I know this topic has been talked about a lot but I think we needed these changes. Halo 5 as everyone knows is completely different than CE, halo 2, or 3. Halo CE came out in 2001 if the player base was in high school they would be around 30 something by now. Halo 2 came out in 2004 player base would be around their mid 20s . Halo 3 came out in 2007 the player base now would be in their early 20s or late teens. These are just averages assuming the minimum age to buy halo but there are younger players I was playing halo 2 at the age of 10 but as people get older they grow out of playing xbox daily most original people who played halo ce doesn’t play anymore now it’s the new generation and if they stuck with the old way of playing other games like Titan fall, battle field, and call of duty would get these new players instead of halo because they are going to ask “would I rather jog around a map and shoot or jump across building slide in for a kill with a shot gun?” (And yes I realize the old halos took more skill I’ve played them) what I’m saying is it sounds a lot cooler and more fun to player halo 5 than previous halos and without new players halo will eventually die and some might say well at that point maybe it should and I’ve got to disagree. either way you wouldn’t play halo whether there is a new halo or not but some people enjoy the route halo is going. I’m not saying people who don’t like the way halo 5 has no right to have an opinion I’m saying no one wants to play the same game rapped in a different skin every couple of years unless for some reason you are still complaing that bungie should still be making halo but they would probably be doing the same thing I mean look at destiny so I think bungies halo 4 and 5 would be pretty similar to 343. To end this ill just say I like bungie and 343 both I’ve never judged any game based on who made it. Bungie did a good job with all the halos they have made but that era of gaming is over its time to accept and adapt if you want to continue playing future halos or accept and move on and stop blaming 343 because halo 5 is so different cause they did listen to the community with this one.
I for one like the direction Halo is going. Halo 5’s multiplayer is easily the most fun multiplayer I have experienced and with just a few more playlists and maps, I think it would be near perfection. I just wish the campaign had been as awesome and emotional as Halo 4’s. Personally, all I think 343 needs to do for Halo 6, is make a campaign like Halo 4’s and a multiplayer like Halo 5’s. If they can do that and improve on those two things, I will consider Halo 6 the best Halo ever made.
Yeah, Halo needed change. It was making way too much money and people were playing it way too much.
People don’t want to play basic games with consistent gameplay and slow pacing, yet somehow Battlefield is still going strong?
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> Yeah, Halo needed change. It was making way too much money and people were playing it way too much.
Right, because people leave Halo to spite the developer. It has nothing to do with growing up, getting jobs, getting married, getting mortgages and kids, and just generally moving past gaming as their reason for getting out of bed in the morning.
Halo 3 was my favourite but that doesn’t mean I want a remake instead of Halo 5. Although I have some complaints about Halo 5’s gameplay the way the game has evolved is kind of amazing.
That’s such a flawed argument though. Every game in existence has an inflow of new players and an outflow of old players. It’s not a phenomenon unique to Halo and it in itself doesn’t explain Halo’s decline.
Look at my Sig. People bashed the -Yoink- out of the new CoD and I’m sure many of those people being CoD3-CoD4 fans had a significant part in it.
> 2533274819302824;4:
> People don’t want to play basic games with consistent gameplay and slow pacing, yet somehow Battlefield is still going strong?
People also seemed fine with CoD’s basic, consistent gameplay to from about 2007- 2011 and they bought a new game every year. Not sure why once every three years seems crazy.
Change is good, but not change that completely reinvents the game. Halo 1-Reach had change, but asides from Reach (to a certain extent), they never tried to reinvent Halo. 343i have reinvented the game twice already.
343i just needed to build off of Halo 2 or 3, and we would have been good.
Tldr but I agree with the title.
Oh, it definitely needs to change. Reach gameplay 2.0 every 3 years is getting pretty stale, I assure you.
I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
> 2533274808386392;9:
> Change is good, but not change that completely reinvents the game. Halo 1-Reach had change, but asides from Reach (to a certain extent), they never tried to reinvent Halo. 343i have reinvented the game twice already.
>
> 343i just needed to build off of Halo 2 or 3, and we would have been good.
And even then the “to a certain extent” is the key words here for Reach as the only real reinvention Halo had there was the addition of Armor Abilities (and subsequently, preset loadouts), and reticle bloom (which is really just a visual representation of the random spread that Halo has always had for better or worse).
No, the community can’t accept unnecessary change. Adding new features to the game such as new gametypes and a revamped Forge are examples of good, reasonable change. Locking nearly everything in REQ packs and severely cutting the number of matchmaking playlists are examples of unnecessary or bad change.
People want change, but they also want the games they like to stay consistent with every installment. Nobody wants another Halo 3 every few years, but people do want each new game to feel like a Halo. Taking features from other successful games and thinking they will work in Halo and simply changing things for the sake of change are two philosophies that do nothing but harm Halo.
This is the only game series I know of wherein each title is becoming drastically different than the last. Reach plays nothing like Halo 3, Halo 4 plays nothing like Reach, and Halo 5 plays nothing like Halo 4. Metroid always had a consistent feel in its first-person games until Other M, and look what that did to the series’ reputation.
> 2533274792820475;12:
> I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
> 2533274819567236;15:
> > 2533274792820475;12:
> > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
>
>
> That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
>
> There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
Ah yes, CoD is so similar to what it was in 2007. And gaming is completely the same as well.
Doom’s success being what exactly? Decent reviews and a PC community that doesn’t really like it?
Medal of Honor, Crysis, Tomb Raider, Assassin’s Creed. Just a list of series that either died, are dying, or had to reboot because of consistently being the same.
I think halo 5s changes are great many issues but they are a step in the right direction I feel like 343 is definitely trying to mke a style that will work unlike reachs Frankenstein game-play and 4s gameplay to me was just fine but its like oh my god the Spartans can sprint man what -Yoink- and then 343 listens to the guys who are hsooting them down and now some changes are even worse off although I do love things like the sprint and built in armor abilities instead of the pickups its much better also the ads I love the ads or holo sights or whatever you want to call it it works its great cause if I get forced out I can get back in quickly its just good lots of good changes also some bad but altogether great game just like any other game
> 2533274819567236;15:
> > 2533274792820475;12:
> > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
>
>
> That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
>
> There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
I can assure you that the majority of players would get bored of Halo 5 over twice as fast had it played like the more successful Halo games.
> 2533274848599184;16:
> > 2533274819567236;15:
> > > 2533274792820475;12:
> > > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
> >
> >
> > That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
> >
> > There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
>
>
> Ah yes, CoD is so similar to what it was in 2007. And gaming is completely the same as well.
>
> Doom’s success being what exactly? Decent reviews and a PC community that doesn’t really like it?
>
> Medal of Honor, Crysis, Tomb Raider, Assassin’s Creed. Just a list of series that either died, are dying, or had to reboot because of consistently being the same.
CoD remained the same for about 4-5 years.
Doom is considered fast and fun while doing its own thing in Campaign. Choices in the MP don’t effect that.
Halo has more in common with CoD and Doom than every game you listed.
> 2533274826434697;18:
> > 2533274819567236;15:
> > > 2533274792820475;12:
> > > I don’t understand how people make these threads and take themselves seroosuly. It is an undeniable fact that the halo population in halo 2, halo 3, and even halo reach is far superior than every halo game made by 343i that included all these changes. And no the core fan base getting older is just a lame excuse to try and give 343i a pass. Fact is their games just suck compared to previous halo games. Worse sales numbers, worse population stats… There is literally zero evidence to suggest otherwise.
> >
> >
> > That’s what seems so crazy to me. Obviously people can like Halo’s current direction, that’s fine, but there is absolutely no evidence to suggest Halo wouldn’t have continued on being just about as popular as it was (or maybe slightly less so).
> >
> > There are even a few examples highlighting why it actually would’ve been better off sticking to its roots rather than “modernizing” it like they did. Examples like CoDs success despite sticking with the same basic gameplay and now with Dooms success acting as the perfect parallel to what Halo should’ve done this whole time. There is no reason whatsoever for the drastic changes, all people have are unsupported assumptions.
>
>
> I can assure you that the majority of players would get bored of Halo 5 over twice as fast had it played like the more successful Halo games.
You assure me based on what?