For all of you whom haven’t seen Cursed Lemon’s videos here they are:
Video 1
Video 2
Final Word
I encourage all the devs at 343 to listen/watch these videos, and ask themselves before every single gameplay element is added “Will this make the skill-gap smaller?”, and “Will this negatively affect the competitive merit of the game?”, if so, and this decides to be added to the final game, give us the option to turn it off.
Bungie has been continually dumbing down the Halo series, and I’d absolutely love if 343 studios can turn it around. While Lemon hasn’t addressed Reach, I’d just like to briefly point out some of the pros/cons that affect the competitive community.
Pros:
DMR- no more bullet spread
Forge World- so we don’t have to put up with Bungie’s PoS map making abilities
Cons:
Lack of individual damage multiplier- while the DMR was a great addition, in order to lessen the shots required to kill, the damage multiplier must be tuned up to 125%. Unfortunately, this breaks the entire sandbox (snipers are 1 shot kills, etc.)
Armor Abilities- Anything where you can “PrEsS X To LiVe!!” is broken beyond belief. AAs off spawn simply slow down, and dumb down gameplay. Luckily we have the option to turn these off, but they really don’t belong in any competitive setting, including Arena
The Ranking System- As of now, the team-based ranking system has been thrown out the window in favor of an individual one. Halo is a team based game, you win as a team and you lose as a team. There are simply too many gameplay factors to give someone a rating based off their stats. It’s impossible to measure someone’s relative contribution to the team when variables such as communication and power weapon/spawn control come into play. The H2/H3 ranking system wasn’t a bad one, they had their flaws, but their basic concept was correct.
Bloom- Programmed randomness is simply a flaw. While better than the conic spread that existed in H3, this simply doesn’t belong in a competitive setting.
I could go and on, but it’s late and I think you guys get the picture. The next installment to the halo franchise will not succeed if the competitive community is hung out to dry. Don’t try to take the place of CoD as a game catered to the casual individual, instead of the loyal fans who have been following the Halo franchise since CE.
Thanks for your time.