the community can't accept change but we need it

> 2533274819567236;15:
> > 2533274792820475;12:
> > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
>
>
> That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
>
> There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.

It was 343i’s arrogance that led them to reinvent Halo. They wanted to make Halo their own and in the process, have demolished the XO’s flagship franchise.

> 2533274826434697;54:
> > 2533274921821201;21:
> > Yeah because Halo 4 and 5 are defiantly the best in everyone’s eyes, not to mention Halo 5 didn’t sell great. Look at games like CS:GO and the new DOOM, Halo doesn’t need sprint or obnoxious abilities to be popular. This kind of stuff is driving away a BIG chunk of the community, exactly what CoD is going through right now with Infinite Warfare. I don’t know why you’re bringing age into this, Halo had a perfect formula, it set standards, it made trends.
> > Now Halo hides in the shadows and follows formulas and trends from other shooters. Just because there’s equal starts in multiplayer doesn’t exactly mean it feels like Halo.
> > If that were the case, Gears of War and Unreal Tournament also “FEEL JUST LIKE CLASSIC HALO MULTIPLAYER :D”
> > Halo at this point is pretty much Call of Duty with precision reticles and longer TTK.
> > People like you keep making the argument “Halo needs to change/evolve, or it will die.” It kills me when people say that, you know why? Because THAT’S when the downfall of Halo started, when it changed. Ever since Reach, Halo has lost A TON of popularity and no longer has the golden, respected throne it once had.
> > Ever since Halo started “evolving” it also keeps losing casuals and fans.
> > I love Halo, and that’s why I criticize it. You can’t love something and not criticize it, right?
> > Halo’s never going to go back to it’s golden state until it gets a hold of itself.
>
>
> Halo gained popularity with Reach, which is one of the reasons why the terrible Halo 4 sold so well. Halo 5 sold poorly because the xbox one isn’t as popular as the xbox and xbox 360 were back when the older games were released and also because Halo 4 was very bad. #Facts

Lmao at your “facts”

> 2533274910462545;59:
> > 2533274923562209;56:
> > > 2533274795515722;53:
> > > > 2533274910462545;52:
> > > > Honestly…343 has the formula set I think. The multiplayer is exactly what is needed, new-player friendly (friendly doesn’t mean bad) and incredibly fun. The sandbox is the most balanced sandbox there has ever been. The forge is phenomenal. Only two things that they can do to improve upon Halo in the next mainline game installment would be:
> > > >
> > > > - Keep the formula how it is, however release the game with more content
> > > > - The storywriting for campaign…it needs some drastic work.
> > > > If Halo 5 had launched with everything with have from each update, and had a better campaign worthy of a mainline Halo game? It would’ve been hailed as one of the best from the outset. And I think now Halo 5 is up to that standard, Halo 6 will be a blast.
> > >
> > >
> > > why do you think i always liked halo over cod? cod is pick up and play friendly halo was not… so noob charge is a good thing? sprint making all the maps articially bigger is a good thing? automatics being overpowered is a good thing? 99% of armor and emblems locked behind rng reqs a good thing?
> >
> >
> > Please… Remember noob combo? Duel wilding pp and magnum/mauler? Hijacking, removing health and having shields only? I can list many ways original halo games were easy to pickup games cuz they were. You don’t just get 10+ million players for being a tough game dude… It had its mix of casual friendly and more competitive style for a variety of people, the campaign alone is perfect to make it an easy to pick up game as halo is above just its multiplayer.
> >
> > Youre implying CoD is easier to play and halo is the harder game when it’s a matter of preference. A twitch game can have just as much skill as an arena/tactical but differ in many ways. There can be a list for both games on how they’re noob friendly ten years ago and now and the concept still won’t change. Games don’t pickup large fan bases by being a hard to play game, sorry to put it out there. Yea people buy harder to play games for the challenge, but majority don’t.
>
>
> I really don’t think anything of the whole cod/halo thing… I didn’t say other Halo games weren’t new player friendly, I just mean this one definitely is new player friendly. And honestly while other Halo games sold really well…nobody seems to acknowledge that today is a different market, with a different customer base and different consumer insterests, Halo just isn’t really in fashion anymore, regardless of how good the game is, or how bad it is, it wouldn’t be as popular as it once was because today is a different market, almost ten years after Halo 3

Most won’t acknowledge it, they’re to simple minded for it. While it could work (never know until they try), just cuz halo 2-3 succeeded then doesn’t mean it’ll work in today’s industry. I’m in favor of either or, doesn’t matter to me. Till they do I’ll laugh at those who think halo is guaranteed for success if it were to go back, I’ll also laugh at those who think adding in pointless new stuff will also give the game success. Halos a niche now, many just think halo is to big to be classified as such.

compare halo 5s sales to halo 3 and tell me again how much we need change

The biggest change in halo 5 was removing the things that changed halo in other games.

> 2533274923562209;63:
> > 2533274910462545;59:
> > > 2533274923562209;56:
> > > > 2533274795515722;53:
> > > > > 2533274910462545;52:
> > > > > Honestly…343 has the formula set I think. The multiplayer is exactly what is needed, new-player friendly (friendly doesn’t mean bad) and incredibly fun. The sandbox is the most balanced sandbox there has ever been. The forge is phenomenal. Only two things that they can do to improve upon Halo in the next mainline game installment would be:
> > > > >
> > > > > - Keep the formula how it is, however release the game with more content
> > > > > - The storywriting for campaign…it needs some drastic work.
> > > > > If Halo 5 had launched with everything with have from each update, and had a better campaign worthy of a mainline Halo game? It would’ve been hailed as one of the best from the outset. And I think now Halo 5 is up to that standard, Halo 6 will be a blast.
> > > >
> > > >
> > > > why do you think i always liked halo over cod? cod is pick up and play friendly halo was not… so noob charge is a good thing? sprint making all the maps articially bigger is a good thing? automatics being overpowered is a good thing? 99% of armor and emblems locked behind rng reqs a good thing?
> > >
> > >
> > > Please… Remember noob combo? Duel wilding pp and magnum/mauler? Hijacking, removing health and having shields only? I can list many ways original halo games were easy to pickup games cuz they were. You don’t just get 10+ million players for being a tough game dude… It had its mix of casual friendly and more competitive style for a variety of people, the campaign alone is perfect to make it an easy to pick up game as halo is above just its multiplayer.
> > >
> > > Youre implying CoD is easier to play and halo is the harder game when it’s a matter of preference. A twitch game can have just as much skill as an arena/tactical but differ in many ways. There can be a list for both games on how they’re noob friendly ten years ago and now and the concept still won’t change. Games don’t pickup large fan bases by being a hard to play game, sorry to put it out there. Yea people buy harder to play games for the challenge, but majority don’t.
> >
> >
> > I really don’t think anything of the whole cod/halo thing… I didn’t say other Halo games weren’t new player friendly, I just mean this one definitely is new player friendly. And honestly while other Halo games sold really well…nobody seems to acknowledge that today is a different market, with a different customer base and different consumer insterests, Halo just isn’t really in fashion anymore, regardless of how good the game is, or how bad it is, it wouldn’t be as popular as it once was because today is a different market, almost ten years after Halo 3
>
>
> Most won’t acknowledge it, they’re to simple minded for it. While it could work (never know until they try), just cuz halo 2-3 succeeded then doesn’t mean it’ll work in today’s industry. I’m in favor of either or, doesn’t matter to me. Till they do I’ll laugh at those who think halo is guaranteed for success if it were to go back, I’ll also laugh at those who think adding in pointless new stuff will also give the game success. Halos a niche now, many just think halo is to big to be classified as such.

I know man, at least there are some who understand it. Like you said, Halo is a niche, and it’s not as big as it once was, meaning they can’t make any change (or no change at all) and expect the masses to buy it… it just doesn’t work like that anymore in a saturated market like the gaming (especially FPS) market

But not too much change.

> 2533274910462545;66:
> > 2533274923562209;63:
> > > 2533274910462545;59:
> > > > 2533274923562209;56:
> > > > > 2533274795515722;53:
> > > > > > 2533274910462545;52:
> > > > > > Honestly…343 has the formula set I think. The multiplayer is exactly what is needed, new-player friendly (friendly doesn’t mean bad) and incredibly fun. The sandbox is the most balanced sandbox there has ever been. The forge is phenomenal. Only two things that they can do to improve upon Halo in the next mainline game installment would be:
> > > > > >
> > > > > > - Keep the formula how it is, however release the game with more content
> > > > > > - The storywriting for campaign…it needs some drastic work.
> > > > > > If Halo 5 had launched with everything with have from each update, and had a better campaign worthy of a mainline Halo game? It would’ve been hailed as one of the best from the outset. And I think now Halo 5 is up to that standard, Halo 6 will be a blast.
> > > > >
> > > > >
> > > > > why do you think i always liked halo over cod? cod is pick up and play friendly halo was not… so noob charge is a good thing? sprint making all the maps articially bigger is a good thing? automatics being overpowered is a good thing? 99% of armor and emblems locked behind rng reqs a good thing?
> > > >
> > > >
> > > > Please… Remember noob combo? Duel wilding pp and magnum/mauler? Hijacking, removing health and having shields only? I can list many ways original halo games were easy to pickup games cuz they were. You don’t just get 10+ million players for being a tough game dude… It had its mix of casual friendly and more competitive style for a variety of people, the campaign alone is perfect to make it an easy to pick up game as halo is above just its multiplayer.
> > > >
> > > > Youre implying CoD is easier to play and halo is the harder game when it’s a matter of preference. A twitch game can have just as much skill as an arena/tactical but differ in many ways. There can be a list for both games on how they’re noob friendly ten years ago and now and the concept still won’t change. Games don’t pickup large fan bases by being a hard to play game, sorry to put it out there. Yea people buy harder to play games for the challenge, but majority don’t.
> > >
> > >
> > > I really don’t think anything of the whole cod/halo thing… I didn’t say other Halo games weren’t new player friendly, I just mean this one definitely is new player friendly. And honestly while other Halo games sold really well…nobody seems to acknowledge that today is a different market, with a different customer base and different consumer insterests, Halo just isn’t really in fashion anymore, regardless of how good the game is, or how bad it is, it wouldn’t be as popular as it once was because today is a different market, almost ten years after Halo 3
> >
> >
> > Most won’t acknowledge it, they’re to simple minded for it. While it could work (never know until they try), just cuz halo 2-3 succeeded then doesn’t mean it’ll work in today’s industry. I’m in favor of either or, doesn’t matter to me. Till they do I’ll laugh at those who think halo is guaranteed for success if it were to go back, I’ll also laugh at those who think adding in pointless new stuff will also give the game success. Halos a niche now, many just think halo is to big to be classified as such.
>
>
> I know man, at least there are some who understand it. Like you said, Halo is a niche, and it’s not as big as it once was, meaning they can’t make any change (or no change at all) and expect the masses to buy it… it just doesn’t work like that anymore in a saturated market like the gaming (especially FPS) market

Battlefield returns to World War I

Becomes most liked trailer of any kind ever on YouTube

Yep, changes don’t do anything these days.

is this a sprint is good argument? cuz its not a good argument

> 2533274873954403;62:
> > 2533274826434697;54:
> > > 2533274921821201;21:
> > > Yeah because Halo 4 and 5 are defiantly the best in everyone’s eyes, not to mention Halo 5 didn’t sell great. Look at games like CS:GO and the new DOOM, Halo doesn’t need sprint or obnoxious abilities to be popular. This kind of stuff is driving away a BIG chunk of the community, exactly what CoD is going through right now with Infinite Warfare. I don’t know why you’re bringing age into this, Halo had a perfect formula, it set standards, it made trends.
> > > Now Halo hides in the shadows and follows formulas and trends from other shooters. Just because there’s equal starts in multiplayer doesn’t exactly mean it feels like Halo.
> > > If that were the case, Gears of War and Unreal Tournament also “FEEL JUST LIKE CLASSIC HALO MULTIPLAYER :D”
> > > Halo at this point is pretty much Call of Duty with precision reticles and longer TTK.
> > > People like you keep making the argument “Halo needs to change/evolve, or it will die.” It kills me when people say that, you know why? Because THAT’S when the downfall of Halo started, when it changed. Ever since Reach, Halo has lost A TON of popularity and no longer has the golden, respected throne it once had.
> > > Ever since Halo started “evolving” it also keeps losing casuals and fans.
> > > I love Halo, and that’s why I criticize it. You can’t love something and not criticize it, right?
> > > Halo’s never going to go back to it’s golden state until it gets a hold of itself.
> >
> >
> > Halo gained popularity with Reach, which is one of the reasons why the terrible Halo 4 sold so well. Halo 5 sold poorly because the xbox one isn’t as popular as the xbox and xbox 360 were back when the older games were released and also because Halo 4 was very bad. #Facts
>
>
> Lmao at your “facts”

Lol you know why Halo Reach sold well? Because of the popularity of H3. #Facts
Halo started going downhill with their cookie cutter “evolving” gamplay.

> 2535421216150630;70:
> > 2533274873954403;62:
> > > 2533274826434697;54:
> > > > 2533274921821201;21:
> > > > Yeah because Halo 4 and 5 are defiantly the best in everyone’s eyes, not to mention Halo 5 didn’t sell great. Look at games like CS:GO and the new DOOM, Halo doesn’t need sprint or obnoxious abilities to be popular. This kind of stuff is driving away a BIG chunk of the community, exactly what CoD is going through right now with Infinite Warfare. I don’t know why you’re bringing age into this, Halo had a perfect formula, it set standards, it made trends.
> > > > Now Halo hides in the shadows and follows formulas and trends from other shooters. Just because there’s equal starts in multiplayer doesn’t exactly mean it feels like Halo.
> > > > If that were the case, Gears of War and Unreal Tournament also “FEEL JUST LIKE CLASSIC HALO MULTIPLAYER :D”
> > > > Halo at this point is pretty much Call of Duty with precision reticles and longer TTK.
> > > > People like you keep making the argument “Halo needs to change/evolve, or it will die.” It kills me when people say that, you know why? Because THAT’S when the downfall of Halo started, when it changed. Ever since Reach, Halo has lost A TON of popularity and no longer has the golden, respected throne it once had.
> > > > Ever since Halo started “evolving” it also keeps losing casuals and fans.
> > > > I love Halo, and that’s why I criticize it. You can’t love something and not criticize it, right?
> > > > Halo’s never going to go back to it’s golden state until it gets a hold of itself.
> > >
> > >
> > > Halo gained popularity with Reach, which is one of the reasons why the terrible Halo 4 sold so well. Halo 5 sold poorly because the xbox one isn’t as popular as the xbox and xbox 360 were back when the older games were released and also because Halo 4 was very bad. #Facts
> >
> >
> > Lmao at your “facts”
>
>
> Lol you know why Halo Reach sold well? Because of the popularity of H3. #Facts
> Halo started going downhill with their cookie cutter “evolving” gamplay.

Yes Halo Reach sold well because of H3, never denied that, but while Halo gained most of its popularity with each of the first three games, it undeniably continued to gain popularity after the release of Halo Reach, albeit to a much lesser extent than any of the first three.

Also do you know why Halo 4 sold so well? (Somehow better than Halo 2) Because of the popularity of Reach. #Facts
The main reason for the drop of Halo’s popularity has been the past two games have been on an unpopular console. I believe Halo 4 and MCC also contributed to its harsh downfall.

the only change to need halo is in the name

People don’t complain about the fact that Halo changed. They complain about how Halo chose to change.

> 2533274826434697;71:
> > 2535421216150630;70:
> > > 2533274873954403;62:
> > > > 2533274826434697;54:
> > > > > 2533274921821201;21:
> > > > > Yeah because Halo 4 and 5 are defiantly the best in everyone’s eyes, not to mention Halo 5 didn’t sell great. Look at games like CS:GO and the new DOOM, Halo doesn’t need sprint or obnoxious abilities to be popular. This kind of stuff is driving away a BIG chunk of the community, exactly what CoD is going through right now with Infinite Warfare. I don’t know why you’re bringing age into this, Halo had a perfect formula, it set standards, it made trends.
> > > > > Now Halo hides in the shadows and follows formulas and trends from other shooters. Just because there’s equal starts in multiplayer doesn’t exactly mean it feels like Halo.
> > > > > If that were the case, Gears of War and Unreal Tournament also “FEEL JUST LIKE CLASSIC HALO MULTIPLAYER :D”
> > > > > Halo at this point is pretty much Call of Duty with precision reticles and longer TTK.
> > > > > People like you keep making the argument “Halo needs to change/evolve, or it will die.” It kills me when people say that, you know why? Because THAT’S when the downfall of Halo started, when it changed. Ever since Reach, Halo has lost A TON of popularity and no longer has the golden, respected throne it once had.
> > > > > Ever since Halo started “evolving” it also keeps losing casuals and fans.
> > > > > I love Halo, and that’s why I criticize it. You can’t love something and not criticize it, right?
> > > > > Halo’s never going to go back to it’s golden state until it gets a hold of itself.
> > > >
> > > >
> > > > Halo gained popularity with Reach, which is one of the reasons why the terrible Halo 4 sold so well. Halo 5 sold poorly because the xbox one isn’t as popular as the xbox and xbox 360 were back when the older games were released and also because Halo 4 was very bad. #Facts
> > >
> > >
> > > Lmao at your “facts”
> >
> >
> > Lol you know why Halo Reach sold well? Because of the popularity of H3. #Facts
> > Halo started going downhill with their cookie cutter “evolving” gamplay.
>
>
> Yes Halo Reach sold well because of H3, never denied that, but while Halo gained most of its popularity with each of the first three games, it undeniably continued to gain popularity after the release of Halo Reach, albeit to a much lesser extent than any of the first three.
>
> Also do you know why Halo 4 sold so well? (Somehow better than Halo 2) Because of the popularity of Reach. #Facts
> The main reason for the drop of Halo’s popularity has been the past two games have been on an unpopular console. I believe Halo 4 and MCC also contributed to its harsh downfall.

Reach sold less - at launch and overall - than Halo 3 (despite many more 360’s being sold), it was received not as well critically and had a massive population drop off within the first year (7th place in activity behind THREE CoD games). What makes you think Reach was more popular than Halo 3?

I’m starting to think you’re a Reach kid that wasn’t aware of any of this and is just making assumptions.

> 2533274990212593;1:
> I know this topic has been talked about a lot but I think we needed these changes. Halo 5 as everyone knows is completely different than CE, halo 2, or 3. Halo CE came out in 2001 if the player base was in high school they would be around 30 something by now. Halo 2 came out in 2004 player base would be around their mid 20s . Halo 3 came out in 2007 the player base now would be in their early 20s or late teens. These are just averages assuming the minimum age to buy halo but there are younger players I was playing halo 2 at the age of 10 but as people get older they grow out of playing xbox daily most original people who played halo ce doesn’t play anymore now it’s the new generation and if they stuck with the old way of playing other games like Titan fall, battle field, and call of duty would get these new players instead of halo because they are going to ask “would I rather jog around a map and shoot or jump across building slide in for a kill with a shot gun?” (And yes I realize the old halos took more skill I’ve played them) what I’m saying is it sounds a lot cooler and more fun to player halo 5 than previous halos and without new players halo will eventually die and some might say well at that point maybe it should and I’ve got to disagree. either way you wouldn’t play halo whether there is a new halo or not but some people enjoy the route halo is going. I’m not saying people who don’t like the way halo 5 has no right to have an opinion I’m saying no one wants to play the same game rapped in a different skin every couple of years unless for some reason you are still complaing that bungie should still be making halo but they would probably be doing the same thing I mean look at destiny so I think bungies halo 4 and 5 would be pretty similar to 343. To end this ill just say I like bungie and 343 both I’ve never judged any game based on who made it. Bungie did a good job with all the halos they have made but that era of gaming is over its time to accept and adapt if you want to continue playing future halos or accept and move on and stop blaming 343 because halo 5 is so different cause they did listen to the community with this one.

Funny you post a thread like this right after this trash video is published.

Only change 343 has done that bothers me.
art style
Armors
Covenant re designs

Can’t stand it. Doesn’t even look like halo anymore to me

The change we didn’t need was Taking Away Playable Elites. That is one change that was dumb.

> 2533274826434697;55:
> > 2533274970658419;23:
> > > 2533274826434697;22:
> > > > 2533274819567236;20:
> > > > > 2533274826434697;18:
> > > > > > 2533274819567236;15:
> > > > > > > 2533274792820475;12:
> > > > > > > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
> > > > > >
> > > > > >
> > > > > > That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
> > > > > >
> > > > > > There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
> > > > >
> > > > >
> > > > > I can assure you that the majority of players would get bored of Halo 5 over twice as fast had it played like the more successful Halo games.
> > > >
> > > >
> > > > You assure me based on what?
> > >
> > >
> > > The majority of players have played the more successful games not to mention Halo 2 and 3 were defibrillated with MCC not even a year before Halo 5 came out. If Halo 5 felt like a game we had already played the crap out of and have to an extent, gotten bored of, then obviously everyone would lose interest much faster.
> > >
> > > You want eveidence? Halo MCC had Halo 2 (plus a rejuvinated H2A) and Halo 3, the two most successful games in the series but couldn’t even retain it’s player base as well as Halo 4 did, which is statistically atrocious compared to the three games that came before it.
> > >
> > > You guys complain about Halo not being like it was back in the day but if it was you sure as hell wouldn’t be playing H5 anymore…
> >
> >
> > You really are crazy if you believe the population of MCC dropped because they didn’t enjoy Halo 2/3. Thanks man, you made my day.
> >
> > THE GAME WAS BROKEN, AND STILL IS.
>
>
> Nope, they fixed it.

No it isn’t for everyone achievements are still glitched for people including myself as well as medals

> 2535468790032930;75:
> > 2533274990212593;1:
> >
>
>
> Funny you post a thread like this right after this trash video is published.

I clicked the link, read the beginning annotation, and now I don’t even want to watch the video. I’m pretty sure what kind of video it’s going to be from that disclaimer alone.

Should I give him the benefit of the doubt, or is it really just another “343i is amazing and it’s the nostalgic fan’s fault they need to -Yoink- off” kind of video?

> 2533274819567236;68:
> > 2533274910462545;66:
> > > 2533274923562209;63:
> > > > 2533274910462545;59:
> > > > > 2533274923562209;56:
> > > > > > 2533274795515722;53:
> > > > > > > 2533274910462545;52:
> > > > > > > Honestly…343 has the formula set I think. The multiplayer is exactly what is needed, new-player friendly (friendly doesn’t mean bad) and incredibly fun. The sandbox is the most balanced sandbox there has ever been. The forge is phenomenal. Only two things that they can do to improve upon Halo in the next mainline game installment would be:
> > > > > > >
> > > > > > > - Keep the formula how it is, however release the game with more content
> > > > > > > - The storywriting for campaign…it needs some drastic work.
> > > > > > > If Halo 5 had launched with everything with have from each update, and had a better campaign worthy of a mainline Halo game? It would’ve been hailed as one of the best from the outset. And I think now Halo 5 is up to that standard, Halo 6 will be a blast.
> > > > > >
> > > > > >
> > > > > > why do you think i always liked halo over cod? cod is pick up and play friendly halo was not… so noob charge is a good thing? sprint making all the maps articially bigger is a good thing? automatics being overpowered is a good thing? 99% of armor and emblems locked behind rng reqs a good thing?
> > > > >
> > > > >
> > > > > Please… Remember noob combo? Duel wilding pp and magnum/mauler? Hijacking, removing health and having shields only? I can list many ways original halo games were easy to pickup games cuz they were. You don’t just get 10+ million players for being a tough game dude… It had its mix of casual friendly and more competitive style for a variety of people, the campaign alone is perfect to make it an easy to pick up game as halo is above just its multiplayer.
> > > > >
> > > > > Youre implying CoD is easier to play and halo is the harder game when it’s a matter of preference. A twitch game can have just as much skill as an arena/tactical but differ in many ways. There can be a list for both games on how they’re noob friendly ten years ago and now and the concept still won’t change. Games don’t pickup large fan bases by being a hard to play game, sorry to put it out there. Yea people buy harder to play games for the challenge, but majority don’t.
> > > >
> > > >
> > > > I really don’t think anything of the whole cod/halo thing… I didn’t say other Halo games weren’t new player friendly, I just mean this one definitely is new player friendly. And honestly while other Halo games sold really well…nobody seems to acknowledge that today is a different market, with a different customer base and different consumer insterests, Halo just isn’t really in fashion anymore, regardless of how good the game is, or how bad it is, it wouldn’t be as popular as it once was because today is a different market, almost ten years after Halo 3
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> > > Most won’t acknowledge it, they’re to simple minded for it. While it could work (never know until they try), just cuz halo 2-3 succeeded then doesn’t mean it’ll work in today’s industry. I’m in favor of either or, doesn’t matter to me. Till they do I’ll laugh at those who think halo is guaranteed for success if it were to go back, I’ll also laugh at those who think adding in pointless new stuff will also give the game success. Halos a niche now, many just think halo is to big to be classified as such.
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> > I know man, at least there are some who understand it. Like you said, Halo is a niche, and it’s not as big as it once was, meaning they can’t make any change (or no change at all) and expect the masses to buy it… it just doesn’t work like that anymore in a saturated market like the gaming (especially FPS) market
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> Battlefield returns to World War I
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> Becomes most liked trailer of any kind ever on YouTube
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> Yep, changes don’t do anything these days.

I’m looking forward to cod 4 remaster and bf1. I mean I’m really excited for them