I accept change if it doesn’t completely change the formula of gameplay or other important things.
> 2533274990212593;1:
> I know this topic has been talked about a lot but I think we needed these changes. Halo 5 as everyone knows is completely different than CE, halo 2, or 3. Halo CE came out in 2001 if the player base was in high school they would be around 30 something by now. Halo 2 came out in 2004 player base would be around their mid 20s . Halo 3 came out in 2007 the player base now would be in their early 20s or late teens. These are just averages assuming the minimum age to buy halo but there are younger players I was playing halo 2 at the age of 10 but as people get older they grow out of playing xbox daily most original people who played halo ce doesn’t play anymore now it’s the new generation and if they stuck with the old way of playing other games like Titan fall, battle field, and call of duty would get these new players instead of halo because they are going to ask “would I rather jog around a map and shoot or jump across building slide in for a kill with a shot gun?” (And yes I realize the old halos took more skill I’ve played them) what I’m saying is it sounds a lot cooler and more fun to player halo 5 than previous halos and without new players halo will eventually die and some might say well at that point maybe it should and I’ve got to disagree. either way you wouldn’t play halo whether there is a new halo or not but some people enjoy the route halo is going. I’m not saying people who don’t like the way halo 5 has no right to have an opinion I’m saying no one wants to play the same game rapped in a different skin every couple of years unless for some reason you are still complaing that bungie should still be making halo but they would probably be doing the same thing I mean look at destiny so I think bungies halo 4 and 5 would be pretty similar to 343. To end this ill just say I like bungie and 343 both I’ve never judged any game based on who made it. Bungie did a good job with all the halos they have made but that era of gaming is over its time to accept and adapt if you want to continue playing future halos or accept and move on and stop blaming 343 because halo 5 is so different cause they did listen to the community with this one.
Yes, many would agree that the series needs to change, but we don’t like some of the change. I like most of the Spartan abilities and I think thrust and clamber would’ve worked great back in halo 3, but I personally don’t like sprint, Soartan charge, or ground pound. Sprint isn’t a needed mechanic in any game really, especially halo. Everyone talks about how it makes the game more Immersive and I gett that, but if you want to be immersed play campaign. Halo multiplayer was never immersive, it was designed to be a competitive game. I’m okay with change, change is needed for games to live, but adding stuff from other games isn’t change. And sprint can stay in the game, it can be in campaign and warzone but I think it should stay out of Arena.
I honestly agree completely with you.
> 2533274850519091;2:
> I for one like the direction Halo is going. Halo 5’s multiplayer is easily the most fun multiplayer I have experienced and with just a few more playlists and maps, I think it would be near perfection. I just wish the campaign had been as awesome and emotional as Halo 4’s. Personally, all I think 343 needs to do for Halo 6, is make a campaign like Halo 4’s and a multiplayer like Halo 5’s. If they can do that and improve on those two things, I will consider Halo 6 the best Halo ever made.
Agreed
> 2533274990212593;1:
> I know this topic has been talked about a lot but I think we needed these changes. Halo 5 as everyone knows is completely different than CE, halo 2, or 3. Halo CE came out in 2001 if the player base was in high school they would be around 30 something by now. Halo 2 came out in 2004 player base would be around their mid 20s . Halo 3 came out in 2007 the player base now would be in their early 20s or late teens. These are just averages assuming the minimum age to buy halo but there are younger players I was playing halo 2 at the age of 10 but as people get older they grow out of playing xbox daily most original people who played halo ce doesn’t play anymore now it’s the new generation and if they stuck with the old way of playing other games like Titan fall, battle field, and call of duty would get these new players instead of halo because they are going to ask “would I rather jog around a map and shoot or jump across building slide in for a kill with a shot gun?” (And yes I realize the old halos took more skill I’ve played them) what I’m saying is it sounds a lot cooler and more fun to player halo 5 than previous halos and without new players halo will eventually die and some might say well at that point maybe it should and I’ve got to disagree. either way you wouldn’t play halo whether there is a new halo or not but some people enjoy the route halo is going. I’m not saying people who don’t like the way halo 5 has no right to have an opinion I’m saying no one wants to play the same game rapped in a different skin every couple of years unless for some reason you are still complaing that bungie should still be making halo but they would probably be doing the same thing I mean look at destiny so I think bungies halo 4 and 5 would be pretty similar to 343. To end this ill just say I like bungie and 343 both I’ve never judged any game based on who made it. Bungie did a good job with all the halos they have made but that era of gaming is over its time to accept and adapt if you want to continue playing future halos or accept and move on and stop blaming 343 because halo 5 is so different cause they did listen to the community with this one.
I have to agree with you on this, honestly.
> 2533274990212593;1:
> I know this topic has been talked about a lot but I think we needed these changes. Halo 5 as everyone knows is completely different than CE, halo 2, or 3. Halo CE came out in 2001 if the player base was in high school they would be around 30 something by now. Halo 2 came out in 2004 player base would be around their mid 20s . Halo 3 came out in 2007 the player base now would be in their early 20s or late teens. These are just averages assuming the minimum age to buy halo but there are younger players I was playing halo 2 at the age of 10 but as people get older they grow out of playing xbox daily most original people who played halo ce doesn’t play anymore now it’s the new generation and if they stuck with the old way of playing other games like Titan fall, battle field, and call of duty would get these new players instead of halo because they are going to ask “would I rather jog around a map and shoot or jump across building slide in for a kill with a shot gun?” (And yes I realize the old halos took more skill I’ve played them) what I’m saying is it sounds a lot cooler and more fun to player halo 5 than previous halos and without new players halo will eventually die and some might say well at that point maybe it should and I’ve got to disagree. either way you wouldn’t play halo whether there is a new halo or not but some people enjoy the route halo is going. I’m not saying people who don’t like the way halo 5 has no right to have an opinion I’m saying no one wants to play the same game rapped in a different skin every couple of years unless for some reason you are still complaing that bungie should still be making halo but they would probably be doing the same thing I mean look at destiny so I think bungies halo 4 and 5 would be pretty similar to 343. To end this ill just say I like bungie and 343 both I’ve never judged any game based on who made it. Bungie did a good job with all the halos they have made but that era of gaming is over its time to accept and adapt if you want to continue playing future halos or accept and move on and stop blaming 343 because halo 5 is so different cause they did listen to the community with this one.
I feel like this is the attitude 343i’s Employees have. Sure it “sounds cool” but in practice certain things, like sprint, mess up map design. We can never again have Lockout, Asylum, etc, because they’d be way too cramped with Sprint. Thus you have to expand the map to make up for the speed of sprint, which actually nullifies the point of sprint: SPEED. You end up traversing the area in the same amount of time, just with less time to think, plan, etc. What used to be a duel of whits as you desperately tried to outplay and dodge out a Sniper on the Sniper Tower in Lockout, as he bounces grenades off the walls in order to halt your advance or pop your shields for the all-powerful headshot, and you crouch just before he takes the headshot with his sniper, close in for the melee, then pop him once in the head with the BR:
Is now just you sprint past the grenade and charge him off the tower then shoot him in the head.
Even the “sounds cooler” argument falls flat.
Now, that’s not to say there isn’t some good changes, that’s wrong. The thrusters alone add a whole new level to combat, and clamber lets opens up verticality that only Reach and 4 could see with their jetpacks. Weapons like the Hydra or Plasma Caster are a blast to use, angling your minimissiles just right so they hook around the wall and hit your target, setting traps with the sticky grenade bolt to block off a flag carrier’s advance, all good fun.
It’s not that people don’t like change
People don’t like unnecessary or bad changes
Your grammar is atrocious, but I love what you’re at least trying to say.
Finally, we only need more blood, weapons and vehicles, especially UNSC flying one.
> 2533274819567236;3:
> Yeah, Halo needed change. It was making way too much money and people were playing it way too much.
Sadly They Still Do
The changes 343 has made with Halo are what the game has been missing for a long time.
Halo did needed change, but some changes might ruin Halo other changes don’t.
> 2533274819302824;4:
> People don’t want to play basic games with consistent gameplay and slow pacing, yet somehow Battlefield is still going strong?
Custom loadouts, heaps of vehicles and variants, large scale warfare and destructable buildings. I can see why it has lasted so long
> 2533275035781111;211:
> > 2533274826434697;204:
> > > 2533274819567236;196:
> > > > 2533274826434697;190:
> > > > > 2533274819567236;126:
> > > > > > 2533274826434697;120:
> > > > > > > 2533274819567236;103:
> > > > > > > > 2533274826434697;99:
> > > > > > > > > 2533274819567236;74:
> > > > > > > > > > 2533274826434697;71:
> > > > > > > > > > > 2535421216150630;70:
> > > > > > > > > > > > 2533274873954403;62:
> > > > > > > > > > > > > 2533274826434697;54:
> > > > > > > > > > > > > > 2533274921821201;21:
> > > > > > > > > > > > > > Yeah because Halo 4 and 5 are defiantly the best in everyone’s eyes, not to mention Halo 5 didn’t sell great. Look at games like CS:GO and the new DOOM, Halo doesn’t need sprint or obnoxious abilities to be popular. This kind of stuff is driving away a BIG chunk of the community, exactly what CoD is going through right now with Infinite Warfare. I don’t know why you’re bringing age into this, Halo had a perfect formula, it set standards, it made trends.
> > > > > > > > > > > > > > Now Halo hides in the shadows and follows formulas and trends from other shooters. Just because there’s equal starts in multiplayer doesn’t exactly mean it feels like Halo.
> > > > > > > > > > > > > > If that were the case, Gears of War and Unreal Tournament also “FEEL JUST LIKE CLASSIC HALO MULTIPLAYER :D”
> > > > > > > > > > > > > > Halo at this point is pretty much Call of Duty with precision reticles and longer TTK.
> > > > > > > > > > > > > > People like you keep making the argument “Halo needs to change/evolve, or it will die.” It kills me when people say that, you know why? Because THAT’S when the downfall of Halo started, when it changed. Ever since Reach, Halo has lost A TON of popularity and no longer has the golden, respected throne it once had.
> > > > > > > > > > > > > > Ever since Halo started “evolving” it also keeps losing casuals and fans.
> > > > > > > > > > > > > > I love Halo, and that’s why I criticize it. You can’t love something and not criticize it, right?
> > > > > > > > > > > > > > Halo’s never going to go back to it’s golden state until it gets a hold of itself.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > Halo gained popularity with Reach, which is one of the reasons why the terrible Halo 4 sold so well. Halo 5 sold poorly because the xbox one isn’t as popular as the xbox and xbox 360 were back when the older games were released and also because Halo 4 was very bad. #Facts
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Lmao at your “facts”
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Lol you know why Halo Reach sold well? Because of the popularity of H3. #Facts
> > > > > > > > > > > Halo started going downhill with their cookie cutter “evolving” gamplay.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Yes Halo Reach sold well because of H3, never denied that, but while Halo gained most of its popularity with each of the first three games, it undeniably continued to gain popularity after the release of Halo Reach, albeit to a much lesser extent than any of the first three.
> > > > > > > > > >
> > > > > > > > > > Also do you know why Halo 4 sold so well? (Somehow better than Halo 2) Because of the popularity of Reach. #Facts
> > > > > > > > > > The main reason for the drop of Halo’s popularity has been the past two games have been on an unpopular console. I believe Halo 4 and MCC also contributed to its harsh downfall.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Reach sold less - at launch and overall - than Halo 3 (despite many more 360’s being sold), it was received not as well critically and had a massive population drop off within the first year (7th place in activity behind THREE CoD games). What makes you think Reach was more popular than Halo 3?
> > > > > > > > >
> > > > > > > > > I’m starting to think you’re a Reach kid that wasn’t aware of any of this and is just making assumptions.
> > > > > > > >
> > > > > > > >
> > > > > > > > I never said Reach was more popular than Halo 3, but I said it gained popularity because it outsold the two titles that came before it as well as every other Halo game besides Halo 3.
> > > > > > > >
> > > > > > > > Halo Reach did have a population drop off after the first year, but most games have much larger dropoffs than Halo Reach.
> > > > > > > >
> > > > > > > > Halo Reach was more critically acclaimed than Halo 3, sorry but it’s true, get your facts straight and stop spewing bullYoink! to get get your point across.
> > > > > > > >
> > > > > > > > P.S. if you read my previous posts in this topic you would’ve seen me state Halo 3 was my favourite of the entire series.
> > > > > > >
> > > > > > >
> > > > > > > 1. Halo 3 has a higher metacritic rating than Reach, so Halo 3 was received better critically. Sorry. Do you even attempt to look up things you claim as fact?
> > > > > > >
> > > > > > > 2. You said Halo gained more popularity after Reach. Nothing about Reach suggests that. Not sales, not population and not critical acclaim. So why specifically do you think Halo gained popularity after Reach’s release.
> > > > > >
> > > > > >
> > > > > > 1. That’s a single site and the overall rating is 4.5 for both games, every other site favours Halo Reach, do you even attempt to look up your arguements?
> > > > > >
> > > > > > 2. Halo 4 sold more than a combination of the sales of the two games that followed Halo 3. Hmm… Not to mention the HUGE drop off in sales directly after Halo 3.
> > > > > >
> > > > > > Halo 3 to Halo Reach lost 2.3 MILLION sales while Halo Reach to Halo 4 didn’t even lose a quarter of million. There’s you facts, I can’t wait for another pathetic response.
> > > > >
> > > > >
> > > > > 1. You obviously don’t know what Metacritic is.
> > > > >
> > > > > 2. What are you even talking about? Halo 4 sold more than both games after Halo 3? So Halo 4 sold more than itself and Reach? Seriously, those words put together in a sentence don’t make any sense.
> > > > >
> > > > > Right, the sales got lower every time. You’re only proving my point.
> > > >
> > > >
> > > > 1. Massive dropoff after Halo 3, nearly nonexistent dropoff after Reach, and btw neither Reach or Halo 4 were one of the 2 games that were released after Halo 3. There were 2 games made between Halo 3 and Halo Reach, know your stuff troll, you’re just driving my point home with your ignorance.
> > >
> > >
> > > What had a massive drop off after Halo 3?
> > >
> > > Are you talking about ODST and Halo Wars? Because if so, then I’m going to have to take my leave from your stupidity show-and-tell project, because it’s become to much for me. Or maybe you’re just 12 years old and don’t know how any of this works. Either way.
> >
> >
> > Read my previous posts, the evidence is there. But I’ll highlight it one more time just for you 
> >
> > Halo 3 to Halo Reach 2.3 million decrease in sales
> > Halo Reach to Halo 4 0.2 million decrease in sales
> >
> > The success of Reach is what kept almost the entire fanbase when Halo 3 lost over 1/6 of it. Sorry but it seems to me that Reach was considered a good game. If your next post isn’t mindless like the rest of them I’ll gladly continue this arguement, if it’s another angry and childish response I won’t bother.
>
>
> You see your missing the part where there were two games between halo 3 and reach, but il leave you in your ignorance
That doesn’t matter, but I’ll leave you in your ignorance.
> 2533274850519091;2:
> I for one like the direction Halo is going. Halo 5’s multiplayer is easily the most fun multiplayer I have experienced and with just a few more playlists and maps, I think it would be near perfection. I just wish the campaign had been as awesome and emotional as Halo 4’s. Personally, all I think 343 needs to do for Halo 6, is make a campaign like Halo 4’s and a multiplayer like Halo 5’s. If they can do that and improve on those two things, I will consider Halo 6 the best Halo ever made.
I agreed
> 2533274985217820;231:
> The changes 343 has made with Halo are what the game has been missing for a long time.
Would you like to expand on that? Or do you like just popping in, saying just a couple of words, then leaving?
> 2533275034067023;236:
> > 2533274985217820;231:
> > The changes 343 has made with Halo are what the game has been missing for a long time.
>
>
> Would you like to expand on that? Or do you like just popping in, saying just a couple of words, then leaving?
Hey, if they want to crack off a line or two let them last I seen you didn’t have Admid or Mod in your title so stop acting like one.
<mark>This post has been edited by a moderator. Please do not post spam.</mark>
> 2533274990212593;1:
> I know this topic has been talked about a lot but I think we needed these changes. Halo 5 as everyone knows is completely different than CE, halo 2, or 3. Halo CE came out in 2001 if the player base was in high school they would be around 30 something by now. Halo 2 came out in 2004 player base would be around their mid 20s . Halo 3 came out in 2007 the player base now would be in their early 20s or late teens. These are just averages assuming the minimum age to buy halo but there are younger players I was playing halo 2 at the age of 10 but as people get older they grow out of playing xbox daily most original people who played halo ce doesn’t play anymore now it’s the new generation and if they stuck with the old way of playing other games like Titan fall, battle field, and call of duty would get these new players instead of halo because they are going to ask “would I rather jog around a map and shoot or jump across building slide in for a kill with a shot gun?” (And yes I realize the old halos took more skill I’ve played them) what I’m saying is it sounds a lot cooler and more fun to player halo 5 than previous halos and without new players halo will eventually die and some might say well at that point maybe it should and I’ve got to disagree. either way you wouldn’t play halo whether there is a new halo or not but some people enjoy the route halo is going. I’m not saying people who don’t like the way halo 5 has no right to have an opinion I’m saying no one wants to play the same game rapped in a different skin every couple of years unless for some reason you are still complaing that bungie should still be making halo but they would probably be doing the same thing I mean look at destiny so I think bungies halo 4 and 5 would be pretty similar to 343. To end this ill just say I like bungie and 343 both I’ve never judged any game based on who made it. Bungie did a good job with all the halos they have made but that era of gaming is over its time to accept and adapt if you want to continue playing future halos or accept and move on and stop blaming 343 because halo 5 is so different cause they did listen to the community with this one.
I am an antichrist
I am an anarchist
don’t know what i want
but i know how to get it
i wanna destroy passers by
cause i
wanna be
anarchy
> 2533274792820475;12:
> I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
Glad somebody seems to get this fact. Not sure why so many deny it when the evidence is as clear as day.
> 2533274794210491;141:
> > 2533274848599184;102:
> > > 2533274819567236;19:
> > > > 2533274848599184;16:
> > > > > 2533274819567236;15:
> > > > > > 2533274792820475;12:
> > > > > > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
> > > > >
> > > > >
> > > > > That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
> > > > >
> > > > > There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
> > > >
> > > >
> > > > Ah yes, CoD is so similar to what it was in 2007. And gaming is completely the same as well.
> > > >
> > > > Doom’s success being what exactly? Decent reviews and a PC community that doesn’t really like it?
> > > >
> > > > Medal of Honor, Crysis, Tomb Raider, Assassin’s Creed. Just a list of series that either died, are dying, or had to reboot because of consistently being the same.
> > >
> > >
> > > CoD remained the same for about 4-5 years.
> > >
> > > Doom is considered fast and fun while doing its own thing in Campaign. Choices in the MP don’t effect that.
> > >
> > > Halo has more in common with CoD and Doom than every game you listed.
> >
> >
> > Halo remained the same for 6 years. then changed. Similar to CoD.
> >
> > The PC community does not care about Doom. and apparently neither do console players.
> >
> > you still failed to grasp that all those games died out because they stayed the same. so much for your “there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).”. all of the franchises i mentioned are large, well known franchises
>
>
> Medal of Honor died because they were trying be COD and Battlefield with the Last 2 release not mention the games were poorly made. Crysis dropped in quality each new game, Tomb Raider Legend and Underworld actually sold well but CD want to make their own version, Assassin’s Creed I have no idea because only cared about and played Black Flag because of pirates.
>
> Doom has gotten a lot of praise from the PC community specifically for the campaign (DOOM is sitting at Very positive on steam reviews), which guess what played more like a classic DOOM game and the multiplayer got all the hate because they tried to add modern features into it. Not to mention the game actually sold pretty well for a DOOM game which never pulled in numbers like COD or Halo. Also DOOM’s Critic reviews are way better than decent, metacritic has DOOM 85% for PC which is the lowest one.
>
> Also I am not posting this because I don’t think games can’t “Evolve” to a certain degree but more so that I think your examples are wrong. I am only 100% against game franchises that try to change their genre like The Bureau: XCOM Declassified and Syndicate but to no surprise those bombed. However I do think Halo 4 and 5 are not very good and 343 has no Idea what they are doing.
Medal of Honor died long before the 2010, 2012 Medal of Honor and Medal of Honor Warfighter. Those were just the reboots trying to make a comeback in an era where they were left behind. They made 3 separate Medal of Honor games in 2007 for each era (PS2, PS3, PSP) and none of them met expectations for sales, most of them were met with “meh” critical reviews.
Crysis 2 was rated better and sold better than Warhead, which came out before it, and sold the best in the series. Crysis 3 kept the same base gameplay and added a few twists and playlists, and it sold poorly, despite having a decent story and ultimately led Crytek to abandon the series for some time.
Tomb Raider Underworld in on record as having not met sales expectations and selling poorly. CD made its own version 5 years after Underworld. Tomb Raider, as a series, has actually rebooted twice now. And both times it has done so with decent first game and a bad second game and has faded back into mediocrity.
Assassin’s Creed has seen a steady decline from the standout sales of Assassin’s Creed Brotherhood. So much so that the “lowest selling Halo game” (as you all love to talk about) actually outsold it when released on October 23 and October 27th respectively. Not only that, Ubisoft made it a point to stress how the sales were actually better than perceived when considering the terrible sales of Unity.
I could care less about games that you may have had fun playing or not. Each of these series retained core gameplay and plot aspects, and each of them continued to fade until they either tried to make it again with a reboot or simply got rid of the series all together.
Many people on here argued that Doom would come out and show that everyone wanted a methodical arena shooter on consoles. The fact remains that the PC crowd does not like Doom’s multiplayer. We’re debating multiplayer aspects here now, so thats what im doing.
These examples are more than fitting for the conversation we were having, but if you want to ignore this data like Zr0 did, well be my guest. All im trying to point out is that everyone who says “There is absolutely no evidence that Halo would have declined so much in popularity if it had just stayed the same” is either lying to themselves or is daft.
I’ll leave you with a question. Major Nelson used to count UU’s for his weekly XBL activity lists. For the majority of late 2007 and 2008 Halo 3 held the top spot for number of Unique Users playing the game within a week. When Modern Warfare 2 came out, that changed. Modern Warfare 2 was now the consistent top spot, with Halo occasionally flourishing, everytime a big Bungie or Recon event came up (July 7th, etc) or when big news came out about Halo. The biggest question here is how a newly sold game could somehow have more Unique Users playing it weekly compared to a game that had been selling for 2 years already. Seems to me the logical choice was that lots of Halo 3 players simply switched to playing Modern Warfare 2 and thus Halo 3 numbers went down and Modern Warfare 2 numbers went up. If people back then were already switching games and were playing Halo 3 less and less, why should anyone have continued to make Halo the same way again?
> 2533274901828110;237:
> > 2533275034067023;236:
> > > 2533274985217820;231:
> > > The changes 343 has made with Halo are what the game has been missing for a long time.
> >
> >
> > Would you like to expand on that? Or do you like just popping in, saying just a couple of words, then leaving?
>
>
> Hey, if they want to crack off a line or two let them last I seen you didn’t have Admid or Mod in your title so stop acting like one.
It just pisses me off when someone doesn’t add reasoning to why they like or dislike something.