First and foremost, I’m a lefty and use southpaw sticks. As such, many people here may not get the issue. Please don’t be abusive because I prefer an aim scheme that predates the original Halo.
Anyways, these controls are distracting and frustrating. I can not find a suitable scheme by any measure. Everything constantly feels backwards. I understand this isn’t old Halo, but these don’t feel like a good control schemes regardless of what game is being played. At least not as a lefty. The biggest issue is that the sprint button also controls the stabilizers when in the air. I turn auto-stabilization off because it ruins the ability to jump while already scoped, which is a huge portion of how I play the game, which always worked superbly before. But if I do that, I can’t utilize a very necessary tactic with stabilization. I can’t because, much like the issue holding your breath in most CoD games, clicking in the stick and aiming at the same time on the same stick is near impossible. Compound that with this gameplay while in mid air makes it pointless.
None of the control schemes work for me. Default I can’t jump, aim, and stabilize like I mention above. Plus the left bumper to throw grenades never feels natural in this game. In the Halo 4 scheme thrusters on left bumper feels uncomfortable. Plus the stabilizer issue. The other schemes seem all sorts of terribly uncomfortable. I have an adapter and have played around with bouncing button mapping around but ultimately the two biggest issues I found were that:
- the sprint also dictating stabilizing means it’s impossible as a lefty
- the game has too many active buttons
Ultimately the control schemes in Titanfall, Destiny, and CoD:AW work because all your movement option are built into the current control schemes and actions while in Halo 5 the decision was made to add a button. In the other games, boosts, double jumps, dodges, etc. are extensions of the current buttons already used.
The biggest issues are not being able to fully customize controls for each feature/button and too much chaff. Why isn’t thruster built into sprint like AW? Click the stick while not moving and boost forward. Move Stick forward + left click = sprint. Move Stick in other direction + left click = boost in that direction. It seems unlikely you’ll integrate the features into the rest of the controls and drop a button. But why can’t jump button in mid air control stabilizers as well as clamber? It just seems that there’s no way to find natural controls as a southpaw.
I’d love to see one of these two:
Halo 4ish
LT: Grenade
RT: Fire
LB: Crouch + Ground Pound
RB: Melee
LClick: Sprint
RClick: ADS/Zoom
Y: Switch weapons
X: Action/reload
A: Jump + Stabilize + Clamber
B: Thrusters
Or Halo 5ish
LT: ADS
RT: Fire
LB: Crouch + Ground Pound
RB: Grenade
LClick: Sprint
RClick: Melee
Y: Switch weapons
X: Action/reload
A: Jump + Stabilize + Clamber
B; Thrusters
Currently the controls are just too distracting. Let us assign all the actions to buttons.