The definitive version of Halo multiplayer?

The definitive version of Halo multiplayer…Taking the best from its predecessors.

i.) Loadouts will return but only in the returning social and invasion. The changes for loadouts are…

-NO default sprint, sprint can only be an armour ability.
-NO perks what so ever.
-ONLY armor abilities and primary weapons can be customised. Secondary weapon will always be magnum or SMG. This stops the Plasma pistol/grenade problem on vehicles that Halo of duty 4 created (kidding *Halo 4)
-NO jetpack armour ability outside of invasion, BTB and Dominion.Or maybe don’t include it at all cough… cough… Grav lift.
-Camo and Promethien vision will be a pickup on the map under all circumstances.
-NO personal ordnance. Weapons spawn only on the map. Players actually fight over the spawn areas and the winners get an advantage in firepower :wink:

ii.) Ranks.

-Two ranking systems, Cr and true skill.
-Cr system would be pretty much identical to Halo Reach, Warrant officer - Inheritor, maybe throw in some new ranks such as Precursor, Ancient Evil, ODST and more. Make it slightly less grindy but still take a very long time to achieve the final rank which creates determination to reach it which means ++POP.
-You should have to rank up to unlock armour components and pay for them in Cr they’re unlocked. Determination to save up for a piece of armour and to get it must play more Halo 5= ++POP.
-True skill 1-50 ( Fix problems from Halo 3 and 4s version). To rank up one must get better and win their games =++POP

iii.) Playlists stucture and details about the playlists.

Ranked.

-Lone wolves
-Team Slayer ( Has to be identical to H2 and H3, CTF should show up 10% of the time).
-Swat
-Team doubles
-Grifball (should be like Halo Reach’s rendition)
-Team snipers
-Rumble pit.
-Invasion - 12vs12 Spartans vs elites (Maybe brutes).(Pre set loadouts)

Social.

-Social slayer ( merged with social skirmish)
-Infection (bring back Halo Reach’s rendition it was so popular bringing in as many people as slayer sometimes more, but keep the flood models and balance it a little).
-Big team battle 8v8 (rotating forge maps on top of the usual maps so it doesn’t get boring, Assault and CTF should show up every now and then)

  • Dominion 12vs12
  • Action sack
  • MLG

Co-op

-Co op campaign.
-Firefight ranked.
-Firefight arcade.

-Invasion and dominion are 12vs12 and BTB isn’t because those playlists have objective as well as killing, so they aren’t just chaos.

-I’m absolutely certain that this is what is needed for 343s redemption, to take the great things from the Last 4 multiplayer Halos and create a game that can return to the greatness we’ve missed for almost 7 years.

A wild opinion appeared! :stuck_out_tongue:

There are some things I don’t like, but I’d buy it.

Stop.

You sound like you’re commanding 343 to do the things you want.

Keep sprint, but make it removable in custom games if desired

> Stop.
>
> <mark>You sound like you’re commanding 343 to do the things you want.</mark>
>
>
> Keep sprint, but make it removable in custom games if desired

If 343i wants their products to sell, then they should try to listen to consumer feedback (this applies to all consumer feedback, not just this thread)

I agree with most things except sprint being an AA since it ruins the other AAs by it being used 95% of the time, then I diagree with camo and PV being banned since I dont see any faults with either that can be fixed (dont start)

> I agree with most things except sprint being an AA since it ruins the other AAs by it being used 95% of the time, then I diagree with camo and PV being banned since I dont see any faults with either that can be fixed (dont start)

Soo what your saying is that Camo and PV should stay in LOADOUTS NOT “banned” because they don’t have problems that can be fixed. SMH don’t you mean the opposite.

> > I agree with most things except sprint being an AA since it ruins the other AAs by it being used 95% of the time, then I diagree with camo and PV being banned since I dont see any faults with either that can be fixed (dont start)
>
> Soo what your saying is that Camo and PV should stay in LOADOUTS NOT “banned” because they don’t have problems that can be fixed. SMH don’t you mean the opposite.

Camo and PV can also be easily fixed and not insulting peoples opinions will get you far here.

> Camo and PV can also be easily fixed and not insulting peoples opinions will get you far here.

Your proposed solution is to make Camo only work while moving.
Except doing so, I can just strafe left and right to keep my camo up.
Camo also lowers or disables aim assist on the user.

> > Camo and PV can also be easily fixed and not insulting peoples opinions will get you far here.
>
> Your proposed solution is to make Camo only work while moving.
> Except doing so, I can just strafe left and right to keep my camo up.
> Camo also lowers or disables aim assist on the user.

You cant scope in whilst doing so which helps remove camo sniping largly and doesnt ruin hiding with it.

Why did you put MLG as social it should be ranked and there should be a forge playlist for 4v4 where new maps come in ever two weeks. 6 maps come into the playlist the best stays, 5 more come in the best stays. This way you will all ways be able to test new maps and keep it fresh.

I like the Ida of a forge playlist mentioned above. I have NOidea why you would place MLG/competitive playlist in social. Out of all playlists, it is the most obvious choice to be ranked based on its’ premis. I still don’t like the idea of any AAs off start along with sprint. Make them map pickups. That would make them so much easier to balance since they are then not constantly affecting the game.

> Why did you put MLG as social it should be ranked and there should be a forge playlist for 4v4 where new maps come in ever two weeks. 6 maps come into the playlist the best stays, 5 more come in the best stays. This way you will all ways be able to test new maps and keep it fresh.

Best idea I’ve read in awhile.

> > Stop.
> >
> > <mark>You sound like you’re commanding 343 to do the things you want.</mark>
> >
> >
> > Keep sprint, but make it removable in custom games if desired
>
> If 343i wants their products to sell, then they should try to listen to consumer feedback (this applies to all consumer feedback, not just this thread)

Yes but there are already threads concerning this, we don’t need to hear it again

Please remove sprint completely so I can go back to playing normal map sizes…

> Stop.
>
> You sound like you’re commanding 343 to do the things you want.
>
>
> Keep sprint, but make it removable in custom games if desired

Stop.

You just “commanded” them to keep sprint, something YOU want, a bit strange considering you just whined about me stating what I hope to have in Halo 5.