The Community is Misinterpreting 343

Some of you may have noticed that many of the recent updates for H5 contained largely weapon skins, armor, weapon variants, and vehicle variants, including the infamous Phaeton Helios variant. What 343 is trying to do, is make many reqs, really fast. They don’t even have to be good reqs, if they are reqs, then people will still have to unlock them.

If 343 made a Falcon, like many of us wanted, they probably wouldn’t get their money back, they would have to sell many reqs in order to do so. But those easy to make weapon skins? Those can be made really quickly and people will still pay money to buy them (whether they are trying to get something else or not).

343 isn’t only making reqs, like some of the more biased people think. This Memories of Reach update included Infection, did it not? But what I am trying to point out is that Halo 5 is being saturated with many easy to make accessory items rather than hard to make, community desired items. This is not a necessarily bad thing, and I want to know what you guys think.

Are you a fan of the req system? Would you prefer high quality content over quantity content or do you like the quantity centered updates?

Higher quality content anyday. Nobody cares about things you can barely see or use. To be honest, I’m getting sick of 343 trolling us like this. They trolled us with a useless campaign backed up by a Tidle wave of lies. They trolled us with bad spawning in warzone and arena, they trolled us casual players with Achilles and don’t get me started with the controversial req system. Now they smack an ONI symbol on a phaeton variant in a reach related update. I’m getting sick of this.

They made a few million already, hiring an artist to do so will cost as much as an armor set. They will not lose money.

So making a req that everybody wants & many would throw real money at the REQ system for would not make them money but making a variant of a req that never really gets used anyway would?

And that bloating the system with different versions of what we already have rather than actually spending the resources to develop new content is “not necessarily a bad thing?”

Infamous Phaeton Helios variant?

> 2533274891802271;3:
> They made a few million already, hiring an artist to do so will cost as much as an armor set. They will not lose money.

You are right, 343 can definitely afford to produce high quality content if they want to.

To show us that they care about Halo and all of the fans, they should fix MCC so we have good multiplayer options.

> 2535406892990166;2:
> Higher quality content anyday. Nobody cares about things you can barely see or use. To be honest, I’m getting sick of 343 trolling us like this. They trolled us with a useless campaign backed up by a Tidle wave of lies. They trolled us with bad spawning in warzone and arena, they trolled us casual players with Achilles and don’t get me started with the controversial req system. Now they smack an ONI symbol on a phaeton variant in a reach related update. I’m getting sick of this.

How can they troll you with a Falcon if they never even hinted at making a Falcon?
How is making the req system a form of trolling?
How is giving the people who play this game a lot an armor to work towards trolling you?

I think you are trolling us

> 2533274976607648;7:
> To show us that they care about Halo and all of the fans, they should fix MCC so we have good multiplayer options.

MCC was more of microsofts fault on that one

> 2533274858572140;9:
> > 2533274976607648;7:
> > To show us that they care about Halo and all of the fans, they should fix MCC so we have good multiplayer options.
>
>
> MCC was more of microsofts fault on that one

MCC was on both of them.

343 sure as hell isn’t innocent at all

> 2535464169630092;10:
> > 2533274858572140;9:
> > > 2533274976607648;7:
> > > To show us that they care about Halo and all of the fans, they should fix MCC so we have good multiplayer options.
> >
> >
> > MCC was more of microsofts fault on that one
>
>
> MCC was on both of them.
>
> 343 sure as hell isn’t innocent at all

It wasn’t 343 who decided to split up the project and outsource it to several different developers.

> 2576836393959214;8:
> > 2535406892990166;2:
> > Higher quality content anyday. Nobody cares about things you can barely see or use. To be honest, I’m getting sick of 343 trolling us like this. They trolled us with a useless campaign backed up by a Tidle wave of lies. They trolled us with bad spawning in warzone and arena, they trolled us casual players with Achilles and don’t get me started with the controversial req system. Now they smack an ONI symbol on a phaeton variant in a reach related update. I’m getting sick of this.
>
>
> How can they troll you with a Falcon if they never even hinted at making a Falcon?
> How is making the req system a form of trolling?
> How is giving the people who play this game a lot an armor to work towards trolling you?
>
> I think you are trolling us

  1. a vehical update was confirmed + oni req ( which implies it should be a UNSC vehical quite naturally) + the title of this update is Memories Of Reach, so yes, they trolled us. Just saying, a falcon was expected by the masses.

  2. Bringing in microtransactions to a triple A title like halo is a terrible joke if not a troll. There was a time when people earned their armor and not purchased through RNG. So yes quoting myself, “they trolled us” yet again.

  3. One type of armor is acceptable, making a yoink load of armor variants with a white stripe as the separating difference is unacceptable. So yes, they trolled us
    Halo was the very first shooter I played and I love this game. This community has always been helpful to me and everybody else. So to calrify, making an honest opinion and expressing my anger about this is not me trolling.

> 2533274866682248;11:
> > 2535464169630092;10:
> > > 2533274858572140;9:
> > > > 2533274976607648;7:
> > > > To show us that they care about Halo and all of the fans, they should fix MCC so we have good multiplayer options.
> > >
> > >
> > > MCC was more of microsofts fault on that one
> >
> >
> > MCC was on both of them.
> >
> > 343 sure as hell isn’t innocent at all
>
>
> It wasn’t 343 who decided to split up the project and outsource it to several different developers.

Maybe not. but it was 343’s job to write the netcode which turned out to be broken.

> 2533274866682248;11:
> > 2535464169630092;10:
> > > 2533274858572140;9:
> > > > 2533274976607648;7:
> > > > To show us that they care about Halo and all of the fans, they should fix MCC so we have good multiplayer options.
> > >
> > >
> > > MCC was more of microsofts fault on that one
> >
> >
> > MCC was on both of them.
> >
> > 343 sure as hell isn’t innocent at all
>
>
> It wasn’t 343 who decided to split up the project and outsource it to several different developers.

The campaigns were outsourced but the MP was the sole responsibility of 343i/Microsoft and it had 95% of the problems.

> 2533274936334803;1:
> Some of you may have noticed that many of the recent updates for H5 contained largely weapon skins, armor, weapon variants, and vehicle variants, including the infamous Phaeton Helios variant. What 343 is trying to do, is make many reqs, really fast. They don’t even have to be good reqs, if they are reqs, then people will still have to unlock them.
>
> If 343 made a Falcon, like many of us wanted, they probably wouldn’t get their money back, they would have to sell many reqs in order to do so. But those easy to make weapon skins? Those can be made really quickly and people will still pay money to buy them (whether they are trying to get something else or not).
>
> 343 isn’t only making reqs, like some of the more biased people think. This Memories of Reach update included Infection, did it not? But what I am trying to point out is that Halo 5 is being saturated with many easy to make accessory items rather than hard to make, community desired items. This is not a necessarily bad thing, and I want to know what you guys think.
>
> Are you a fan of the req system? Would you prefer high quality content over quantity content or do you like the quantity centered updates?

I would more say 343 is ignoring the community lol.

I get it, they want to make money more than deliver quality content (at least that is the impression I get from their lackluster ‘free content’). The req system, like it or hate it, is probably here to stay. It’s a good revenue stream for 343 because some people will put out money to get what are mostly poorly designed armor, helmets, and a menagerie of other cosmetic odds and ends. I personally have not spent any real money on reqs. I choose not to fund mediocrity (as you can tell, I don’t like the req system :)). Give me some thing of quality and I’ll consider spending real money. Otherwise, sorry, please try again. :slight_smile:

> 2533274936334803;1:
> Some of you may have noticed that many of the recent updates for H5 contained largely weapon skins, armor, weapon variants, and vehicle variants, including the infamous Phaeton Helios variant. What 343 is trying to do, is make many reqs, really fast. They don’t even have to be good reqs, if they are reqs, then people will still have to unlock them.
>
> If 343 made a Falcon, like many of us wanted, they probably wouldn’t get their money back, they would have to sell many reqs in order to do so. But those easy to make weapon skins? Those can be made really quickly and people will still pay money to buy them (whether they are trying to get something else or not).
>
> 343 isn’t only making reqs, like some of the more biased people think. This Memories of Reach update included Infection, did it not? But what I am trying to point out is that Halo 5 is being saturated with many easy to make accessory items rather than hard to make, community desired items. This is not a necessarily bad thing, and I want to know what you guys think.
>
> Are you a fan of the req system? Would you prefer high quality content over quantity content or do you like the quantity centered updates?

I’m not saying what you described, fully describes 343i mind set, their motives are their own, but it is known that companies and developers are going down the reskin road, or money grab road.
why make a falcon or something unique that takes a lot of time, when you can offer 20 quickly made weapon skins instead, which gives more things for people to unlock.
I am a player of WoW right now and they have gone down the road of mount reskins, and the unique mounts have been put into the store, to buy with real money. as a result a lot of their playerbase has left this expansion.
regardless of what some people think, quantity in skins and req items, does guarantee them more money and players, quality grants them the ability to retain players, and that is what devs and games have trouble with these days.
Quality = Retained players = more money
Quantity = Reskins and retention mechanics (Req system) = quick money grab, but loss of players

I prefer quality over quantity anyday.

ARMOR
It’s nice to have over 200 pieces of armor, but half of them are reskins with white strips. And when new armor sets like the main ones featured in updates are added, I have to prey the REQ system gives me it.

INFECTION
This gamemode probably should of been in the game at launch or at least the option to make it. Seriously infection is just a slayer variant with specialized team traits.

REQ SYSTEM
No I don’t like it because of how lazy it is. Everything is random.

Thanks for your feedback guys! As for me, I just wish the new update contained more of the memories from reach, rather than what we got.

But the money made from REQ Pack sales with real cash funds the updates and the Halo World Championship. If making the Falcon would hurt them financially then I’d love to know just where all that REQ money is going.

> 2533274812652989;19:
> But the money made from REQ Pack sales with real cash funds the updates and the Halo World Championship. If making the Falcon would hurt them financially then I’d love to know just where all that REQ money is going.

I, too, would appreciate some transparency. If I could hear from Bravo or anyone on the dev team about why they made the decisions they did I think a lot of these arguments would be finished before they start.