The death of forced team colors

I firmly believe that Red and Blue teams need to die. I really enjoy having the armor colors I want in warzone firefight and wish that the forced colors would just go away. It would make identifying my spartan company team mates a lot easier, and it’s not like you need the colors to actually identify your team at all. That’s what you have the tags and waypoints for.

The ability to adjust your armor colors to adapt the the map you are about to load into would be a great tactic. I remember doing this in Reach in the FFA playlists, and having a great time using the natural environment to evade enemies.

It has definitely been shown in some of the other big titles that team colors are not needed for identification.

So to replace the Red team and Blue team names, why not use Alpha and Bravo or something similar?

> 2533274816257608;1:
> I firmly believe that Red and Blue teams need to die. I really enjoy having the armor colors I want in warzone firefight and wish that the forced colors would just go away. It would make identifying my spartan company team mates a lot easier, and it’s not like you need the colors to actually identify your team at all. That’s what you have the tags and waypoints for.
>
> The ability to adjust your armor colors to adapt the the map you are about to load into would be a great tactic. I remember doing this in Reach in the FFA playlists, and having a great time using the natural environment to evade enemies.
>
> It has definitely been shown in some of the other big titles that team colors are not needed for identification.
>
> So to replace the Red team and Blue team names, why not use Alpha and Bravo or something similar?

Hence the issue. Red and blue are easily divisible in most forms of colors for backgrounds so this would be a bit of an unfair advantage for those who relish with this type of tactic.

> 2533274816257608;1:
> I firmly believe that Red and Blue teams need to die. I really enjoy having the armor colors I want in warzone firefight and wish that the forced colors would just go away. It would make identifying my spartan company team mates a lot easier, and it’s not like you need the colors to actually identify your team at all. That’s what you have the tags and waypoints for.
>
> The ability to adjust your armor colors to adapt the the map you are about to load into would be a great tactic. I remember doing this in Reach in the FFA playlists, and having a great time using the natural environment to evade enemies.
>
> It has definitely been shown in some of the other big titles that team colors are not needed for identification.
>
> So to replace the Red team and Blue team names, why not use Alpha and Bravo or something similar?

I can’t speak for everyone but I never look for tags when I shoot. I only look for color so I could care less if you are on my team or not but if your color is different from mine the. you are dead.

I think the problem with that is it would make identifying an enemy a lot harder if you’re out of red reticule range and/or you aren’t in a spartan company using the same colors. The identifying markers would have to be adjusted if it was to work.

I think it’d be cool to have a toggle where you and the enemy team are visible with team colors or with custom colors. Best of both worlds.

If that happens, well:

Dear teammates,

Please brace yourselves for accidental friendly fire. Don’t forget to keep me away from the Rocket Launcher.

Sincerely,
EMPEROR NOVA01

You want to make Halo 5 more mainstream? I think for some modes the forced team colors should stay. But for other modes they are not necessary. And about the you don’t need color to identify. I disagree with that. With the team colors I shoot anything moving that is not the same color as me. This makes my reaction time quicker. And what if ( I know this is unlikely ) but what if multiple people are using the same colors?

Death? Of the Red Army? IN YOUR DREAMS DIRTBAG.
At least with the Bluetards I know who i’m shooting at.

…however if it was Red vs Orange, it would be alright.

But then what would rooster teeth call their hit machinima?

> 2533274803493024;9:
> But then what would rooster teeth call their hit machinima?

Fabulous vs Rainbow.

Wait, no, I got it:
Spaceballs: The Machinima.

Anyone who isn’t my color ends up dead. It’s harder to see the enemy.

> 2533274803493024;9:
> But then what would rooster teeth call their hit machinima?

Overrated since Revelation?

If you ever play games like Overwatch, you will understand that color is not needed to display team mates. Simply highlighting them at any distance will suffice.

As Halo 5 currently stands, yes you do need colors for long ranges because friendly tags disappear when they are far away in Warzone (which is dumb, by the way)

In addition to respond to the use of camo colors to help conceal yourself being an “unfair advantage” it would be plenty fair since anyone could do it. It is CURRENTLY unfair on any map that has an abundance of red or blue, because the enemy team of that color could have concealment to aid them, while your team sticks out like a sore thumb.

I would also be totally okay with colors staying in certain playlists, like arena. Warzone, however, it should go away.

> 2533274881560701;5:
> I think it’d be cool to have a toggle where you and the enemy team are visible with team colors or with custom colors. Best of both worlds.

You just solved it right here. You can have it where your teammates appear on your screen in a kind of bright blue while the enemy is their different colors. So that anything that is blue in color is yours. It’ll work really well this way as all of the other colors are a bright kind of color anyway…

I would be ok with teamates having ffa colors.

But enemies need to stand out from that rainbow.

> 2533274974081836;3:
> > 2533274816257608;1:
> > I firmly believe that Red and Blue teams need to die. I really enjoy having the armor colors I want in warzone firefight and wish that the forced colors would just go away. It would make identifying my spartan company team mates a lot easier, and it’s not like you need the colors to actually identify your team at all. That’s what you have the tags and waypoints for.
> >
> > The ability to adjust your armor colors to adapt the the map you are about to load into would be a great tactic. I remember doing this in Reach in the FFA playlists, and having a great time using the natural environment to evade enemies.
> >
> > It has definitely been shown in some of the other big titles that team colors are not needed for identification.
> >
> > So to replace the Red team and Blue team names, why not use Alpha and Bravo or something similar?
>
>
> I can’t speak for everyone but I never look for tags when I shoot. I only look for color so I could care less if you are on my team or not but if your color is different from mine the. you are dead.

I don’t really look at the tags either. If you’re not the same colour as me, prepare yourself for death.

I go in solo most of the time, so getting to know all my teammates tags would take too long. As many have said, you are not my colour, you die!

I would also like to point that the only mode that supports your true colors is infection. But how does it compensate? By forcing the zombies to be a set color with an armor effect to distinguish them from humans.

Halo has always been a series that uses colors to help identify you, your team and your enemies. There’s absolutely no reason why that needs to change.

I’ve never needed colors until Warzone, since allies have always had waypoints.