The Charge SUCKS

Seriously. It’s so useless, you’re just left disoriented way longer than the person you hit, if you even do. it’s inaccurate af. the re-draw needs to be way -Yoinking!- faster. when you’re done you’re like facing some complete different way and your opponent always kills you.

Yeah I’ve managed to butcher a few perfectly good beatdowns/assassinations just because of the charge. It needs to be faster and more accurate! And as you said not disorientating

I never use the charge, slide or the ground pound. To me, they’re just gimmicks that have been put in the game to try and ‘define’ it from other shooters. They’re not well thought out and they’re even less useful.

However, I’m almost certain 343 aren’t going to take these out of the game because it’s their own spin on the game.

I understand that they’re trying to innovate halo but they need to find the right way of going about it, not just adding anything that comes to them while they’re singing in the shower.

I like the charge… The disorientation on both parties is a nice touch.

I find this to be a big problem. They all seem to need a “buff” in some way. I’ve tried smashing into enemies, hoping I’d get a kill. Half the time, I’m either running away to regain the shield I’ve lost, or died from doing the move. +1

Just another facet of the game to get used to, or not…you don’t have to activate it, you know…?

> 2533274968769781;3:
> I never use the charge, slide or the ground pound. To me, they’re just gimmicks that have been put in the game to try and ‘define’ it from other shooters. They’re not well thought out and they’re even less useful.
>
> However, I’m almost certain 343 aren’t going to take these out of the game because it’s their own spin on the game.
>
> I understand that they’re trying to innovate halo but they need to find the right way of going about it, not just adding anything that comes to them while they’re singing in the shower.

Well said. +1