So stupid… I will tell you why, well apparently if you kill 125 kills in firefight you deserve to win more credits than killing 125 player in matchmaking… WTF… Please post your opinions in this problem
> So stupid… I will tell you why, well apparently if you kill 125 kills in firefight you deserve to win more credits than killing 125 player in matchmaking… WTF… Please post your opinions in this problem
I used to go after daily challenges, and was proud of my count, now, I have Custom challenges, and only do them if I’m playing with friends, or it works within the Custom I’m doing, other than that, I could care less about them.
The payouts are better than they used to be.
> The payouts are better than they used to be.
Yes in term of amount of credits you get, but if you kill 100 people in firefight you get 3000 cr and for killing 125 people at multiplayer gives you 2500… you know something is wrong
While your point is perfectly valid, you should take into account the fact that getting 125 kills in matchmaking takes a fair number of games, which means you get credits from all the game complete, slot machine bonuses etc. Therefore, you actually get a considerable amount of credits in the background, whereas 125 kills in firefight would only take one game, and so overall you would not get as many credits. Obviously, this is just my opinion.
> The payouts are better than they used to be.
This, guess people don’t remember the paltry sums of credits Bungie use to give us, especially early on in the games first year. Yeesh.
Then again, playing for credits becomes more irrelevant the higher you rise in the ranks since there is no unlocks until Inheritor and that is one hell of a grind for a skull helmet.
Then again; the whole ranking system sucks because it’s based upon how long you grind and not with how skilled you are.
True, one day there was a challenge for killing 77 enemies in MM for 2500 credits.
The next day there was a challenge for killing 40 enemies in MM for 4000 credits.
I was like: What?