stems from bad maps not suited for any sort of ranged weapon. Valhalla was originally designed for a random primary weapon. The DMR is a great weapon because it is not random. Forcing players into using the BR as their ranged weapon is akin to forcing AR starts or Shotgun spawns.
The DMR does not hinder map movement, it hinders unintelligent movement. You need to plan your advances instead of running out in the open. Nothing was more frustrating in Halo 3 than seeing an enemy, but being unable to hit them with consistent damage.
Please excuse my disorganized thoughts.
I use the DMR, but not as much as the BR or Light rifle, and I must say that map movement is indeed ruined. Why move around when you can camp with camo with a miniature sniper rifle until you get an actual sniper rifle? Rinse and repeat i=until the game ends.
I do like the BR idea tho, BR is starting weapons, and you can find DMR on the map, like you could find the BR on the maps in halo 3/
All I think needs to be done is too have the fire rate of the DMR and BR be the same. As it sits right now the BR is easier to aim and hit with but the DMR fires so much faster it makes up for any inaccuracy you may have. And as for making the two guns have the same fire rate the same I’d rather have the BR’s rate up’d than the DMR’s lowered.
> I do like the BR idea tho, BR is starting weapons, and you can find DMR on the map, like you could find the BR on the maps in halo 3/
That is a terrible idea. Spawning players with a niche/underpowered weapon hinders players’ abilities. The DMR is a great spawn weapon in that it is a jack of all trades, but master of none.
To the people who think the DMR is fine, watch this video, and these mlg pros’ views on the DMR and some other aspects on Halo 4.
“The DMR does break this game a little bit.”
–TheActualLemon
A DMR nerf thread? How refreshing!
Seriously, there’s nothing wrong with the DMR. Leave it the way it is.
And in reply to ^^^^ this guy. Did you notice how none of them had any suggestions on how to “fix it”? That’s because it’s not actually the DMR that’s the problem, it’s the map design, the spawn system and other mechanics that are really the issue. The DMR is good for open sightlines, which is completely fine. its just so happens that most of the maps are full of open sightlines so the DMR is the most useful weapon at the minute.
the BR is a much better starting weapon than the dmr because it isnt overwhelmingly strong at long ranges like the dmr is. this allows map movement because you dont have to worry about being sniped by a weapon people spaw with. the br is MUCH more competitively balanced
> To the people who think the DMR is fine, watch this video, and these mlg pros’ views on the DMR and some other aspects on Halo 4.
>
> “The DMR does break this game a little bit.”
> --TheActualLemon
You are taking that quote out of context. It is not the DMR alone; the personal ordinance system and poorly-designed maps help with making the DMR seem like the bad guy. With that, I agree. Maps need to be designed with an accurate rifle in mind, and weapons cannot only be at random intervals/in killstreaks. There needs to be more incentive to push period. Removing the DMR will not magically solve this.
> the BR is a much better starting weapon than the dmr because it isnt overwhelmingly strong at long ranges like the dmr is. this allows map movement because you dont have to worry about being sniped by a weapon people spaw with. the br is MUCH more competitively balanced
The DMR still allows map movement. You just need to be more intelligent when doing so. No longer can you just run across an open field while enemies aim directly at you and miss.
I haven’t really had any issue with the DMR. I use it quite a bit but I also use the BR and Lightrifle. I’m pretty good and I have to say that, in my experience, each weapon (BR, DMR, Lightrifle) has ranges and encounters where one is better than the other.
For example, BR seems the best on Adrift and Haven (mid range). Lightrifle seems best on Complex (mix of mid and long range). DMR seems best on Ragnarok (long range). I use those weapons on those maps and I thrive.
I just really don’t see a problem with the DMR.
you always have to complain about everything. Yes, the dmr is a blast, but so are the other 4 rifles. Yes the dmr has longer range, but the others have some very aaceptable capabilities, like RoF, Increased power when zoomed (yes, the light rifle is stronger than other weps when zoomed in) and bursts (which lets you aim easier)
I use dmr because i was beast on Zero bloom slayer in reach and i love it since then, but dont get me wrong. BR Is more powerful in an average mid-range 1 on 1. Your actual sniper is the LR and the Carbine will let you steal kills from a shootout with its RoF. DMR needs nothing done on it. you need to do something on your gameplay.
Agreed to the fullest DMR ruins gam play, first time in any Halo game can you die across the map in 1-2 seconds with 2 or more people shooting a DMR at you.
Are you going to keep this thread active?
Support this here - https://forums.halowaypoint.com/yaf_postst90151_4sk-BR-Is-a-Necessity.aspx
im not going to sit here and argue with people who say that the weapon doesnt need a nerf(by nerf im mean nerfing the auto aim not changing the damage or rate of fire)
it is way to easy to use, and in the hands of a good player it completely out shines any other weapon.
> > the BR is a much better starting weapon than the dmr because it isnt overwhelmingly strong at long ranges like the dmr is. this allows map movement because you dont have to worry about being sniped by a weapon people spaw with. the br is MUCH more competitively balanced
>
> The DMR still allows map movement. You just need to be more intelligent when doing so. No longer can you just run across an open field while enemies aim directly at you and miss.
have you ever played against really good players on some of the more wide open maps such as CTF on ragnorak? teams can literally just shell up in their spawn and can defend their base because their spawn weapon has such amazing range